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Rename TexMobject -> Tex and TextMobject -> TexText
This commit is contained in:
parent
3bd56bff07
commit
f91c81dd6a
16 changed files with 97 additions and 97 deletions
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@ -10,8 +10,8 @@ from manimlib.imports import *
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class OpeningManimExample(Scene):
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def construct(self):
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title = TextMobject("This is some \\LaTeX")
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basel = TexMobject(
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title = TexText("This is some \\LaTeX")
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basel = Tex(
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"\\sum_{n=1}^\\infty "
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"\\frac{1}{n^2} = \\frac{\\pi^2}{6}"
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)
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@ -111,12 +111,12 @@ class TextExample(Scene):
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text = Text("Here is a text", font="Consolas", font_size=90)
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difference = Text(
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"""
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The most important difference between Text and TextMobject is that\n
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you can change the font more easily, but can't use the LaTeX gramma
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The most important difference between Text and TexText is that\n
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you can change the font more easily, but can't use the LaTeX grammar
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""",
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font="Arial", font_size=24,
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# t2c is a dict that you can choose color for different text
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t2c={"Text": BLUE, "TextMobject": BLUE, "LaTeX": ORANGE}
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t2c={"Text": BLUE, "TexText": BLUE, "LaTeX": ORANGE}
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)
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VGroup(text, difference).arrange(DOWN, buff=1)
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self.play(Write(text))
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@ -175,18 +175,18 @@ class TexTransformExample(Scene):
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lines = VGroup(
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# Surrounding substrings with double braces
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# will ensure that those parts are separated
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# out in the TexMobject. For example, here the
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# TexMobject will have 5 submobjects, corresponding
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# out in the Tex. For example, here the
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# Tex will have 5 submobjects, corresponding
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# to the strings [A^2, +, B^2, =, C^2]
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TexMobject("{{A^2}} + {{B^2}} = {{C^2}}"),
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TexMobject("{{A^2}} = {{C^2}} - {{B^2}}"),
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Tex("{{A^2}} + {{B^2}} = {{C^2}}"),
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Tex("{{A^2}} = {{C^2}} - {{B^2}}"),
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# Alternatively, you can pass in the keyword argument
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# isolate with a list of strings that should be out as
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# their own submobject. So both lines below are equivalent
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# to what you'd get by wrapping every instance of "B", "C"
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# "=", "(" and ")" with double braces
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TexMobject("{{A^2}} = (C + B)(C - B)", **kw),
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TexMobject("A = \\sqrt{(C + B)(C - B)}", **kw)
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Tex("{{A^2}} = (C + B)(C - B)", **kw),
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Tex("A = \\sqrt{(C + B)(C - B)}", **kw)
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)
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lines.arrange(DOWN, buff=LARGE_BUFF)
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for line in lines:
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@ -258,8 +258,8 @@ class TexTransformExample(Scene):
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# those of a target, regardless of the submobject hierarchy in
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# each one, according to whether those pieces have the same
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# shape (as best it can).
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source = TextMobject("the morse code")
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target = TextMobject("here come dots")
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source = TexText("the morse code")
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target = TexText("here come dots")
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self.play(Write(source))
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self.wait()
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10
logo/logo.py
10
logo/logo.py
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@ -60,10 +60,10 @@ class Thumbnail(GraphScene):
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triangle.scale(0.1)
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#
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x_label_p1 = TexMobject("a")
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output_label_p1 = TexMobject("f(a)")
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x_label_p2 = TexMobject("b")
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output_label_p2 = TexMobject("f(b)")
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x_label_p1 = Tex("a")
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output_label_p1 = Tex("f(a)")
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x_label_p2 = Tex("b")
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output_label_p2 = Tex("f(b)")
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v_line_p1 = get_v_line(input_tracker_p1)
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v_line_p2 = get_v_line(input_tracker_p2)
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h_line_p1 = get_h_line(input_tracker_p1)
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@ -170,7 +170,7 @@ class Thumbnail(GraphScene):
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# adding manim
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picture = Group(*self.mobjects)
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picture.scale(0.6).to_edge(LEFT, buff=SMALL_BUFF)
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manim = TextMobject("Manim").set_height(1.5) \
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manim = TexText("Manim").set_height(1.5) \
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.next_to(picture, RIGHT) \
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.shift(DOWN * 0.7)
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self.add(manim)
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@ -8,7 +8,7 @@ from manimlib.mobject.mobject import Mobject
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from manimlib.mobject.mobject import Group
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.mobject.types.vectorized_mobject import VMobject
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.utils.config_ops import digest_config
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@ -122,7 +122,7 @@ class TransformMatchingShapes(TransformMatchingParts):
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class TransformMatchingTex(TransformMatchingParts):
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CONFIG = {
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"mobject_type": TexMobject,
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"mobject_type": Tex,
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"group_type": VGroup,
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}
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@ -6,7 +6,7 @@ from manimlib.mobject.functions import ParametricCurve
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from manimlib.mobject.geometry import Arrow
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from manimlib.mobject.geometry import Line
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from manimlib.mobject.number_line import NumberLine
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.utils.config_ops import merge_dicts_recursively
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from manimlib.utils.simple_functions import binary_search
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@ -69,7 +69,7 @@ class CoordinateSystem():
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)
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def get_axis_label(self, label_tex, axis, edge, direction, buff=MED_SMALL_BUFF):
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label = TexMobject(label_tex)
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label = Tex(label_tex)
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label.next_to(
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axis.get_edge_center(edge), direction,
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buff=buff
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@ -5,8 +5,8 @@ from manimlib.constants import *
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from manimlib.mobject.numbers import DecimalNumber
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from manimlib.mobject.numbers import Integer
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from manimlib.mobject.shape_matchers import BackgroundRectangle
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import TextMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.svg.tex_mobject import TexText
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.mobject.types.vectorized_mobject import VMobject
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@ -28,7 +28,7 @@ def matrix_to_tex_string(matrix):
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def matrix_to_mobject(matrix):
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return TexMobject(matrix_to_tex_string(matrix))
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return Tex(matrix_to_tex_string(matrix))
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def vector_coordinate_label(vector_mob, integer_labels=True,
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@ -61,7 +61,7 @@ class Matrix(VMobject):
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"bracket_v_buff": MED_SMALL_BUFF,
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"add_background_rectangles_to_entries": False,
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"include_background_rectangle": False,
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"element_to_mobject": TexMobject,
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"element_to_mobject": Tex,
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"element_to_mobject_config": {},
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"element_alignment_corner": DR,
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}
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@ -108,7 +108,7 @@ class Matrix(VMobject):
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def add_brackets(self):
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height = self.matrix.shape[0]
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bracket_pair = TexMobject("".join([
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bracket_pair = Tex("".join([
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"\\left[",
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"\\begin{array}{c}",
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*height * ["\\quad \\\\"],
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@ -173,22 +173,22 @@ class MobjectMatrix(Matrix):
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def get_det_text(matrix, determinant=None, background_rect=False, initial_scale_factor=2):
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parens = TexMobject("(", ")")
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parens = Tex("(", ")")
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parens.scale(initial_scale_factor)
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parens.stretch_to_fit_height(matrix.get_height())
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l_paren, r_paren = parens.split()
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l_paren.next_to(matrix, LEFT, buff=0.1)
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r_paren.next_to(matrix, RIGHT, buff=0.1)
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det = TextMobject("det")
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det = TexText("det")
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det.scale(initial_scale_factor)
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det.next_to(l_paren, LEFT, buff=0.1)
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if background_rect:
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det.add_background_rectangle()
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det_text = VGroup(det, l_paren, r_paren)
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if determinant is not None:
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eq = TexMobject("=")
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eq = Tex("=")
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eq.next_to(r_paren, RIGHT, buff=0.1)
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result = TexMobject(str(determinant))
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result = Tex(str(determinant))
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result.next_to(eq, RIGHT, buff=0.2)
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det_text.add(eq, result)
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return det_text
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@ -1,5 +1,5 @@
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from manimlib.constants import *
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from manimlib.mobject.svg.tex_mobject import SingleStringTexMobject
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from manimlib.mobject.svg.tex_mobject import SingleStringTex
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from manimlib.mobject.svg.tex_mobject import tex_string_to_mob_map
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from manimlib.mobject.svg.tex_mobject import SCALE_FACTOR_PER_FONT_POINT
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from manimlib.mobject.types.vectorized_mobject import VMobject
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@ -89,7 +89,7 @@ class DecimalNumber(VMobject):
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return self.data["font_size"][0]
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def string_to_mob(self, tex_string):
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# Could just call SingleStringTexMobject, and there is
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# Could just call SingleStringTex, and there is
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# some code repetition here by looking to the same cache,
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# but it keeps things from initializing a new object
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# more than is necessary
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@ -98,7 +98,7 @@ class DecimalNumber(VMobject):
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result.scale(self.get_font_size() * SCALE_FACTOR_PER_FONT_POINT)
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return result
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else:
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return SingleStringTexMobject(tex_string, font_size=self.get_font_size())
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return SingleStringTex(tex_string, font_size=self.get_font_size())
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def get_formatter(self, **kwargs):
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"""
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@ -3,8 +3,8 @@ from manimlib.mobject.geometry import Line
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from manimlib.mobject.geometry import Rectangle
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from manimlib.mobject.mobject import Mobject
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from manimlib.mobject.svg.brace import Brace
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import TextMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.svg.tex_mobject import TexText
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.utils.color import color_gradient
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from manimlib.utils.iterables import listify
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@ -26,7 +26,7 @@ class SampleSpace(Rectangle):
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def add_title(self, title="Sample space", buff=MED_SMALL_BUFF):
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# TODO, should this really exist in SampleSpaceScene
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title_mob = TextMobject(title)
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title_mob = TexText(title)
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if title_mob.get_width() > self.get_width():
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title_mob.set_width(self.get_width())
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title_mob.next_to(self, UP, buff=buff)
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@ -97,7 +97,7 @@ class SampleSpace(Rectangle):
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if isinstance(label, Mobject):
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label_mob = label
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else:
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label_mob = TexMobject(label)
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label_mob = Tex(label)
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label_mob.scale(self.default_label_scale_val)
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label_mob.next_to(brace, direction, buff)
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@ -188,7 +188,7 @@ class BarChart(VGroup):
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if self.label_y_axis:
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labels = VGroup()
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for tick, value in zip(ticks, values):
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label = TexMobject(str(np.round(value, 2)))
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label = Tex(str(np.round(value, 2)))
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label.set_height(self.y_axis_label_height)
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label.next_to(tick, LEFT, SMALL_BUFF)
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labels.add(label)
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@ -211,7 +211,7 @@ class BarChart(VGroup):
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bar_labels = VGroup()
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for bar, name in zip(bars, self.bar_names):
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label = TexMobject(str(name))
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label = Tex(str(name))
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label.scale(self.bar_label_scale_val)
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label.next_to(bar, DOWN, SMALL_BUFF)
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bar_labels.add(label)
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@ -4,14 +4,14 @@ from manimlib.animation.composition import AnimationGroup
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from manimlib.constants import *
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from manimlib.animation.fading import FadeIn
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from manimlib.animation.growing import GrowFromCenter
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import TextMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.svg.tex_mobject import TexText
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from manimlib.mobject.types.vectorized_mobject import VMobject
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from manimlib.utils.config_ops import digest_config
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from manimlib.utils.space_ops import get_norm
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class Brace(TexMobject):
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class Brace(Tex):
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CONFIG = {
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"buff": 0.2,
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"width_multiplier": 2,
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@ -34,7 +34,7 @@ class Brace(TexMobject):
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self.min_num_quads, self.max_num_quads
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)
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tex_string = "\\underbrace{%s}" % (num_quads * "\\qquad")
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TexMobject.__init__(self, tex_string, **kwargs)
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Tex.__init__(self, tex_string, **kwargs)
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self.tip_point_index = np.argmin(self.get_all_points()[:, 1])
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self.stretch_to_fit_width(target_width)
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self.shift(left - self.get_corner(UP + LEFT) + self.buff * DOWN)
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@ -56,12 +56,12 @@ class Brace(TexMobject):
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return self
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def get_text(self, *text, **kwargs):
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text_mob = TextMobject(*text)
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text_mob = TexText(*text)
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self.put_at_tip(text_mob, **kwargs)
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return text_mob
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def get_tex(self, *tex, **kwargs):
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tex_mob = TexMobject(*tex)
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tex_mob = Tex(*tex)
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self.put_at_tip(tex_mob, **kwargs)
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return tex_mob
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@ -78,7 +78,7 @@ class Brace(TexMobject):
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class BraceLabel(VMobject):
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CONFIG = {
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"label_constructor": TexMobject,
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"label_constructor": Tex,
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"label_scale": 1,
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}
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@ -135,5 +135,5 @@ class BraceLabel(VMobject):
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class BraceText(BraceLabel):
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CONFIG = {
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"label_constructor": TextMobject
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"label_constructor": TexText
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}
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@ -9,8 +9,8 @@ from manimlib.mobject.geometry import Rectangle
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from manimlib.mobject.geometry import Square
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from manimlib.mobject.mobject import Mobject
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from manimlib.mobject.svg.svg_mobject import SVGMobject
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from manimlib.mobject.svg.tex_mobject import TexMobject
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from manimlib.mobject.svg.tex_mobject import TextMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.svg.tex_mobject import TexText
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from manimlib.mobject.three_dimensions import Cube
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.mobject.types.vectorized_mobject import VMobject
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@ -21,7 +21,7 @@ from manimlib.utils.space_ops import complex_to_R3
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from manimlib.utils.space_ops import rotate_vector
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class Checkmark(TextMobject):
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class Checkmark(TexText):
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CONFIG = {
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"color": GREEN
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}
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@ -30,7 +30,7 @@ class Checkmark(TextMobject):
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super().__init__("\\ding{51}")
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class Exmark(TextMobject):
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class Exmark(TexText):
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CONFIG = {
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"color": RED
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}
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@ -71,7 +71,7 @@ class Speedometer(VMobject):
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for index, angle in enumerate(tick_angle_range):
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vect = rotate_vector(RIGHT, angle)
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tick = Line((1 - self.tick_length) * vect, vect)
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label = TexMobject(str(10 * index))
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label = Tex(str(10 * index))
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label.set_height(self.tick_length)
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label.shift((1 + self.tick_length) * vect)
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self.add(tick, label)
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@ -365,7 +365,7 @@ class Bubble(SVGMobject):
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return self.content
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def write(self, *text):
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self.add_content(TextMobject(*text))
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self.add_content(TexText(*text))
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return self
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def resize_to_content(self):
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@ -20,7 +20,7 @@ SCALE_FACTOR_PER_FONT_POINT = 0.001
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tex_string_to_mob_map = {}
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class SingleStringTexMobject(VMobject):
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class SingleStringTex(VMobject):
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CONFIG = {
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"fill_opacity": 1.0,
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"stroke_width": 0,
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@ -131,7 +131,7 @@ class SingleStringTexMobject(VMobject):
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def balance_braces(self, tex):
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"""
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Makes TexMobject resiliant to unmatched { at start
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Makes Tex resiliant to unmatched { at start
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"""
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num_lefts, num_rights = [tex.count(char) for char in "{}"]
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while num_rights > num_lefts:
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@ -150,7 +150,7 @@ class SingleStringTexMobject(VMobject):
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return self
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class TexMobject(SingleStringTexMobject):
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class Tex(SingleStringTex):
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CONFIG = {
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"arg_separator": " ",
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# Note, use of isolate is largely rendered
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@ -205,7 +205,7 @@ class TexMobject(SingleStringTexMobject):
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tex_string = tex_string.strip()
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if len(tex_string) == 0:
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||||
continue
|
||||
sub_tex_mob = SingleStringTexMobject(tex_string, **config)
|
||||
sub_tex_mob = SingleStringTex(tex_string, **config)
|
||||
num_submobs = len(sub_tex_mob)
|
||||
if num_submobs == 0:
|
||||
continue
|
||||
|
@ -227,7 +227,7 @@ class TexMobject(SingleStringTexMobject):
|
|||
return tex1 == tex2
|
||||
|
||||
return VGroup(*filter(
|
||||
lambda m: isinstance(m, SingleStringTexMobject) and test(tex, m.get_tex()),
|
||||
lambda m: isinstance(m, SingleStringTex) and test(tex, m.get_tex()),
|
||||
self.submobjects
|
||||
))
|
||||
|
||||
|
@ -271,14 +271,14 @@ class TexMobject(SingleStringTexMobject):
|
|||
return self
|
||||
|
||||
|
||||
class TextMobject(TexMobject):
|
||||
class TexText(Tex):
|
||||
CONFIG = {
|
||||
"math_mode": False,
|
||||
"arg_separator": "",
|
||||
}
|
||||
|
||||
|
||||
class BulletedList(TextMobject):
|
||||
class BulletedList(TexText):
|
||||
CONFIG = {
|
||||
"buff": MED_LARGE_BUFF,
|
||||
"dot_scale_factor": 2,
|
||||
|
@ -287,9 +287,9 @@ class BulletedList(TextMobject):
|
|||
|
||||
def __init__(self, *items, **kwargs):
|
||||
line_separated_items = [s + "\\\\" for s in items]
|
||||
TextMobject.__init__(self, *line_separated_items, **kwargs)
|
||||
TexText.__init__(self, *line_separated_items, **kwargs)
|
||||
for part in self:
|
||||
dot = TexMobject("\\cdot").scale(self.dot_scale_factor)
|
||||
dot = Tex("\\cdot").scale(self.dot_scale_factor)
|
||||
dot.next_to(part[0], LEFT, SMALL_BUFF)
|
||||
part.add_to_back(dot)
|
||||
self.arrange(
|
||||
|
@ -313,7 +313,7 @@ class BulletedList(TextMobject):
|
|||
other_part.set_fill(opacity=opacity)
|
||||
|
||||
|
||||
class TexMobjectFromPresetString(TexMobject):
|
||||
class TexFromPresetString(Tex):
|
||||
CONFIG = {
|
||||
# To be filled by subclasses
|
||||
"tex": None,
|
||||
|
@ -322,11 +322,11 @@ class TexMobjectFromPresetString(TexMobject):
|
|||
|
||||
def __init__(self, **kwargs):
|
||||
digest_config(self, kwargs)
|
||||
TexMobject.__init__(self, self.tex, **kwargs)
|
||||
Tex.__init__(self, self.tex, **kwargs)
|
||||
self.set_color(self.color)
|
||||
|
||||
|
||||
class Title(TextMobject):
|
||||
class Title(TexText):
|
||||
CONFIG = {
|
||||
"scale_factor": 1,
|
||||
"include_underline": True,
|
||||
|
@ -337,7 +337,7 @@ class Title(TextMobject):
|
|||
}
|
||||
|
||||
def __init__(self, *text_parts, **kwargs):
|
||||
TextMobject.__init__(self, *text_parts, **kwargs)
|
||||
TexText.__init__(self, *text_parts, **kwargs)
|
||||
self.scale(self.scale_factor)
|
||||
self.to_edge(UP)
|
||||
if self.include_underline:
|
||||
|
|
|
@ -2,7 +2,7 @@ import numpy as np
|
|||
|
||||
from manimlib.animation.animation import Animation
|
||||
from manimlib.constants import *
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.scene.scene import Scene
|
||||
|
||||
|
||||
|
@ -66,7 +66,7 @@ class RearrangeEquation(Scene):
|
|||
"""
|
||||
num_start_terms = len(start_terms)
|
||||
all_mobs = np.array(
|
||||
TexMobject(start_terms).split() + TexMobject(end_terms).split())
|
||||
Tex(start_terms).split() + Tex(end_terms).split())
|
||||
all_terms = np.array(start_terms + end_terms)
|
||||
for term in set(all_terms):
|
||||
matches = all_terms == term
|
||||
|
@ -86,7 +86,7 @@ class FlipThroughSymbols(Animation):
|
|||
}
|
||||
|
||||
def __init__(self, tex_list, **kwargs):
|
||||
mobject = TexMobject(self.curr_tex).shift(start_center)
|
||||
mobject = Tex(self.curr_tex).shift(start_center)
|
||||
Animation.__init__(self, mobject, **kwargs)
|
||||
|
||||
def interpolate_mobject(self, alpha):
|
||||
|
@ -94,7 +94,7 @@ class FlipThroughSymbols(Animation):
|
|||
|
||||
if new_tex != self.curr_tex:
|
||||
self.curr_tex = new_tex
|
||||
self.mobject = TexMobject(new_tex).shift(self.start_center)
|
||||
self.mobject = Tex(new_tex).shift(self.start_center)
|
||||
if not all(self.start_center == self.end_center):
|
||||
self.mobject.center().shift(
|
||||
(1 - alpha) * self.start_center + alpha * self.end_center
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
from manimlib.constants import *
|
||||
from manimlib.mobject.numbers import Integer
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.mobject.types.vectorized_mobject import VMobject, VGroup
|
||||
from manimlib.scene.scene import Scene
|
||||
from manimlib.utils.simple_functions import choose
|
||||
|
@ -45,7 +45,7 @@ class CountingScene(Scene):
|
|||
self.add(*mobjects)
|
||||
for mob, num in zip(mobjects, it.count(1)):
|
||||
if display_numbers:
|
||||
num_mob = TexMobject(str(num))
|
||||
num_mob = Tex(str(num))
|
||||
num_mob.center().shift(num_offset)
|
||||
self.add(num_mob)
|
||||
if mode == "highlight":
|
||||
|
@ -74,7 +74,7 @@ class CountingScene(Scene):
|
|||
raise Warning("Unknown mode")
|
||||
frame_time = run_time / (len(regions))
|
||||
for region, count in zip(regions, it.count(1)):
|
||||
num_mob = TexMobject(str(count))
|
||||
num_mob = Tex(str(count))
|
||||
num_mob.center().shift(num_offset)
|
||||
self.add(num_mob)
|
||||
self.set_color_region(region)
|
||||
|
@ -113,7 +113,7 @@ class GeneralizedPascalsTriangle(VMobject):
|
|||
]
|
||||
for n, k in self.coords:
|
||||
center = self.coords_to_center(n, k)
|
||||
num_mob = self.submob_class(n, k) # TexMobject(str(num))
|
||||
num_mob = self.submob_class(n, k) # Tex(str(num))
|
||||
scale_factor = min(
|
||||
1,
|
||||
self.portion_to_fill * self.cell_height / num_mob.get_height(),
|
||||
|
@ -137,7 +137,7 @@ class GeneralizedPascalsTriangle(VMobject):
|
|||
def generate_n_choose_k_mobs(self):
|
||||
self.coords_to_n_choose_k = {}
|
||||
for n, k in self.coords:
|
||||
nck_mob = TexMobject(r"{%d \choose %d}" % (n, k))
|
||||
nck_mob = Tex(r"{%d \choose %d}" % (n, k))
|
||||
scale_factor = min(
|
||||
1,
|
||||
self.portion_to_fill * self.cell_height / nck_mob.get_height(),
|
||||
|
@ -161,7 +161,7 @@ class GeneralizedPascalsTriangle(VMobject):
|
|||
return self
|
||||
|
||||
def generate_sea_of_zeros(self):
|
||||
zero = TexMobject("0")
|
||||
zero = Tex("0")
|
||||
self.sea_of_zeros = []
|
||||
for n in range(self.nrows):
|
||||
for a in range((self.nrows - n) / 2 + 1):
|
||||
|
|
|
@ -6,7 +6,7 @@ from manimlib.constants import *
|
|||
from manimlib.mobject.geometry import Arrow
|
||||
from manimlib.mobject.geometry import Circle
|
||||
from manimlib.mobject.geometry import Dot
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.mobject.types.vectorized_mobject import VGroup
|
||||
from manimlib.scene.scene import Scene
|
||||
|
||||
|
@ -26,7 +26,7 @@ class CountingScene(Scene):
|
|||
self.dots = VGroup()
|
||||
self.number = 0
|
||||
self.max_place = 0
|
||||
self.number_mob = VGroup(TexMobject(str(self.number)))
|
||||
self.number_mob = VGroup(Tex(str(self.number)))
|
||||
self.number_mob.scale(self.num_scale_factor)
|
||||
self.number_mob.shift(self.num_start_location)
|
||||
|
||||
|
@ -159,7 +159,7 @@ class CountingScene(Scene):
|
|||
place = 0
|
||||
max_place = self.max_place
|
||||
while place < max_place:
|
||||
digit = TexMobject(str(self.get_place_num(num, place)))
|
||||
digit = Tex(str(self.get_place_num(num, place)))
|
||||
if place >= len(self.digit_place_colors):
|
||||
self.digit_place_colors += self.digit_place_colors
|
||||
digit.set_color(self.digit_place_colors[place])
|
||||
|
|
|
@ -8,7 +8,7 @@ from manimlib.constants import *
|
|||
from manimlib.mobject.geometry import Circle
|
||||
from manimlib.mobject.geometry import Line
|
||||
from manimlib.mobject.matrix import Matrix
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.mobject.types.vectorized_mobject import VGroup
|
||||
from manimlib.scene.scene import Scene
|
||||
|
||||
|
@ -48,7 +48,7 @@ class NumericalMatrixMultiplication(Scene):
|
|||
for c in range(k)
|
||||
for prefix in ["" if c == 0 else "+"]
|
||||
]
|
||||
mob_matrix[a][b] = TexMobject(parts, next_to_buff=0.1)
|
||||
mob_matrix[a][b] = Tex(parts, next_to_buff=0.1)
|
||||
return Matrix(mob_matrix)
|
||||
|
||||
def add_lines(self, left, right):
|
||||
|
@ -80,7 +80,7 @@ class NumericalMatrixMultiplication(Scene):
|
|||
self.show_frame()
|
||||
|
||||
def organize_matrices(self, left, right, result):
|
||||
equals = TexMobject("=")
|
||||
equals = Tex("=")
|
||||
everything = VGroup(left, right, equals, result)
|
||||
everything.arrange()
|
||||
everything.set_width(FRAME_WIDTH - 1)
|
||||
|
|
|
@ -9,8 +9,8 @@ from manimlib.mobject.geometry import Line
|
|||
from manimlib.mobject.geometry import Rectangle
|
||||
from manimlib.mobject.geometry import RegularPolygon
|
||||
from manimlib.mobject.number_line import NumberLine
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import TextMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.mobject.svg.tex_mobject import TexText
|
||||
from manimlib.mobject.types.vectorized_mobject import VGroup
|
||||
from manimlib.mobject.types.vectorized_mobject import VectorizedPoint
|
||||
from manimlib.scene.scene import Scene
|
||||
|
@ -84,7 +84,7 @@ class GraphScene(Scene):
|
|||
self.x_labeled_nums = [x for x in self.x_labeled_nums if x != 0]
|
||||
x_axis.add_numbers(*self.x_labeled_nums)
|
||||
if self.x_axis_label:
|
||||
x_label = TextMobject(self.x_axis_label)
|
||||
x_label = TexText(self.x_axis_label)
|
||||
x_label.next_to(
|
||||
x_axis.get_tick_marks(), UP + RIGHT,
|
||||
buff=SMALL_BUFF
|
||||
|
@ -118,7 +118,7 @@ class GraphScene(Scene):
|
|||
self.y_labeled_nums = [y for y in self.y_labeled_nums if y != 0]
|
||||
y_axis.add_numbers(*self.y_labeled_nums)
|
||||
if self.y_axis_label:
|
||||
y_label = TextMobject(self.y_axis_label)
|
||||
y_label = TexText(self.y_axis_label)
|
||||
y_label.next_to(
|
||||
y_axis.get_corner(UP + RIGHT), UP + RIGHT,
|
||||
buff=SMALL_BUFF
|
||||
|
@ -201,7 +201,7 @@ class GraphScene(Scene):
|
|||
buff=MED_SMALL_BUFF,
|
||||
color=None,
|
||||
):
|
||||
label = TexMobject(label)
|
||||
label = Tex(label)
|
||||
color = color or graph.get_color()
|
||||
label.set_color(color)
|
||||
if x_val is None:
|
||||
|
@ -395,11 +395,11 @@ class GraphScene(Scene):
|
|||
|
||||
labels = VGroup()
|
||||
if dx_label is not None:
|
||||
group.dx_label = TexMobject(dx_label)
|
||||
group.dx_label = Tex(dx_label)
|
||||
labels.add(group.dx_label)
|
||||
group.add(group.dx_label)
|
||||
if df_label is not None:
|
||||
group.df_label = TexMobject(df_label)
|
||||
group.df_label = Tex(df_label)
|
||||
labels.add(group.df_label)
|
||||
group.add(group.df_label)
|
||||
|
||||
|
@ -444,9 +444,9 @@ class GraphScene(Scene):
|
|||
triangle.set_fill(color, 1)
|
||||
triangle.set_stroke(width=0)
|
||||
if label is None:
|
||||
T_label = TexMobject(self.variable_point_label, fill_color=color)
|
||||
T_label = Tex(self.variable_point_label, fill_color=color)
|
||||
else:
|
||||
T_label = TexMobject(label, fill_color=color)
|
||||
T_label = Tex(label, fill_color=color)
|
||||
|
||||
T_label.next_to(triangle, DOWN)
|
||||
v_line = self.get_vertical_line_to_graph(
|
||||
|
|
|
@ -20,8 +20,8 @@ from manimlib.mobject.matrix import Matrix
|
|||
from manimlib.mobject.matrix import VECTOR_LABEL_SCALE_FACTOR
|
||||
from manimlib.mobject.matrix import vector_coordinate_label
|
||||
from manimlib.mobject.mobject import Mobject
|
||||
from manimlib.mobject.svg.tex_mobject import TexMobject
|
||||
from manimlib.mobject.svg.tex_mobject import TextMobject
|
||||
from manimlib.mobject.svg.tex_mobject import Tex
|
||||
from manimlib.mobject.svg.tex_mobject import TexText
|
||||
from manimlib.mobject.types.vectorized_mobject import VGroup
|
||||
from manimlib.mobject.types.vectorized_mobject import VMobject
|
||||
from manimlib.scene.scene import Scene
|
||||
|
@ -123,10 +123,10 @@ class VectorScene(Scene):
|
|||
rotate=False,
|
||||
color=None,
|
||||
label_scale_factor=VECTOR_LABEL_SCALE_FACTOR):
|
||||
if not isinstance(label, TexMobject):
|
||||
if not isinstance(label, Tex):
|
||||
if len(label) == 1:
|
||||
label = "\\vec{\\textbf{%s}}" % label
|
||||
label = TexMobject(label)
|
||||
label = Tex(label)
|
||||
if color is None:
|
||||
color = vector.get_color()
|
||||
label.set_color(color)
|
||||
|
@ -419,7 +419,7 @@ class LinearTransformationScene(VectorScene):
|
|||
|
||||
def add_title(self, title, scale_factor=1.5, animate=False):
|
||||
if not isinstance(title, Mobject):
|
||||
title = TextMobject(title).scale(scale_factor)
|
||||
title = TexText(title).scale(scale_factor)
|
||||
title.to_edge(UP)
|
||||
title.add_background_rectangle()
|
||||
if animate:
|
||||
|
|
Loading…
Add table
Reference in a new issue