Grant Sanderson
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ff37b589ff
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Remove import
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2021-01-09 10:26:20 -08:00 |
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Grant Sanderson
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8c7e93f829
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Change to pan by scrolling
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2021-01-08 22:26:14 -08:00 |
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Grant Sanderson
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5eee39803f
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Rename get_tex_string -> get_tex
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2021-01-07 12:14:51 -08:00 |
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Grant Sanderson
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cfe61a35af
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Remove old 3d scene material and at stubs for potential new methods
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2021-01-07 10:45:28 -08:00 |
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Grant Sanderson
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20f5ba409f
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A few improvements to mouse interactions
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2021-01-06 12:48:58 -08:00 |
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Grant Sanderson
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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Grant Sanderson
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3c1ab6ce25
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Simple cleanup and removal of unused functions
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2021-01-05 22:37:28 -08:00 |
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Grant Sanderson
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5b454a3ff7
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Remove rotate_in_place and scale_in_place methods, as they had the same functionality as rotate and scale
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2021-01-05 22:05:15 -08:00 |
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Grant Sanderson
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afebc29440
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Remove container
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2021-01-03 12:29:05 -08:00 |
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Grant Sanderson
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05887d5039
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Remove reference to UHD_CAMERA_QUALITY
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2021-01-02 23:02:20 -08:00 |
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Grant Sanderson
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3b26a6c260
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Clean up colors, e.g. replacing LIGHT_GREY and DARK_GREY with GREY_B and GREY_D
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2021-01-02 22:44:53 -08:00 |
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Grant Sanderson
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e01496e8bd
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Rearrange how passing in no module or scenes is handled
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2021-01-02 22:20:13 -08:00 |
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Grant Sanderson
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93fe783b80
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Make it so that simply typing 'python -m manim' will embed you in a blank scene to work with
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2021-01-02 22:03:00 -08:00 |
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Grant Sanderson
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592432611b
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Remove all configuration from constants.py, and clean up the many files affected by this move
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2021-01-02 20:47:51 -08:00 |
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Grant Sanderson
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1f36e83c9d
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Delete defunct functionality
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2020-11-24 13:29:44 -08:00 |
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Grant Sanderson
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212cdbb4d2
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Speed improvements. Camera saves vbo for static mobjects, data in shader_data_info is saved and concatenated in raw form
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2020-06-26 19:29:34 -07:00 |
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Grant Sanderson
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fd1f4313ec
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Lock shader data during interaction
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2020-06-18 16:30:38 -07:00 |
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Grant Sanderson
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81f6063736
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Change string format style
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2020-06-18 16:26:04 -07:00 |
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Grant Sanderson
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138c48c739
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Remove old commented out window timing code
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2020-06-17 17:10:56 -07:00 |
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Grant Sanderson
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7a152fed1c
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Some TODO stubs. Honestly, this whole file should probably be deleted
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2020-06-14 17:42:59 -07:00 |
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Grant Sanderson
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145c6a7e78
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Remove already commented out alternate pix_fmt
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2020-06-13 15:22:44 -07:00 |
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Grant Sanderson
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7cec2e50d5
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Rename: ParametricFunction -> ParametricCurve
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2020-06-06 11:03:23 -07:00 |
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Grant Sanderson
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4c33b99d39
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Very rudimentary 3dSurface type
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2020-06-04 15:41:20 -07:00 |
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Grant Sanderson
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725a7e3121
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Enable 3d rotations
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2020-06-01 16:21:18 -07:00 |
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Grant Sanderson
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2d0257562f
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End scenes after embed
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2020-04-12 09:53:29 -07:00 |
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Grant Sanderson
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0b8cb3b6e1
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Leaving a note for the better color-preserving encoding
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2020-04-12 09:53:14 -07:00 |
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Grant Sanderson
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7785a06441
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Move where refreshing shader uniforms happens
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2020-03-06 06:16:09 -08:00 |
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Grant Sanderson
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60b1e284f3
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Don't embed when writing to file with no preview
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2020-02-23 22:59:29 +00:00 |
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Grant Sanderson
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7b198545bb
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Get rid of old methods
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2020-02-22 13:20:22 -08:00 |
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Grant Sanderson
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ea59950b2c
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Have mobjects track family and parents more directly
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2020-02-21 10:56:40 -08:00 |
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Grant Sanderson
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ad1caca45e
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Remove get_moving_mobjects
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2020-02-19 23:26:54 -08:00 |
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Grant Sanderson
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51167e19fe
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Rename and move around lock_static_mobject_data
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2020-02-19 23:21:41 -08:00 |
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Grant Sanderson
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b373b7936a
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Move rendering to Mobject, and be smarter about caching data and vbo
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2020-02-19 23:13:29 -08:00 |
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Grant Sanderson
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9f3551f43b
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Change how play/wait timing works with the window
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2020-02-18 22:30:43 -08:00 |
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Grant Sanderson
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9d4b16d03f
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Moved around where batching mobjects by shader type occurs, while also pulling out some of the shader_id helper functions
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2020-02-17 12:14:40 -08:00 |
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Grant Sanderson
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dc8eb317dd
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Improving embed
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2020-02-14 16:26:49 -08:00 |
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Grant Sanderson
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8402b9ea53
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Add mouse points, embed, and move mobject updating to update_frame
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2020-02-14 15:30:44 -08:00 |
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Grant Sanderson
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b73ebb9cf5
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Go back to scene recomputing mobject families on each frame, and fix a bug with skipping
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2020-02-14 11:55:07 -08:00 |
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Grant Sanderson
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cfbcd9faa8
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Remove distinction between moving mobjects and static mobjects...computations to figure this out may now outweigh the actual render times they save
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2020-02-13 15:42:53 -08:00 |
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Grant Sanderson
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176079b678
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Note that ZoomedScene is broken
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2020-02-13 10:50:56 -08:00 |
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Grant Sanderson
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183bae0825
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Move window operations to Scene
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2020-02-13 10:42:07 -08:00 |
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Grant Sanderson
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c591954fc3
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Small formatting change
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2020-02-13 10:41:55 -08:00 |
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Grant Sanderson
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960e918e61
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Basic preview window
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2020-02-11 19:51:19 -08:00 |
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Grant Sanderson
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2cf21fd0ad
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Add file opening operations to SceneFileWriter
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2020-02-11 19:50:36 -08:00 |
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Grant Sanderson
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0fe05ce07d
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Starting to chase scene to account for a shader-based camera
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2020-02-04 15:28:50 -08:00 |
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Grant Sanderson
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8488b9053d
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Removed live_streaming conditions, as those don't work anyway and will be replaced in functionality soon. Also have the ffmpeg pipe take in raw bytes directly, rather than going through the intermediary of a numpy array
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2020-02-04 15:26:09 -08:00 |
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Grant Sanderson
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40c8b7db76
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Removed the option for displaying to excluse submobjects
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2020-01-16 11:04:11 -08:00 |
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Grant Sanderson
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1609be6d49
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Created and moved extract_mobject_family_members and restructure_list_to_exclude_certain_family_members functions
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2020-01-15 18:30:58 -08:00 |
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Grant Sanderson
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1917349c4a
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Removed foreground mobjects
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2020-01-15 18:01:28 -08:00 |
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Grant Sanderson
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77acc999cd
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Rename number_line_config to axis_config
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2020-01-15 15:40:30 -08:00 |
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