ddxtanx
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384915d5a7
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Change "print " lines to "print(" lines
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2017-10-05 21:03:30 -05:00 |
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Solara570
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68771e105a
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Improved stability for Windows NT OS
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2017-09-27 17:29:13 +08:00 |
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Grant Sanderson
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9958a73059
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Beginning nn project
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2017-09-26 17:41:45 -07:00 |
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Grant Sanderson
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bb958b68d7
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Switched to rgba standard. Quite possibly this will mess something up :)
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2017-09-19 13:12:45 -07:00 |
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Grant Sanderson
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86b9e629e0
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ThreeFilters of waves
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2017-09-11 06:52:15 -07:00 |
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Grant Sanderson
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41e715718b
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Partial progress to ShowVectorEquation in waves
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2017-08-31 23:20:16 -07:00 |
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Grant Sanderson
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ea8381de71
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Beginning waves video animations
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2017-08-30 13:16:08 -07:00 |
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Grant Sanderson
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d34d9abd31
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Further improvements to initial ContinualAnimations
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2017-08-24 19:05:04 -07:00 |
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Grant Sanderson
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a954a09857
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Fixes to ContinualAnimation
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2017-08-24 12:38:37 -07:00 |
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Grant Sanderson
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ea678d80fe
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Created ContinualAnimation
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2017-08-24 11:43:38 -07:00 |
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Grant Sanderson
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fd567bb0f4
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Have scenes first write to a temporary file path so as to not accidentally write over previous animations
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2017-06-06 13:38:21 -07:00 |
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Grant Sanderson
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ea8b03f07a
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Preliminary end to leibniz project
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2017-05-16 14:29:14 -07:00 |
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Grant Sanderson
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c33ea5232a
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Finished CountThroughRings of leibniz
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2017-05-10 17:22:26 -07:00 |
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Grant Sanderson
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8006bce41d
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Beginning CountThroughRings scene of Leibniz
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2017-05-10 13:39:45 -07:00 |
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Grant Sanderson
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f3eb43f96f
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Fixed -o flag functionality for extract_scene.py
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2017-05-09 14:54:50 -07:00 |
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Grant Sanderson
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18b2267c7e
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Scenes now pass frames directly to ffmpeg pipe when writing movies, rather than saving them all up in bulk then passing in the list
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2017-05-09 13:14:08 -07:00 |
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Grant Sanderson
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274b180eaa
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Added foreground_mobjects to scenes, so that static mobjects can be on top of animated ones
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2017-05-09 12:25:28 -07:00 |
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Grant Sanderson
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2188723c57
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Some eoc cleanup
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2017-04-21 17:40:49 -07:00 |
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Grant Sanderson
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f47d7a03f3
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Debugged problem with Scene.remove
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2017-04-06 15:25:19 -07:00 |
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Grant Sanderson
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ff0c122d4d
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Moved more of animation cleanup handling to the animations themselves
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2017-03-25 12:17:56 -07:00 |
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Grant Sanderson
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374c31218e
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Conglomeration of changes for eoc7
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2017-03-24 13:59:14 -07:00 |
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Grant Sanderson
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01630a4958
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2^t example for exp_footnote in eoc
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2017-03-20 14:37:51 -07:00 |
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Grant Sanderson
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ef47e6e884
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A few 3d updates
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2017-02-13 18:43:55 -08:00 |
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Grant Sanderson
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3fb8c4b0d2
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End of Borsuk project
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2017-02-09 21:09:51 -08:00 |
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Grant Sanderson
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54d746ce33
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Initial necklace animations in Borsuk
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2017-02-02 15:36:24 -08:00 |
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Grant Sanderson
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b097620389
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Finished cube animation for eoc/chapter3
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2017-01-27 13:23:17 -08:00 |
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Grant Sanderson
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4c7e04f02f
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Renaming MED_BUFF constant
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2017-01-25 16:40:59 -08:00 |
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Grant Sanderson
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982ddb4c14
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Beginning EoC Chapter 2
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2016-12-26 07:10:38 -08:00 |
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Grant Sanderson
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60eeb5f151
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Whoops, last commit seriously messed up camera
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2016-11-24 10:38:52 -08:00 |
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Grant Sanderson
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951a681997
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Finished Hanoi project
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2016-11-23 17:50:25 -08:00 |
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Grant Sanderson
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cc9aace93f
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Finished recursive solution to constrained Hanoi
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2016-11-18 21:23:52 -08:00 |
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Grant Sanderson
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781216f5cf
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Up to intro integral in eoc chapter 1
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2016-11-11 11:18:41 -08:00 |
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Grant Sanderson
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de75d1464b
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Up to definition of problem in wcat
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2016-10-26 17:17:07 -07:00 |
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Grant Sanderson
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37e4026e8f
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A bit more into chapter 9
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2016-09-07 22:04:24 -07:00 |
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Grant Sanderson
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337991e8d1
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Bug fixes after last scene update + some renaming
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2016-09-07 13:38:05 -07:00 |
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Grant Sanderson
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3dd98abbc3
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Scene better keeps track of all mobjects
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2016-09-06 16:48:04 -07:00 |
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Grant Sanderson
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851978a26c
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Able to pass in multiple methods with same underlying object as Scene.play args
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2016-09-06 14:17:39 -07:00 |
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Grant Sanderson
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25efbbf0b0
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A nice small commit capturing one atomic change, as usual
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2016-08-25 17:15:48 -07:00 |
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Grant Sanderson
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87c390f41e
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Preliminary finish of chapter 7 animations
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2016-08-22 21:22:21 -07:00 |
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Grant Sanderson
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3391e645d7
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Added sound to mark when animation finishes
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2016-08-21 09:49:00 -07:00 |
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Grant Sanderson
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5b60aa0d7c
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75% of Chapter 6
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2016-08-10 10:26:07 -07:00 |
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Grant Sanderson
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6fe057c0f9
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First page of chapter 5
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2016-08-02 12:26:15 -07:00 |
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Grant Sanderson
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418e11fd66
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You can now call thing like scene.play(mob.shift, RIGHT)
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2016-07-28 11:16:07 -07:00 |
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Grant Sanderson
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fe218ec593
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EoLA Chapter 3 before Monday rewrite
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2016-07-25 16:04:54 -07:00 |
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Grant Sanderson
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627f16b057
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Farther along EoLA chapter 3
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2016-07-22 11:22:31 -07:00 |
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Grant Sanderson
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4ebcef23c9
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Decided not to alter (effective) run times of concurrent animations
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2016-07-21 15:16:32 -07:00 |
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Grant Sanderson
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93acd48fe9
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Finished with preliminary chapter 2 animations
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2016-07-21 11:00:45 -07:00 |
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Grant Sanderson
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3ab6b8579e
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up to ShowVaryingLinearCombinations in eola chapter 2
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2016-07-19 14:37:18 -07:00 |
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Grant Sanderson
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a87b58a633
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Better Scene mobject management
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2016-07-19 11:07:26 -07:00 |
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Grant Sanderson
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889c31f590
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Scene no longer cares about pointless mobjects
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2016-07-18 14:03:25 -07:00 |
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