Grant Sanderson
|
f91c81dd6a
|
Rename TexMobject -> Tex and TextMobject -> TexText
|
2021-01-18 08:20:14 -10:00 |
|
Tony031218
|
f6b5edede2
|
reduce annoying errors
|
2021-01-16 10:21:42 +08:00 |
|
Tony031218
|
97ecfcda9b
|
remove media_dir.txt in scene/
|
2021-01-15 22:57:22 +08:00 |
|
Grant Sanderson
|
f61dfe7948
|
Tiny change
|
2021-01-13 00:35:39 -10:00 |
|
Grant Sanderson
|
ab0d5c58d4
|
Remove ZoomedScene
|
2021-01-12 12:35:16 -10:00 |
|
Grant Sanderson
|
4abf93e2aa
|
Remove MovingCameraScene
|
2021-01-12 12:33:59 -10:00 |
|
Grant Sanderson
|
0d238417cb
|
Allow locking data to speed up some animations
|
2021-01-12 11:09:53 -10:00 |
|
Grant Sanderson
|
ff37b589ff
|
Remove import
|
2021-01-09 10:26:20 -08:00 |
|
Grant Sanderson
|
8c7e93f829
|
Change to pan by scrolling
|
2021-01-08 22:26:14 -08:00 |
|
Grant Sanderson
|
5eee39803f
|
Rename get_tex_string -> get_tex
|
2021-01-07 12:14:51 -08:00 |
|
Grant Sanderson
|
cfe61a35af
|
Remove old 3d scene material and at stubs for potential new methods
|
2021-01-07 10:45:28 -08:00 |
|
Grant Sanderson
|
20f5ba409f
|
A few improvements to mouse interactions
|
2021-01-06 12:48:58 -08:00 |
|
Grant Sanderson
|
065df65cf1
|
Reorganize how shader files sit in the shaders folder
|
2021-01-05 23:14:16 -08:00 |
|
Grant Sanderson
|
3c1ab6ce25
|
Simple cleanup and removal of unused functions
|
2021-01-05 22:37:28 -08:00 |
|
Grant Sanderson
|
5b454a3ff7
|
Remove rotate_in_place and scale_in_place methods, as they had the same functionality as rotate and scale
|
2021-01-05 22:05:15 -08:00 |
|
Grant Sanderson
|
afebc29440
|
Remove container
|
2021-01-03 12:29:05 -08:00 |
|
Grant Sanderson
|
05887d5039
|
Remove reference to UHD_CAMERA_QUALITY
|
2021-01-02 23:02:20 -08:00 |
|
Grant Sanderson
|
3b26a6c260
|
Clean up colors, e.g. replacing LIGHT_GREY and DARK_GREY with GREY_B and GREY_D
|
2021-01-02 22:44:53 -08:00 |
|
Grant Sanderson
|
e01496e8bd
|
Rearrange how passing in no module or scenes is handled
|
2021-01-02 22:20:13 -08:00 |
|
Grant Sanderson
|
93fe783b80
|
Make it so that simply typing 'python -m manim' will embed you in a blank scene to work with
|
2021-01-02 22:03:00 -08:00 |
|
Grant Sanderson
|
592432611b
|
Remove all configuration from constants.py, and clean up the many files affected by this move
|
2021-01-02 20:47:51 -08:00 |
|
Grant Sanderson
|
1f36e83c9d
|
Delete defunct functionality
|
2020-11-24 13:29:44 -08:00 |
|
Grant Sanderson
|
212cdbb4d2
|
Speed improvements. Camera saves vbo for static mobjects, data in shader_data_info is saved and concatenated in raw form
|
2020-06-26 19:29:34 -07:00 |
|
Grant Sanderson
|
fd1f4313ec
|
Lock shader data during interaction
|
2020-06-18 16:30:38 -07:00 |
|
Grant Sanderson
|
81f6063736
|
Change string format style
|
2020-06-18 16:26:04 -07:00 |
|
Grant Sanderson
|
138c48c739
|
Remove old commented out window timing code
|
2020-06-17 17:10:56 -07:00 |
|
Grant Sanderson
|
7a152fed1c
|
Some TODO stubs. Honestly, this whole file should probably be deleted
|
2020-06-14 17:42:59 -07:00 |
|
Grant Sanderson
|
145c6a7e78
|
Remove already commented out alternate pix_fmt
|
2020-06-13 15:22:44 -07:00 |
|
Grant Sanderson
|
7cec2e50d5
|
Rename: ParametricFunction -> ParametricCurve
|
2020-06-06 11:03:23 -07:00 |
|
Grant Sanderson
|
4c33b99d39
|
Very rudimentary 3dSurface type
|
2020-06-04 15:41:20 -07:00 |
|
Grant Sanderson
|
725a7e3121
|
Enable 3d rotations
|
2020-06-01 16:21:18 -07:00 |
|
Grant Sanderson
|
2d0257562f
|
End scenes after embed
|
2020-04-12 09:53:29 -07:00 |
|
Grant Sanderson
|
0b8cb3b6e1
|
Leaving a note for the better color-preserving encoding
|
2020-04-12 09:53:14 -07:00 |
|
Grant Sanderson
|
7785a06441
|
Move where refreshing shader uniforms happens
|
2020-03-06 06:16:09 -08:00 |
|
Grant Sanderson
|
60b1e284f3
|
Don't embed when writing to file with no preview
|
2020-02-23 22:59:29 +00:00 |
|
Grant Sanderson
|
7b198545bb
|
Get rid of old methods
|
2020-02-22 13:20:22 -08:00 |
|
Grant Sanderson
|
ea59950b2c
|
Have mobjects track family and parents more directly
|
2020-02-21 10:56:40 -08:00 |
|
Grant Sanderson
|
ad1caca45e
|
Remove get_moving_mobjects
|
2020-02-19 23:26:54 -08:00 |
|
Grant Sanderson
|
51167e19fe
|
Rename and move around lock_static_mobject_data
|
2020-02-19 23:21:41 -08:00 |
|
Grant Sanderson
|
b373b7936a
|
Move rendering to Mobject, and be smarter about caching data and vbo
|
2020-02-19 23:13:29 -08:00 |
|
Grant Sanderson
|
9f3551f43b
|
Change how play/wait timing works with the window
|
2020-02-18 22:30:43 -08:00 |
|
Grant Sanderson
|
9d4b16d03f
|
Moved around where batching mobjects by shader type occurs, while also pulling out some of the shader_id helper functions
|
2020-02-17 12:14:40 -08:00 |
|
Grant Sanderson
|
dc8eb317dd
|
Improving embed
|
2020-02-14 16:26:49 -08:00 |
|
Grant Sanderson
|
8402b9ea53
|
Add mouse points, embed, and move mobject updating to update_frame
|
2020-02-14 15:30:44 -08:00 |
|
Grant Sanderson
|
b73ebb9cf5
|
Go back to scene recomputing mobject families on each frame, and fix a bug with skipping
|
2020-02-14 11:55:07 -08:00 |
|
Grant Sanderson
|
cfbcd9faa8
|
Remove distinction between moving mobjects and static mobjects...computations to figure this out may now outweigh the actual render times they save
|
2020-02-13 15:42:53 -08:00 |
|
Grant Sanderson
|
176079b678
|
Note that ZoomedScene is broken
|
2020-02-13 10:50:56 -08:00 |
|
Grant Sanderson
|
183bae0825
|
Move window operations to Scene
|
2020-02-13 10:42:07 -08:00 |
|
Grant Sanderson
|
c591954fc3
|
Small formatting change
|
2020-02-13 10:41:55 -08:00 |
|
Grant Sanderson
|
960e918e61
|
Basic preview window
|
2020-02-11 19:51:19 -08:00 |
|