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Make sure Mobject.become remaps any attributes pointing to family members appropriately.
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1 changed files with 7 additions and 1 deletions
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@ -634,13 +634,19 @@ class Mobject(object):
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to another mobject
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"""
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self.align_family(mobject)
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for sm1, sm2 in zip(self.get_family(), mobject.get_family()):
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family1 = self.get_family()
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family2 = mobject.get_family()
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for sm1, sm2 in zip(family1, family2):
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sm1.set_data(sm2.data)
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sm1.set_uniforms(sm2.uniforms)
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sm1.shader_folder = sm2.shader_folder
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sm1.texture_paths = sm2.texture_paths
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sm1.depth_test = sm2.depth_test
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sm1.render_primitive = sm2.render_primitive
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# Make sure named family members carry over
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for attr, value in list(mobject.__dict__.items()):
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if isinstance(value, Mobject) and value in family2:
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setattr(self, attr, family1[family2.index(value)])
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self.refresh_bounding_box(recurse_down=True)
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self.match_updaters(mobject)
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return self
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