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435 lines
13 KiB
Python
435 lines
13 KiB
Python
from manimlib.animation.animation import Animation
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from manimlib.animation.rotation import Rotating
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from manimlib.constants import *
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from manimlib.mobject.geometry import Arc
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from manimlib.mobject.geometry import Circle
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from manimlib.mobject.geometry import Line
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from manimlib.mobject.geometry import Polygon
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from manimlib.mobject.geometry import Rectangle
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from manimlib.mobject.geometry import Square
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from manimlib.mobject.mobject import Mobject
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from manimlib.mobject.svg.svg_mobject import SVGMobject
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from manimlib.mobject.svg.tex_mobject import Tex
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from manimlib.mobject.svg.tex_mobject import TexText
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from manimlib.mobject.three_dimensions import Cube
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.mobject.types.vectorized_mobject import VMobject
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from manimlib.utils.config_ops import digest_config
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from manimlib.utils.rate_functions import linear
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from manimlib.utils.space_ops import angle_of_vector
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from manimlib.utils.space_ops import complex_to_R3
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from manimlib.utils.space_ops import rotate_vector
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class Checkmark(TexText):
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CONFIG = {
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"color": GREEN
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}
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def __init__(self, **kwargs):
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super().__init__("\\ding{51}")
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class Exmark(TexText):
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CONFIG = {
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"color": RED
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}
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def __init__(self, **kwargs):
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super().__init__("\\ding{55}")
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class Lightbulb(SVGMobject):
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CONFIG = {
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"height": 1,
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"stroke_color": YELLOW,
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"stroke_width": 3,
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"fill_color": YELLOW,
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"fill_opacity": 0,
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}
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def __init__(self, **kwargs):
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super().__init__("lightbulb", **kwargs)
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self.insert_n_curves(25)
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class Speedometer(VMobject):
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CONFIG = {
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"arc_angle": 4 * np.pi / 3,
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"num_ticks": 8,
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"tick_length": 0.2,
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"needle_width": 0.1,
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"needle_height": 0.8,
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"needle_color": YELLOW,
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}
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def init_points(self):
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start_angle = np.pi / 2 + self.arc_angle / 2
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end_angle = np.pi / 2 - self.arc_angle / 2
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self.add(Arc(
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start_angle=start_angle,
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angle=-self.arc_angle
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))
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tick_angle_range = np.linspace(start_angle, end_angle, self.num_ticks)
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for index, angle in enumerate(tick_angle_range):
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vect = rotate_vector(RIGHT, angle)
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tick = Line((1 - self.tick_length) * vect, vect)
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label = Tex(str(10 * index))
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label.set_height(self.tick_length)
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label.shift((1 + self.tick_length) * vect)
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self.add(tick, label)
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needle = Polygon(
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LEFT, UP, RIGHT,
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stroke_width=0,
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fill_opacity=1,
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fill_color=self.needle_color
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)
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needle.stretch_to_fit_width(self.needle_width)
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needle.stretch_to_fit_height(self.needle_height)
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needle.rotate(start_angle - np.pi / 2, about_point=ORIGIN)
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self.add(needle)
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self.needle = needle
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self.center_offset = self.get_center()
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def get_center(self):
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result = VMobject.get_center(self)
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if hasattr(self, "center_offset"):
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result -= self.center_offset
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return result
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def get_needle_tip(self):
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return self.needle.get_anchors()[1]
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def get_needle_angle(self):
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return angle_of_vector(
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self.get_needle_tip() - self.get_center()
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)
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def rotate_needle(self, angle):
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self.needle.rotate(angle, about_point=self.get_center())
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return self
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def move_needle_to_velocity(self, velocity):
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max_velocity = 10 * (self.num_ticks - 1)
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proportion = float(velocity) / max_velocity
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start_angle = np.pi / 2 + self.arc_angle / 2
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target_angle = start_angle - self.arc_angle * proportion
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self.rotate_needle(target_angle - self.get_needle_angle())
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return self
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class Laptop(VGroup):
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CONFIG = {
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"width": 3,
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"body_dimensions": [4, 3, 0.05],
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"screen_thickness": 0.01,
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"keyboard_width_to_body_width": 0.9,
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"keyboard_height_to_body_height": 0.5,
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"screen_width_to_screen_plate_width": 0.9,
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"key_color_kwargs": {
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"stroke_width": 0,
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"fill_color": BLACK,
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"fill_opacity": 1,
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},
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"fill_opacity": 1,
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"stroke_width": 0,
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"body_color": GREY_B,
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"shaded_body_color": GREY,
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"open_angle": np.pi / 4,
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}
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def __init__(self, **kwargs):
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super().__init__(**kwargs)
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body = Cube(side_length=1)
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for dim, scale_factor in enumerate(self.body_dimensions):
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body.stretch(scale_factor, dim=dim)
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body.set_width(self.width)
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body.set_fill(self.shaded_body_color, opacity=1)
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body.sort(lambda p: p[2])
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body[-1].set_fill(self.body_color)
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screen_plate = body.copy()
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keyboard = VGroup(*[
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VGroup(*[
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Square(**self.key_color_kwargs)
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for x in range(12 - y % 2)
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]).arrange(RIGHT, buff=SMALL_BUFF)
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for y in range(4)
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]).arrange(DOWN, buff=MED_SMALL_BUFF)
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keyboard.stretch_to_fit_width(
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self.keyboard_width_to_body_width * body.get_width(),
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)
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keyboard.stretch_to_fit_height(
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self.keyboard_height_to_body_height * body.get_height(),
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)
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keyboard.next_to(body, OUT, buff=0.1 * SMALL_BUFF)
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keyboard.shift(MED_SMALL_BUFF * UP)
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body.add(keyboard)
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screen_plate.stretch(self.screen_thickness /
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self.body_dimensions[2], dim=2)
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screen = Rectangle(
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stroke_width=0,
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fill_color=BLACK,
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fill_opacity=1,
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)
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screen.replace(screen_plate, stretch=True)
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screen.scale(self.screen_width_to_screen_plate_width)
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screen.next_to(screen_plate, OUT, buff=0.1 * SMALL_BUFF)
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screen_plate.add(screen)
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screen_plate.next_to(body, UP, buff=0)
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screen_plate.rotate(
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self.open_angle, RIGHT,
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about_point=screen_plate.get_bottom()
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)
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self.screen_plate = screen_plate
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self.screen = screen
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axis = Line(
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body.get_corner(UP + LEFT + OUT),
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body.get_corner(UP + RIGHT + OUT),
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color=BLACK,
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stroke_width=2
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)
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self.axis = axis
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self.add(body, screen_plate, axis)
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self.rotate(5 * np.pi / 12, LEFT, about_point=ORIGIN)
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self.rotate(np.pi / 6, DOWN, about_point=ORIGIN)
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class VideoIcon(SVGMobject):
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CONFIG = {
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"width": FRAME_WIDTH / 12.,
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}
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def __init__(self, **kwargs):
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super().__init__(file_name="video_icon", **kwargs)
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self.center()
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self.set_width(self.width)
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self.set_stroke(color=WHITE, width=0)
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self.set_fill(color=WHITE, opacity=1)
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class VideoSeries(VGroup):
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CONFIG = {
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"num_videos": 11,
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"gradient_colors": [BLUE_B, BLUE_D],
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}
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def __init__(self, **kwargs):
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digest_config(self, kwargs)
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videos = [VideoIcon() for x in range(self.num_videos)]
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VGroup.__init__(self, *videos, **kwargs)
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self.arrange()
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self.set_width(FRAME_WIDTH - MED_LARGE_BUFF)
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self.set_color_by_gradient(*self.gradient_colors)
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class Clock(VGroup):
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CONFIG = {}
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def __init__(self, **kwargs):
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circle = Circle(color=WHITE)
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ticks = []
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for x in range(12):
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alpha = x / 12.
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point = complex_to_R3(
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np.exp(2 * np.pi * alpha * complex(0, 1))
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)
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length = 0.2 if x % 3 == 0 else 0.1
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ticks.append(
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Line(point, (1 - length) * point)
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)
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self.hour_hand = Line(ORIGIN, 0.3 * UP)
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self.minute_hand = Line(ORIGIN, 0.6 * UP)
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# for hand in self.hour_hand, self.minute_hand:
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# #Balance out where the center is
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# hand.add(VectorizedPoint(-hand.get_end()))
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VGroup.__init__(
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self, circle,
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self.hour_hand, self.minute_hand,
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*ticks
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)
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class ClockPassesTime(Animation):
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CONFIG = {
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"run_time": 5,
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"hours_passed": 12,
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"rate_func": linear,
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}
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def __init__(self, clock, **kwargs):
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digest_config(self, kwargs)
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assert(isinstance(clock, Clock))
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rot_kwargs = {
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"axis": OUT,
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"about_point": clock.get_center()
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}
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hour_radians = -self.hours_passed * 2 * np.pi / 12
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self.hour_rotation = Rotating(
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clock.hour_hand,
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angle=hour_radians,
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**rot_kwargs
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)
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self.hour_rotation.begin()
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self.minute_rotation = Rotating(
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clock.minute_hand,
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angle=12 * hour_radians,
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**rot_kwargs
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)
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self.minute_rotation.begin()
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Animation.__init__(self, clock, **kwargs)
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def interpolate_mobject(self, alpha):
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for rotation in self.hour_rotation, self.minute_rotation:
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rotation.interpolate_mobject(alpha)
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class Bubble(SVGMobject):
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CONFIG = {
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"direction": LEFT,
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"center_point": ORIGIN,
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"content_scale_factor": 0.75,
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"height": 5,
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"width": 8,
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"bubble_center_adjustment_factor": 1. / 8,
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"file_name": None,
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"fill_color": BLACK,
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"fill_opacity": 0.8,
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"stroke_color": WHITE,
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"stroke_width": 3,
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}
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def __init__(self, **kwargs):
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digest_config(self, kwargs, locals())
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if self.file_name is None:
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raise Exception("Must invoke Bubble subclass")
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SVGMobject.__init__(self, self.file_name, **kwargs)
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self.center()
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self.stretch_to_fit_height(self.height)
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self.stretch_to_fit_width(self.width)
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if self.direction[0] > 0:
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self.flip()
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self.direction_was_specified = ("direction" in kwargs)
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self.content = Mobject()
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self.refresh_triangulation()
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def get_tip(self):
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# TODO, find a better way
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return self.get_corner(DOWN + self.direction) - 0.6 * self.direction
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def get_bubble_center(self):
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factor = self.bubble_center_adjustment_factor
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return self.get_center() + factor * self.get_height() * UP
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def move_tip_to(self, point):
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mover = VGroup(self)
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if self.content is not None:
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mover.add(self.content)
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mover.shift(point - self.get_tip())
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return self
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def flip(self, axis=UP):
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Mobject.flip(self, axis=axis)
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self.refresh_unit_normal()
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self.refresh_triangulation()
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if abs(axis[1]) > 0:
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self.direction = -np.array(self.direction)
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return self
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def pin_to(self, mobject):
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mob_center = mobject.get_center()
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want_to_flip = np.sign(mob_center[0]) != np.sign(self.direction[0])
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can_flip = not self.direction_was_specified
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if want_to_flip and can_flip:
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self.flip()
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boundary_point = mobject.get_bounding_box_point(UP - self.direction)
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vector_from_center = 1.0 * (boundary_point - mob_center)
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self.move_tip_to(mob_center + vector_from_center)
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return self
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def position_mobject_inside(self, mobject):
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scaled_width = self.content_scale_factor * self.get_width()
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if mobject.get_width() > scaled_width:
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mobject.set_width(scaled_width)
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mobject.shift(
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self.get_bubble_center() - mobject.get_center()
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)
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return mobject
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def add_content(self, mobject):
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self.position_mobject_inside(mobject)
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self.content = mobject
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return self.content
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def write(self, *text):
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self.add_content(TexText(*text))
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return self
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def resize_to_content(self):
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target_width = self.content.get_width()
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target_width += max(MED_LARGE_BUFF, 2)
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target_height = self.content.get_height()
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target_height += 2.5 * LARGE_BUFF
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tip_point = self.get_tip()
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self.stretch_to_fit_width(target_width)
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self.stretch_to_fit_height(target_height)
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self.move_tip_to(tip_point)
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self.position_mobject_inside(self.content)
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def clear(self):
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self.add_content(VMobject())
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return self
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class SpeechBubble(Bubble):
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CONFIG = {
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"file_name": "Bubbles_speech.svg",
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"height": 4
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}
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class DoubleSpeechBubble(Bubble):
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CONFIG = {
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"file_name": "Bubbles_double_speech.svg",
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"height": 4
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}
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class ThoughtBubble(Bubble):
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CONFIG = {
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"file_name": "Bubbles_thought.svg",
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}
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def __init__(self, **kwargs):
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Bubble.__init__(self, **kwargs)
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self.submobjects.sort(
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key=lambda m: m.get_bottom()[1]
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)
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def make_green_screen(self):
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self.submobjects[-1].set_fill(GREEN_SCREEN, opacity=1)
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return self
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class VectorizedEarth(SVGMobject):
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CONFIG = {
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"file_name": "earth",
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"height": 1.5,
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"fill_color": BLACK,
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}
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def __init__(self, **kwargs):
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SVGMobject.__init__(self, **kwargs)
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circle = Circle(
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stroke_width=3,
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stroke_color=GREEN,
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fill_opacity=1,
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fill_color=BLUE_C,
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)
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circle.replace(self)
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self.add_to_back(circle)
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