Commit graph

3214 commits

Author SHA1 Message Date
Grant Sanderson
4c33b99d39 Very rudimentary 3dSurface type 2020-06-04 15:41:20 -07:00
Grant Sanderson
e4419204cb Got stroke shaders working in 3d 2020-06-04 11:29:36 -07:00
Grant Sanderson
23bbdc63ba Fix up fill shaders to work when being viewed from different orientations, along with several other little bugs 2020-06-03 17:10:33 -07:00
Grant Sanderson
adac5690b7 Have banner remember pis 2020-06-03 17:09:39 -07:00
Grant Sanderson
a232c32756 Changed camera frame from working in quaternions to working in Euler angles. For shame. 2020-06-03 10:38:57 -07:00
Grant Sanderson
38cc0a7174 Added glossiness to VMobjects 2020-06-02 16:18:44 -07:00
Grant Sanderson
725a7e3121 Enable 3d rotations 2020-06-01 16:21:18 -07:00
Grant Sanderson
e882356264 Small cleanups to the shader files 2020-05-31 17:31:03 -07:00
Grant Sanderson
00dcc14df1 Fixed the random-dimples-on-zeros bug while fixing up the fill shaders 2020-05-31 17:02:05 -07:00
Grant Sanderson
270e93f6f0 Merge 2020-05-30 16:53:53 -07:00
Grant Sanderson
9a8323cbb7 Changes for recent videos 2020-05-30 16:49:57 -07:00
Grant Sanderson
593c249bbd Tiny comment 2020-05-30 16:49:27 -07:00
Grant Sanderson
ccb47db3bb fix pixel_coords_to_space_coords 2020-05-30 16:48:01 -07:00
鹤翔万里
d83fa90606
Fix Text Class's bugs in shaders branch (the same as #1030) (#1031)
* fix: remove the last M tag in svg files to make Text run in shaders branch

* fix: close the svg path manually to fix the bug of wrong stroke

* fix: remove Space mobjects in Text to fix the bug of TransformText

* feat: make Text and TextMobject equal in size

* this will lead to more bugs of setting color, so I delete it

* fix typo in text_mobject.py

* fix conflict of default size and height
2020-05-07 01:21:43 -07:00
Devin Neal
ec4a70ad35
Merge pull request #950 from kolibril13/patch-1
Changed -1 to -1.0 for broader GPU suppot.
2020-04-15 22:17:07 -07:00
Grant Sanderson
965564853b Published pdf video 2020-04-12 09:54:20 -07:00
Grant Sanderson
6e523ed960 Clearer defaults 2020-04-12 09:54:13 -07:00
Grant Sanderson
2d0257562f End scenes after embed 2020-04-12 09:53:29 -07:00
Grant Sanderson
0b8cb3b6e1 Leaving a note for the better color-preserving encoding 2020-04-12 09:53:14 -07:00
Grant Sanderson
50e00a3a89 Updates to scenes before early release of (the actual) beta2 2020-04-09 12:52:13 -07:00
Grant Sanderson
1525d5ff16 Make patron screen scroll time a variable 2020-04-09 12:51:49 -07:00
Grant Sanderson
427ad698fe Animation for reworked beta2 2020-04-07 12:36:32 -07:00
Grant Sanderson
94c121bcf7 Default arrange_in_grid should have it draw rows first 2020-04-07 12:36:17 -07:00
Grant Sanderson
13f0ef30c0 Small video-specific tweaks 2020-04-06 11:57:35 -07:00
kolibril13
6eabbe943b
Changed -1 to -1.0 for broader GPU suppot.
Some GLSL compilers are more sensitive to types than others. With this fix, my Intel HD Graphics 5500 (Broadwell GT2) gives no error on this script anymore.
2020-03-30 20:26:06 +02:00
Grant Sanderson
2ce0b72c44 Final scenes for SIR video 2020-03-27 12:04:42 -07:00
Grant Sanderson
8384b8b46b Fix bug with clock 2020-03-27 12:04:30 -07:00
Grant Sanderson
7c0bf2c015 Add args to VMobject.flip 2020-03-27 12:04:16 -07:00
Grant Sanderson
6fee2f5a0d Simulations for an SIR epidemic model 2020-03-19 10:47:05 -07:00
Grant Sanderson
f7ad9e71e0 Separate time_based_updaters and non_time_updaters 2020-03-19 10:46:50 -07:00
Grant Sanderson
6880ebcbc2 Finishing touches before beta1 public and beta2 private releases 2020-03-17 10:33:02 -07:00
Grant Sanderson
04459ae68d Most animations for second beta video 2020-03-14 16:53:21 -07:00
Grant Sanderson
23440d020f Add pfp as abreviation for point_from_proportion 2020-03-14 16:53:02 -07:00
Grant Sanderson
ab817c0962 Fix blink 2020-03-14 16:52:33 -07:00
Grant Sanderson
6c391a7580 Changes to beta before early release of beta1 2020-03-13 14:06:39 -07:00
Grant Sanderson
0c9447a94a Final edits for covid video 2020-03-13 14:06:22 -07:00
Grant Sanderson
b0aacda655 Add count in from 2020-03-13 14:06:08 -07:00
Grant Sanderson
d5b2160c64 Updating end screen 2020-03-13 14:05:53 -07:00
Grant Sanderson
627f122b3f Remove VMobject.set_fill defaulting 2020-03-13 14:05:34 -07:00
Grant Sanderson
85bfde68a1 All animations for the covid video, done in a frantic fugue state 2020-03-07 21:04:00 -08:00
Grant Sanderson
3e84a2f30f Latest beta animations 2020-03-07 21:03:11 -08:00
Grant Sanderson
aa016bf1ac Dumb 2020-03-07 20:54:19 -08:00
Grant Sanderson
e8b0ecfede Fix endscreen 2020-03-07 20:53:58 -08:00
Grant Sanderson
5a780dfde3 Flash did not use stroke_width 2020-03-07 20:53:48 -08:00
Grant Sanderson
2c80b6f62d Latest scenes from beta 2020-03-06 06:17:21 -08:00
Grant Sanderson
0ad64329f6 Fix to NumberPlane 2020-03-06 06:17:12 -08:00
Grant Sanderson
ace2b7fea4 Don't deepcopy parents 2020-03-06 06:16:52 -08:00
Grant Sanderson
f83cfc42b1 Fix set_fill 2020-03-06 06:16:28 -08:00
Grant Sanderson
7785a06441 Move where refreshing shader uniforms happens 2020-03-06 06:16:09 -08:00
Grant Sanderson
cfe72922ca Have rotate_vector return same type as input 2020-03-06 06:15:28 -08:00