Grant Sanderson
a791a82111
Bug fix
2022-04-28 19:15:26 -04:00
Grant Sanderson
7f94a401a8
Wait on start for presenter mode
2022-04-28 12:15:00 -06:00
Grant Sanderson
ac08963fef
Have selection_highlight refresh with an updater
2022-04-28 11:59:21 -06:00
Grant Sanderson
e83ad785ca
Handle quitting during scene more gracefully
2022-04-27 11:19:44 -07:00
Grant Sanderson
52259af5df
Don't show animation progress bar by default
2022-04-27 11:19:20 -07:00
Grant Sanderson
7c233123a1
Tweaks and fixes to InteractiveScene
2022-04-27 09:55:46 -07:00
Grant Sanderson
d75439a60e
Hacky fix to lambda namespace issues with IPython embeds
2022-04-27 09:54:29 -07:00
Grant Sanderson
1b589e336f
Add checkpoints to Scene
2022-04-27 09:53:56 -07:00
YishiMichael
065900c6ac
Some refactors
2022-04-27 23:04:24 +08:00
Grant Sanderson
d6bf9f00a1
Slight tweaks
2022-04-25 10:25:35 -07:00
Grant Sanderson
42d1f48c60
Only leave wait notes in presenter mode
2022-04-25 09:55:49 -07:00
Grant Sanderson
01f0dd30d0
Have Scene.remove look at extended ancestry
2022-04-25 09:55:00 -07:00
Grant Sanderson
d43b5c9bdc
Fix shift + s gather selection bug
2022-04-24 13:32:26 -07:00
Grant Sanderson
f2b4245c13
Slight speed-up to InteractiveScene.gather_selection
2022-04-24 13:24:55 -07:00
Grant Sanderson
cc8922155d
Make sure Scene.remove clears internal mobject list of family members of args
2022-04-24 13:23:02 -07:00
Grant Sanderson
6310e2fb64
Clean up Scene.remove function, delete restructure_list_to_exclude_certain_family_members
2022-04-24 10:29:31 -07:00
Grant Sanderson
205116b8ce
Fix refresh_selection_highlight
2022-04-23 18:52:44 -07:00
Grant Sanderson
bd2dce0830
When scene saves state, have it only copy mobjects which have changed
2022-04-23 18:52:26 -07:00
Grant Sanderson
0fd8491c51
Move Command + z and Command + shift + z behavior to Scene
2022-04-23 09:20:44 -07:00
Grant Sanderson
2ba9243067
Merge branch 'master' of github.com:3b1b/manim into video-work
2022-04-23 09:03:53 -07:00
Grant Sanderson
754316bf58
Factor out event handling
2022-04-22 23:14:19 -07:00
Grant Sanderson
04bca6cafb
Refresh static mobjects on undo's and redo's
2022-04-22 23:14:00 -07:00
Grant Sanderson
3961005fd7
Rename is_movable to interaction_allowed
2022-04-22 19:17:39 -07:00
Grant Sanderson
7b342a2759
Remove unnecessary lines
2022-04-22 19:03:00 -07:00
Grant Sanderson
b2e0aee93e
Get rid of ctrl + shift + e embed option
2022-04-22 11:46:18 -07:00
Grant Sanderson
cf466006fa
Add undo and redo stacks for scene, together with Command + Z functionality
2022-04-22 11:44:28 -07:00
Grant Sanderson
b9751e9d06
Add cursor location label
2022-04-22 10:17:29 -07:00
Grant Sanderson
e0f5686d66
Fix bug with trying to close window during embed
2022-04-22 10:16:43 -07:00
Grant Sanderson
581228b08f
Have scene keep track of a map from mobject ids to mobjects for all it's ever seen
2022-04-22 08:33:57 -07:00
Grant Sanderson
c96bdc243e
Update Scene.embed to play nicely with gui interactions
2022-04-22 08:16:17 -07:00
Grant Sanderson
5927f6a1cd
Default to "" for scene_file_writer output dir
2022-04-22 08:14:29 -07:00
YishiMichael
37075590b5
Sort imports
2022-04-22 16:42:45 +08:00
YishiMichael
f226aa7314
Merge branch '3b1b:master' into master
2022-04-22 15:02:59 +08:00
Grant Sanderson
b4b72d1b68
Allow stretched-resizing
2022-04-21 15:31:46 -07:00
Grant Sanderson
78a7078772
Move saved mobject directory logic to scene_file_writer.py
2022-04-21 15:02:11 -07:00
Grant Sanderson
4caa033323
Allow for sweeping selection
2022-04-21 15:01:54 -07:00
Grant Sanderson
3a60ab144b
Remove saved mobject directory logic from InteractiveScene
2022-04-21 15:01:30 -07:00
Grant Sanderson
f53f202dcd
A few small cleanups
2022-04-21 15:00:58 -07:00
Grant Sanderson
6474e25fcd
A few small updates to InteractiveScene
2022-04-21 00:28:37 -07:00
Grant Sanderson
d24b8ff48f
Merge branch 'master' into master
2022-04-20 22:40:11 -07:00
Grant Sanderson
c3afc84bfe
Add a rudimentary InteractiveScene to allow for Mobject editing in a GUI fashion
2022-04-20 21:54:16 -07:00
Grant Sanderson
eae7dbbe6e
Change default transparent background codec to be prores
2022-04-20 21:51:36 -07:00
Grant Sanderson
a3579eab41
Have SceneFileWriter handle a location for saved mobjects
2022-04-20 21:51:18 -07:00
Grant Sanderson
68e2909af1
Mild cleanup to Scene interactivity
2022-04-20 21:50:37 -07:00
Grant Sanderson
777b6d3778
Allow for saving and loading mobjects from file at the Scene level
2022-04-20 21:49:57 -07:00
Grant Sanderson
97400a5cf2
Update Scene.save_state and Scene.restore
2022-04-20 21:49:38 -07:00
Grant Sanderson
cb768c26a0
Add functionality for recovering mobjects from their ids (to enable copying and pasting)
2022-04-20 21:48:58 -07:00
Grant Sanderson
50565fcd7a
Change the way changing-vs-static mobjects are tracked
...
Previously, Camera would keep track of which mobjects are supposed to be "static", so that it could generated their render groups once and not repeat unnecessarily. This had an awkward dependence where Scene would then need to keep track of which mobjects should and should not be considered static.
This update pushes that logic to the Mobject level, where it keeps track internally of whether it's being animated, has an updater, or can be moved around by the mouse.
2022-04-14 16:27:58 -07:00
Grant Sanderson
6a01e36b36
Minor cleanup
2022-04-14 14:36:17 -07:00
YishiMichael
9ef9961d0e
Sort imports
2022-04-12 19:19:59 +08:00