Commit graph

252 commits

Author SHA1 Message Date
Grant Sanderson
8e6265d35e Give set_color_by_gradient more expected behavior
https://github.com/3b1b/manim/issues/1882
2022-11-03 16:17:17 -07:00
Grant Sanderson
80d34547db Typo fix 2022-11-03 11:32:25 -07:00
Grant Sanderson
88f2ae6d0d Merge branch 'master' of github.com:3b1b/manim into video-work 2022-09-13 14:08:15 -07:00
widcardw
603a773847 fix: pass args by calling animate that borrowed from CE 2022-09-11 22:59:43 +08:00
widcardw
2f691355db chore: add doc-string of set_anim_args 2022-09-11 10:31:30 +08:00
widcardw
a613099b1d feat: add set_anim_args to .animate method 2022-09-11 10:22:08 +08:00
Grant Sanderson
cc81cc5cf5 Move unit normal refreshing to VMobject 2022-07-19 12:37:34 -07:00
Grant Sanderson
dfa019fcde Make sure Mobject.become remaps any attributes pointing to family members appropriately. 2022-05-29 16:37:44 -07:00
Grant Sanderson
cd866573b5 Add about_edge argument to arrange_to_fit_width, etc. 2022-05-11 12:45:06 -07:00
Grant Sanderson
a87d3b5f59 Add Mobject.arrange_to_fit_dim 2022-05-03 12:40:43 -07:00
Grant Sanderson
c1b222c233 Set default buff for is_point_touching to 0 2022-04-28 11:59:56 -06:00
Grant Sanderson
ec9ed32d78 Organize get_ancestors from top to bottom 2022-04-27 09:53:23 -07:00
Grant Sanderson
0e45b41fea Match updaters in Mobject.become 2022-04-27 09:52:44 -07:00
Grant Sanderson
c498b88750 Small tweaks to Mobject.looks_identical for marginal speed 2022-04-27 09:52:27 -07:00
Grant Sanderson
aaea3f40f6 Don't copy Mobject attrs which are mobject but not family members 2022-04-25 10:26:07 -07:00
Grant Sanderson
40b432a29b Add extended option to Mobject.get_ancestors 2022-04-25 09:54:32 -07:00
Grant Sanderson
e49e4b8373 Speed-ups to Mobject.copy 2022-04-24 13:24:20 -07:00
Grant Sanderson
db884b0a67 Add Mobject.get_ancestors 2022-04-24 10:29:02 -07:00
Grant Sanderson
c3c5717dde Add Mobject.looks_identical 2022-04-23 18:50:45 -07:00
Grant Sanderson
902c2c002d Slight copy refactor 2022-04-23 10:16:35 -07:00
Grant Sanderson
2ba9243067 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-04-23 09:03:53 -07:00
Grant Sanderson
f70e91348c Remove Mobject.interaction_allowed, in favor of using _is_animating for multiple purposes 2022-04-22 23:14:57 -07:00
Grant Sanderson
62289045cc Fix animating Mobject.restore bug 2022-04-22 19:42:47 -07:00
Grant Sanderson
3961005fd7 Rename is_movable to interaction_allowed 2022-04-22 19:17:39 -07:00
Grant Sanderson
59506b89cc Revert to original copying scheme 2022-04-22 19:02:44 -07:00
Grant Sanderson
4d8698a0e8 Add Mobject.deserialize 2022-04-22 11:42:26 -07:00
Grant Sanderson
1b2460f02a Remove refresh_shader_wrapper_id from Mobject.become 2022-04-22 08:14:05 -07:00
YishiMichael
37075590b5
Sort imports 2022-04-22 16:42:45 +08:00
YishiMichael
f226aa7314
Merge branch '3b1b:master' into master 2022-04-22 15:02:59 +08:00
Grant Sanderson
f53f202dcd A few small cleanups 2022-04-21 15:00:58 -07:00
Grant Sanderson
fe3e10acd2 Updates to copying based on pickle serializing 2022-04-21 14:32:27 -07:00
Grant Sanderson
c04615c4e9 In Mobject.set_uniforms, copy uniforms that are numpy arrays 2022-04-21 14:30:39 -07:00
Grant Sanderson
996d71c49e Add fallback for Mobject copying for unpicklable objects 2022-04-20 22:53:49 -07:00
Grant Sanderson
d24b8ff48f
Merge branch 'master' into master 2022-04-20 22:40:11 -07:00
Grant Sanderson
1b009a4b03 Simplify Mobject.copy to just use pickle serialization 2022-04-20 22:07:10 -07:00
Grant Sanderson
a0c46ef3bf Have set_animating_status recurse over family 2022-04-20 21:46:43 -07:00
Grant Sanderson
4839037503 Update Mobject.make_movable to recurse over family 2022-04-20 21:44:42 -07:00
Grant Sanderson
f636199d9a Add Mobject.get_all_corners 2022-04-20 21:43:16 -07:00
Grant Sanderson
50f5d20cc3 Allow for saving and loading mobjects from file 2022-04-20 21:42:59 -07:00
Grant Sanderson
2dd2fb500e Remove Mobject.get_highlight 2022-04-20 21:42:22 -07:00
Grant Sanderson
c1716895c0 Add Mobject.is_touching 2022-04-20 21:42:07 -07:00
Grant Sanderson
135f68de35 Update Mobject.is_point_touching 2022-04-20 21:41:47 -07:00
Grant Sanderson
50565fcd7a Change the way changing-vs-static mobjects are tracked
Previously, Camera would keep track of which mobjects are supposed to be "static", so that it could generated their render groups once and not repeat unnecessarily. This had an awkward dependence where Scene would then need to keep track of which mobjects should and should not be considered static.

This update pushes that logic to the Mobject level, where it keeps track internally of whether it's being animated, has an updater, or can be moved around by the mouse.
2022-04-14 16:27:58 -07:00
Grant Sanderson
29816fa74c Add get_highlight 2022-04-14 14:37:38 -07:00
Grant Sanderson
95f56f5e80 Be sure has_updater_status is properly updated after clear 2022-04-14 14:37:12 -07:00
YishiMichael
4c324767bd
Recover Mobject.scale method 2022-04-15 00:55:02 +08:00
YishiMichael
b11ce7ff7c
Adjust annotation 2022-04-12 20:22:13 +08:00
YishiMichael
296ab84b46
Adjust annotation 2022-04-12 20:21:25 +08:00
YishiMichael
9ef9961d0e
Sort imports 2022-04-12 19:19:59 +08:00
Grant Sanderson
3b847da9ea Update parent updater status when adding updaters 2022-04-06 13:04:05 -07:00