3b1b-manim/manimlib/shaders
2021-11-01 13:05:13 -07:00
..
image Fixes issues #1436 2021-06-14 09:55:40 -07:00
inserts Add more fractals and decompose slightly 2021-10-11 06:21:47 -07:00
mandelbrot_fractal Add more fractals and decompose slightly 2021-10-11 06:21:47 -07:00
newton_fractal Slight tweaks to how saturation_factor works on newton-fractal 2021-10-18 07:12:05 -07:00
quadratic_bezier_fill Remove stray brace 2021-11-01 13:05:13 -07:00
quadratic_bezier_stroke Converted 0 to 0.0 in sdf() and angle_between_vectors() 2021-02-03 17:22:28 +05:45
surface Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
textured_surface Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
true_dot Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
simple_vert.glsl Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00