Commit graph

98 commits

Author SHA1 Message Date
Grant Sanderson
666fe16e8c set_variables_as_attrs method on Scene 2017-10-20 16:29:30 -07:00
Grant Sanderson
15e5969eed setup_bases for scenes that subclass multiple other scenes 2017-10-16 19:21:42 -07:00
Grant Sanderson
fd59591000 SingleVariableCostFunction in nn/part2 2017-10-10 13:48:13 -07:00
Solara570
68771e105a Improved stability for Windows NT OS 2017-09-27 17:29:13 +08:00
Grant Sanderson
9958a73059 Beginning nn project 2017-09-26 17:41:45 -07:00
Grant Sanderson
bb958b68d7 Switched to rgba standard. Quite possibly this will mess something up :) 2017-09-19 13:12:45 -07:00
Grant Sanderson
86b9e629e0 ThreeFilters of waves 2017-09-11 06:52:15 -07:00
Grant Sanderson
41e715718b Partial progress to ShowVectorEquation in waves 2017-08-31 23:20:16 -07:00
Grant Sanderson
ea8381de71 Beginning waves video animations 2017-08-30 13:16:08 -07:00
Grant Sanderson
d34d9abd31 Further improvements to initial ContinualAnimations 2017-08-24 19:05:04 -07:00
Grant Sanderson
a954a09857 Fixes to ContinualAnimation 2017-08-24 12:38:37 -07:00
Grant Sanderson
ea678d80fe Created ContinualAnimation 2017-08-24 11:43:38 -07:00
Grant Sanderson
fd567bb0f4 Have scenes first write to a temporary file path so as to not accidentally write over previous animations 2017-06-06 13:38:21 -07:00
Grant Sanderson
ea8b03f07a Preliminary end to leibniz project 2017-05-16 14:29:14 -07:00
Grant Sanderson
c33ea5232a Finished CountThroughRings of leibniz 2017-05-10 17:22:26 -07:00
Grant Sanderson
8006bce41d Beginning CountThroughRings scene of Leibniz 2017-05-10 13:39:45 -07:00
Grant Sanderson
f3eb43f96f Fixed -o flag functionality for extract_scene.py 2017-05-09 14:54:50 -07:00
Grant Sanderson
18b2267c7e Scenes now pass frames directly to ffmpeg pipe when writing movies, rather than saving them all up in bulk then passing in the list 2017-05-09 13:14:08 -07:00
Grant Sanderson
274b180eaa Added foreground_mobjects to scenes, so that static mobjects can be on top of animated ones 2017-05-09 12:25:28 -07:00
Grant Sanderson
2188723c57 Some eoc cleanup 2017-04-21 17:40:49 -07:00
Grant Sanderson
f47d7a03f3 Debugged problem with Scene.remove 2017-04-06 15:25:19 -07:00
Grant Sanderson
ff0c122d4d Moved more of animation cleanup handling to the animations themselves 2017-03-25 12:17:56 -07:00
Grant Sanderson
374c31218e Conglomeration of changes for eoc7 2017-03-24 13:59:14 -07:00
Grant Sanderson
01630a4958 2^t example for exp_footnote in eoc 2017-03-20 14:37:51 -07:00
Grant Sanderson
ef47e6e884 A few 3d updates 2017-02-13 18:43:55 -08:00
Grant Sanderson
3fb8c4b0d2 End of Borsuk project 2017-02-09 21:09:51 -08:00
Grant Sanderson
54d746ce33 Initial necklace animations in Borsuk 2017-02-02 15:36:24 -08:00
Grant Sanderson
b097620389 Finished cube animation for eoc/chapter3 2017-01-27 13:23:17 -08:00
Grant Sanderson
4c7e04f02f Renaming MED_BUFF constant 2017-01-25 16:40:59 -08:00
Grant Sanderson
982ddb4c14 Beginning EoC Chapter 2 2016-12-26 07:10:38 -08:00
Grant Sanderson
60eeb5f151 Whoops, last commit seriously messed up camera 2016-11-24 10:38:52 -08:00
Grant Sanderson
951a681997 Finished Hanoi project 2016-11-23 17:50:25 -08:00
Grant Sanderson
cc9aace93f Finished recursive solution to constrained Hanoi 2016-11-18 21:23:52 -08:00
Grant Sanderson
781216f5cf Up to intro integral in eoc chapter 1 2016-11-11 11:18:41 -08:00
Grant Sanderson
de75d1464b Up to definition of problem in wcat 2016-10-26 17:17:07 -07:00
Grant Sanderson
37e4026e8f A bit more into chapter 9 2016-09-07 22:04:24 -07:00
Grant Sanderson
337991e8d1 Bug fixes after last scene update + some renaming 2016-09-07 13:38:05 -07:00
Grant Sanderson
3dd98abbc3 Scene better keeps track of all mobjects 2016-09-06 16:48:04 -07:00
Grant Sanderson
851978a26c Able to pass in multiple methods with same underlying object as Scene.play args 2016-09-06 14:17:39 -07:00
Grant Sanderson
25efbbf0b0 A nice small commit capturing one atomic change, as usual 2016-08-25 17:15:48 -07:00
Grant Sanderson
87c390f41e Preliminary finish of chapter 7 animations 2016-08-22 21:22:21 -07:00
Grant Sanderson
3391e645d7 Added sound to mark when animation finishes 2016-08-21 09:49:00 -07:00
Grant Sanderson
5b60aa0d7c 75% of Chapter 6 2016-08-10 10:26:07 -07:00
Grant Sanderson
6fe057c0f9 First page of chapter 5 2016-08-02 12:26:15 -07:00
Grant Sanderson
418e11fd66 You can now call thing like scene.play(mob.shift, RIGHT) 2016-07-28 11:16:07 -07:00
Grant Sanderson
fe218ec593 EoLA Chapter 3 before Monday rewrite 2016-07-25 16:04:54 -07:00
Grant Sanderson
627f16b057 Farther along EoLA chapter 3 2016-07-22 11:22:31 -07:00
Grant Sanderson
4ebcef23c9 Decided not to alter (effective) run times of concurrent animations 2016-07-21 15:16:32 -07:00
Grant Sanderson
93acd48fe9 Finished with preliminary chapter 2 animations 2016-07-21 11:00:45 -07:00
Grant Sanderson
3ab6b8579e up to ShowVaryingLinearCombinations in eola chapter 2 2016-07-19 14:37:18 -07:00