Grant Sanderson
4c33b99d39
Very rudimentary 3dSurface type
2020-06-04 15:41:20 -07:00
Grant Sanderson
e4419204cb
Got stroke shaders working in 3d
2020-06-04 11:29:36 -07:00
Grant Sanderson
23bbdc63ba
Fix up fill shaders to work when being viewed from different orientations, along with several other little bugs
2020-06-03 17:10:33 -07:00
Grant Sanderson
adac5690b7
Have banner remember pis
2020-06-03 17:09:39 -07:00
Grant Sanderson
a232c32756
Changed camera frame from working in quaternions to working in Euler angles. For shame.
2020-06-03 10:38:57 -07:00
Grant Sanderson
38cc0a7174
Added glossiness to VMobjects
2020-06-02 16:18:44 -07:00
Grant Sanderson
725a7e3121
Enable 3d rotations
2020-06-01 16:21:18 -07:00
Grant Sanderson
e882356264
Small cleanups to the shader files
2020-05-31 17:31:03 -07:00
Grant Sanderson
00dcc14df1
Fixed the random-dimples-on-zeros bug while fixing up the fill shaders
2020-05-31 17:02:05 -07:00
Grant Sanderson
270e93f6f0
Merge
2020-05-30 16:53:53 -07:00
Grant Sanderson
9a8323cbb7
Changes for recent videos
2020-05-30 16:49:57 -07:00
Grant Sanderson
593c249bbd
Tiny comment
2020-05-30 16:49:27 -07:00
Grant Sanderson
ccb47db3bb
fix pixel_coords_to_space_coords
2020-05-30 16:48:01 -07:00
鹤翔万里
d83fa90606
Fix Text Class's bugs in shaders branch (the same as #1030 ) ( #1031 )
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* fix: remove the last M tag in svg files to make Text run in shaders branch
* fix: close the svg path manually to fix the bug of wrong stroke
* fix: remove Space mobjects in Text to fix the bug of TransformText
* feat: make Text and TextMobject equal in size
* this will lead to more bugs of setting color, so I delete it
* fix typo in text_mobject.py
* fix conflict of default size and height
2020-05-07 01:21:43 -07:00
Devin Neal
ec4a70ad35
Merge pull request #950 from kolibril13/patch-1
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Changed -1 to -1.0 for broader GPU suppot.
2020-04-15 22:17:07 -07:00
Grant Sanderson
965564853b
Published pdf video
2020-04-12 09:54:20 -07:00
Grant Sanderson
6e523ed960
Clearer defaults
2020-04-12 09:54:13 -07:00
Grant Sanderson
2d0257562f
End scenes after embed
2020-04-12 09:53:29 -07:00
Grant Sanderson
0b8cb3b6e1
Leaving a note for the better color-preserving encoding
2020-04-12 09:53:14 -07:00
Grant Sanderson
50e00a3a89
Updates to scenes before early release of (the actual) beta2
2020-04-09 12:52:13 -07:00
Grant Sanderson
1525d5ff16
Make patron screen scroll time a variable
2020-04-09 12:51:49 -07:00
Grant Sanderson
427ad698fe
Animation for reworked beta2
2020-04-07 12:36:32 -07:00
Grant Sanderson
94c121bcf7
Default arrange_in_grid should have it draw rows first
2020-04-07 12:36:17 -07:00
Grant Sanderson
13f0ef30c0
Small video-specific tweaks
2020-04-06 11:57:35 -07:00
kolibril13
6eabbe943b
Changed -1 to -1.0 for broader GPU suppot.
...
Some GLSL compilers are more sensitive to types than others. With this fix, my Intel HD Graphics 5500 (Broadwell GT2) gives no error on this script anymore.
2020-03-30 20:26:06 +02:00
Grant Sanderson
2ce0b72c44
Final scenes for SIR video
2020-03-27 12:04:42 -07:00
Grant Sanderson
8384b8b46b
Fix bug with clock
2020-03-27 12:04:30 -07:00
Grant Sanderson
7c0bf2c015
Add args to VMobject.flip
2020-03-27 12:04:16 -07:00
Grant Sanderson
6fee2f5a0d
Simulations for an SIR epidemic model
2020-03-19 10:47:05 -07:00
Grant Sanderson
f7ad9e71e0
Separate time_based_updaters and non_time_updaters
2020-03-19 10:46:50 -07:00
Grant Sanderson
6880ebcbc2
Finishing touches before beta1 public and beta2 private releases
2020-03-17 10:33:02 -07:00
Grant Sanderson
04459ae68d
Most animations for second beta video
2020-03-14 16:53:21 -07:00
Grant Sanderson
23440d020f
Add pfp as abreviation for point_from_proportion
2020-03-14 16:53:02 -07:00
Grant Sanderson
ab817c0962
Fix blink
2020-03-14 16:52:33 -07:00
Grant Sanderson
6c391a7580
Changes to beta before early release of beta1
2020-03-13 14:06:39 -07:00
Grant Sanderson
0c9447a94a
Final edits for covid video
2020-03-13 14:06:22 -07:00
Grant Sanderson
b0aacda655
Add count in from
2020-03-13 14:06:08 -07:00
Grant Sanderson
d5b2160c64
Updating end screen
2020-03-13 14:05:53 -07:00
Grant Sanderson
627f122b3f
Remove VMobject.set_fill defaulting
2020-03-13 14:05:34 -07:00
Grant Sanderson
85bfde68a1
All animations for the covid video, done in a frantic fugue state
2020-03-07 21:04:00 -08:00
Grant Sanderson
3e84a2f30f
Latest beta animations
2020-03-07 21:03:11 -08:00
Grant Sanderson
aa016bf1ac
Dumb
2020-03-07 20:54:19 -08:00
Grant Sanderson
e8b0ecfede
Fix endscreen
2020-03-07 20:53:58 -08:00
Grant Sanderson
5a780dfde3
Flash did not use stroke_width
2020-03-07 20:53:48 -08:00
Grant Sanderson
2c80b6f62d
Latest scenes from beta
2020-03-06 06:17:21 -08:00
Grant Sanderson
0ad64329f6
Fix to NumberPlane
2020-03-06 06:17:12 -08:00
Grant Sanderson
ace2b7fea4
Don't deepcopy parents
2020-03-06 06:16:52 -08:00
Grant Sanderson
f83cfc42b1
Fix set_fill
2020-03-06 06:16:28 -08:00
Grant Sanderson
7785a06441
Move where refreshing shader uniforms happens
2020-03-06 06:16:09 -08:00
Grant Sanderson
cfe72922ca
Have rotate_vector return same type as input
2020-03-06 06:15:28 -08:00