Grant Sanderson
|
c4777015fc
|
FIx Mobject.replace_shader_code
|
2023-02-02 20:47:55 -08:00 |
|
Grant Sanderson
|
d10745a379
|
Have CameraFrame.get_view_matrix and and CameraFrame.get_implied_camera_location use _data_has_changed instead of a refresh arg
|
2023-02-02 20:47:12 -08:00 |
|
Grant Sanderson
|
88959df7a8
|
Use set_color instead of set_rgba_array in vector_field
|
2023-02-02 18:24:12 -08:00 |
|
Grant Sanderson
|
3d0fe27c55
|
Simplify VMobject.set_rgba_array
|
2023-02-02 18:23:41 -08:00 |
|
Grant Sanderson
|
4629e08769
|
Ensure joint_products are computed at both the start and end of an animation
|
2023-02-02 18:17:12 -08:00 |
|
Grant Sanderson
|
009f9dd18b
|
Don't call become at the end of Transform
|
2023-02-02 18:16:44 -08:00 |
|
Grant Sanderson
|
7f940fbee4
|
Change how ShaderWrapper uniforms are handled
|
2023-02-02 17:45:52 -08:00 |
|
Grant Sanderson
|
1dcc678b2f
|
Make sure animating a VGroup uniforms will have an effect
|
2023-02-02 16:18:09 -08:00 |
|
Grant Sanderson
|
ad2e7144b4
|
Lock uniform keys, the same way data keys are
|
2023-02-02 16:17:26 -08:00 |
|
Grant Sanderson
|
e36719a21b
|
Use resize_points in Mobject.set_data
|
2023-02-02 15:37:10 -08:00 |
|
Grant Sanderson
|
c4d698a169
|
Have Transform only copy target_mobject if it must
|
2023-02-02 15:36:58 -08:00 |
|
Grant Sanderson
|
0e60b124eb
|
Only compute const_data_keys for unlocked data
|
2023-02-02 15:02:55 -08:00 |
|
Grant Sanderson
|
d263fa23fa
|
Merge pull request #1986 from 3b1b/video-work
A few small performance improvements
|
2023-02-02 14:49:49 -08:00 |
|
Grant Sanderson
|
6f2cbc4d1f
|
Merge branch 'master' of github.com:3b1b/manim into video-work
|
2023-02-02 14:47:44 -08:00 |
|
Grant Sanderson
|
4e674e571c
|
Merge pull request #1987 from 3b1b/interactive-scene-update
Interactive scene update
|
2023-02-02 14:47:32 -08:00 |
|
Grant Sanderson
|
be602930c3
|
Check that scene has a camera frame in pixel_to_point_coords
|
2023-02-02 14:46:07 -08:00 |
|
Grant Sanderson
|
9cadfa1818
|
Make it so that copying a mobject will copy its name, if applicable
|
2023-02-02 14:46:07 -08:00 |
|
Grant Sanderson
|
b9d37a9f7e
|
Add copy_frame_anim_call
|
2023-02-02 14:46:07 -08:00 |
|
Grant Sanderson
|
d0c6d4d386
|
Accept list of Vect3 as an input to Mobject.set_points
|
2023-02-02 14:46:07 -08:00 |
|
Grant Sanderson
|
3c0d682efc
|
Change clicking behavior in InteractiveScene
|
2023-02-02 14:46:07 -08:00 |
|
Grant Sanderson
|
63dbe3b23f
|
More direct check for family_members_with_points
|
2023-02-02 14:32:55 -08:00 |
|
Grant Sanderson
|
bd89056c8e
|
Only recalculate outer_vert_indices when points are resized
|
2023-02-02 14:29:37 -08:00 |
|
Grant Sanderson
|
b9d6dcd67d
|
Save _has_fill and _has_stroke to prevent unnecessary recalculation
|
2023-02-02 14:26:08 -08:00 |
|
Grant Sanderson
|
e5eed7c36a
|
Batch render groups by Mobject type
|
2023-02-02 13:28:06 -08:00 |
|
Grant Sanderson
|
acb4b1c6b3
|
Finalize color at the vertex level, rather than the fragment level, for fill
|
2023-02-02 12:04:23 -08:00 |
|
Grant Sanderson
|
a1b9eae301
|
Merge branch 'master' of github.com:3b1b/manim into video-work
|
2023-02-02 11:40:23 -08:00 |
|
Grant Sanderson
|
7476740980
|
Merge pull request #1985 from 3b1b/cleaner-winding-fill
Cleaner winding fill
|
2023-02-02 11:39:18 -08:00 |
|
Grant Sanderson
|
c3823e722d
|
Update fill shader alpha blending, and simplify the fill canvas
|
2023-02-02 11:28:20 -08:00 |
|
Grant Sanderson
|
0cf9a35367
|
Have SVG subdivide intersections if winding fill is not a default
|
2023-02-02 11:28:20 -08:00 |
|
Grant Sanderson
|
594b9258da
|
Account for unnecessary calls to use_winding_fill
|
2023-02-02 11:28:20 -08:00 |
|
Grant Sanderson
|
4ec2e8b0c5
|
Merge branch 'master' of github.com:3b1b/manim into video-work
|
2023-02-02 11:22:58 -08:00 |
|
Grant Sanderson
|
260815c675
|
Merge pull request #1984 from 3b1b/safer-self
Use typing_extensions to import Self for python versions <3.11
|
2023-02-02 11:22:33 -08:00 |
|
Grant Sanderson
|
ab6a7df4af
|
Use typing_extensions to import Self for python versions <3.11
|
2023-02-02 10:54:47 -08:00 |
|
Grant Sanderson
|
17cef427f1
|
Update fill shader alpha blending, and simplify the fill canvas
|
2023-02-02 10:42:24 -08:00 |
|
Grant Sanderson
|
b499caaa45
|
Have SVG subdivide intersections if winding fill is not a default
|
2023-02-02 10:40:09 -08:00 |
|
Grant Sanderson
|
9c03a40d68
|
Account for unnecessary calls to use_winding_fill
|
2023-02-02 10:39:30 -08:00 |
|
Grant Sanderson
|
47672d3b1e
|
Add checks for setting submobjects with existing list
|
2023-02-01 22:52:59 -08:00 |
|
Grant Sanderson
|
eeadbe4542
|
Small reshuffling
|
2023-02-01 22:52:02 -08:00 |
|
Grant Sanderson
|
8adf2a6e07
|
Partition render groups based on shader type, fixed_in_frame status, depth_test and whether the mobject is changing
|
2023-02-01 20:39:16 -08:00 |
|
Grant Sanderson
|
6eafdc63cc
|
Merge branch 'video-work' into render-groups
|
2023-02-01 20:17:01 -08:00 |
|
Grant Sanderson
|
ebf2ee5849
|
Update tex patterns
|
2023-02-01 20:12:06 -08:00 |
|
Grant Sanderson
|
f4a6f99b54
|
Check _use_winding_fill on the submobject level
|
2023-02-01 20:11:50 -08:00 |
|
Grant Sanderson
|
8820af65ec
|
Check that scene has a camera frame in pixel_to_point_coords
|
2023-02-01 20:11:31 -08:00 |
|
Grant Sanderson
|
f83c441210
|
Make it so that copying a mobject will copy its name, if applicable
|
2023-02-01 13:35:46 -08:00 |
|
Grant Sanderson
|
f293ccdff4
|
Add copy_frame_anim_call
|
2023-02-01 13:35:10 -08:00 |
|
Grant Sanderson
|
40bcb7e0f3
|
Accept list of Vect3 as an input to Mobject.set_points
|
2023-02-01 13:02:56 -08:00 |
|
Grant Sanderson
|
979589a156
|
Change clicking behavior in InteractiveScene
|
2023-02-01 13:02:34 -08:00 |
|
Grant Sanderson
|
9ef14c7260
|
Change default h_buff on Matrix
|
2023-02-01 11:38:54 -08:00 |
|
Grant Sanderson
|
c062592684
|
Draw border width behind fill
|
2023-02-01 11:36:54 -08:00 |
|
Grant Sanderson
|
c8b65d5621
|
Merge pull request #1982 from 3b1b/video-work
Various bug fixes and tweaks
|
2023-02-01 11:28:42 -08:00 |
|