mirror of
https://github.com/3b1b/manim.git
synced 2025-08-05 16:49:03 +00:00
Have selection_highlight refresh with an updater
This commit is contained in:
parent
e83ad785ca
commit
ac08963fef
1 changed files with 49 additions and 52 deletions
|
@ -76,7 +76,7 @@ class InteractiveScene(Scene):
|
|||
|
||||
def setup(self):
|
||||
self.selection = Group()
|
||||
self.selection_highlight = Group()
|
||||
self.selection_highlight = self.get_selection_highlight()
|
||||
self.selection_rectangle = self.get_selection_rectangle()
|
||||
self.color_palette = self.get_color_palette()
|
||||
self.cursor_location_label = self.get_cursor_location_label()
|
||||
|
@ -87,7 +87,7 @@ class InteractiveScene(Scene):
|
|||
self.cursor_location_label,
|
||||
self.camera.frame
|
||||
]
|
||||
self.select_top_level_mobs = False
|
||||
self.select_top_level_mobs = True
|
||||
self.regenerate_selection_search_set()
|
||||
|
||||
self.is_selecting = False
|
||||
|
@ -104,7 +104,7 @@ class InteractiveScene(Scene):
|
|||
rect.add_updater(self.update_selection_rectangle)
|
||||
return rect
|
||||
|
||||
def update_selection_rectangle(self, rect):
|
||||
def update_selection_rectangle(self, rect: Rectangle):
|
||||
p1 = rect.fixed_corner
|
||||
p2 = self.mouse_point.get_center()
|
||||
rect.set_points_as_corners([
|
||||
|
@ -114,6 +114,33 @@ class InteractiveScene(Scene):
|
|||
])
|
||||
return rect
|
||||
|
||||
def get_selection_highlight(self):
|
||||
result = Group()
|
||||
result.tracked_mobjects = []
|
||||
result.add_updater(self.update_selection_highlight)
|
||||
return result
|
||||
|
||||
def update_selection_highlight(self, highlight: Mobject):
|
||||
if set(highlight.tracked_mobjects) == set(self.selection):
|
||||
return
|
||||
|
||||
# Otherwise, refresh contents of highlight
|
||||
highlight.tracked_mobjects = list(self.selection)
|
||||
highlight.set_submobjects([
|
||||
self.get_highlight(mob)
|
||||
for mob in self.selection
|
||||
])
|
||||
try:
|
||||
index = min((
|
||||
i for i, mob in enumerate(self.mobjects)
|
||||
for sm in self.selection
|
||||
if sm in mob.get_family()
|
||||
))
|
||||
self.mobjects.remove(highlight)
|
||||
self.mobjects.insert(index - 1, highlight)
|
||||
except ValueError:
|
||||
pass
|
||||
|
||||
def get_color_palette(self):
|
||||
palette = VGroup(*(
|
||||
Square(fill_color=color, fill_opacity=1, side_length=1)
|
||||
|
@ -182,7 +209,6 @@ class InteractiveScene(Scene):
|
|||
curr, exclude_pointless=True,
|
||||
)
|
||||
)
|
||||
self.refresh_selection_highlight()
|
||||
|
||||
def get_corner_dots(self, mobject: Mobject) -> Mobject:
|
||||
dots = DotCloud(**self.corner_dot_config)
|
||||
|
@ -199,30 +225,17 @@ class InteractiveScene(Scene):
|
|||
|
||||
def get_highlight(self, mobject: Mobject) -> Mobject:
|
||||
if isinstance(mobject, VMobject) and mobject.has_points() and not self.select_top_level_mobs:
|
||||
result = VHighlight(mobject)
|
||||
length = max([mobject.get_height(), mobject.get_width()])
|
||||
result = VHighlight(
|
||||
mobject,
|
||||
max_stroke_addition=min([50 * length, 10]),
|
||||
)
|
||||
result.add_updater(lambda m: m.replace(mobject, stretch=True))
|
||||
return result
|
||||
else:
|
||||
return self.get_corner_dots(mobject)
|
||||
|
||||
def refresh_selection_highlight(self):
|
||||
if len(self.selection) > 0:
|
||||
self.remove(self.selection_highlight)
|
||||
self.selection_highlight.set_submobjects([
|
||||
self.get_highlight(mob)
|
||||
for mob in self.selection
|
||||
])
|
||||
try:
|
||||
index = min((
|
||||
i for i, mob in enumerate(self.mobjects)
|
||||
for sm in self.selection
|
||||
if sm in mob.get_family()
|
||||
))
|
||||
self.mobjects.insert(index, self.selection_highlight)
|
||||
except ValueError:
|
||||
pass
|
||||
|
||||
def add_to_selection(self, *mobjects):
|
||||
def add_to_selection(self, *mobjects: Mobject):
|
||||
mobs = list(filter(
|
||||
lambda m: m not in self.unselectables and m not in self.selection,
|
||||
mobjects
|
||||
|
@ -230,31 +243,25 @@ class InteractiveScene(Scene):
|
|||
if len(mobs) == 0:
|
||||
return
|
||||
self.selection.add(*mobs)
|
||||
self.refresh_selection_highlight()
|
||||
for sm in mobs:
|
||||
for mob in self.mobjects:
|
||||
if sm in mob.get_family():
|
||||
mob.set_animating_status(True)
|
||||
self.refresh_static_mobjects()
|
||||
self.selection.set_animating_status(True)
|
||||
|
||||
def toggle_from_selection(self, *mobjects):
|
||||
def toggle_from_selection(self, *mobjects: Mobject):
|
||||
for mob in mobjects:
|
||||
if mob in self.selection:
|
||||
self.selection.remove(mob)
|
||||
mob.set_animating_status(False)
|
||||
else:
|
||||
self.add_to_selection(mob)
|
||||
self.refresh_selection_highlight()
|
||||
self.refresh_static_mobjects()
|
||||
|
||||
def clear_selection(self):
|
||||
for mob in self.selection:
|
||||
mob.set_animating_status(False)
|
||||
self.selection.set_submobjects([])
|
||||
self.selection_highlight.set_submobjects([])
|
||||
self.refresh_static_mobjects()
|
||||
|
||||
def add(self, *new_mobjects: Mobject):
|
||||
super().add(*new_mobjects)
|
||||
def add(self, *mobjects: Mobject):
|
||||
super().add(*mobjects)
|
||||
self.regenerate_selection_search_set()
|
||||
|
||||
def remove(self, *mobjects: Mobject):
|
||||
|
@ -311,10 +318,6 @@ class InteractiveScene(Scene):
|
|||
self.remove(*self.selection)
|
||||
self.clear_selection()
|
||||
|
||||
def restore_state(self, mobject_states: list[tuple[Mobject, Mobject]]):
|
||||
super().restore_state(mobject_states)
|
||||
self.refresh_selection_highlight()
|
||||
|
||||
def enable_selection(self):
|
||||
self.is_selecting = True
|
||||
self.add(self.selection_rectangle)
|
||||
|
@ -328,9 +331,6 @@ class InteractiveScene(Scene):
|
|||
for mob in reversed(self.get_selection_search_set()):
|
||||
if self.selection_rectangle.is_touching(mob):
|
||||
additions.append(mob)
|
||||
# If it was just a click, not a drag, add only one item
|
||||
if self.selection_rectangle.get_width() < 1e-3:
|
||||
break
|
||||
self.add_to_selection(*additions)
|
||||
|
||||
def prepare_grab(self):
|
||||
|
@ -493,15 +493,6 @@ class InteractiveScene(Scene):
|
|||
self.selection.set_color(mob.get_color())
|
||||
self.remove(self.color_palette)
|
||||
|
||||
def toggle_clicked_mobject_from_selection(self, point: np.ndarray):
|
||||
mob = self.point_to_mobject(
|
||||
point,
|
||||
search_set=self.get_selection_search_set(),
|
||||
buff=SMALL_BUFF
|
||||
)
|
||||
if mob is not None:
|
||||
self.toggle_from_selection(mob)
|
||||
|
||||
def on_mouse_motion(self, point: np.ndarray, d_point: np.ndarray) -> None:
|
||||
super().on_mouse_motion(point, d_point)
|
||||
if self.is_grabbing:
|
||||
|
@ -515,7 +506,13 @@ class InteractiveScene(Scene):
|
|||
super().on_mouse_release(point, button, mods)
|
||||
if self.color_palette in self.mobjects:
|
||||
self.choose_color(point)
|
||||
elif self.window.is_key_pressed(SHIFT_SYMBOL):
|
||||
self.toggle_clicked_mobject_from_selection(point)
|
||||
return
|
||||
mobject = self.point_to_mobject(
|
||||
point,
|
||||
search_set=self.get_selection_search_set(),
|
||||
buff=1e-4,
|
||||
)
|
||||
if mobject is not None:
|
||||
self.toggle_from_selection(mobject)
|
||||
else:
|
||||
self.clear_selection()
|
||||
|
|
Loading…
Add table
Reference in a new issue