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Fixes issues #1436
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1 changed files with 1 additions and 1 deletions
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@ -9,5 +9,5 @@ out vec4 frag_color;
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void main() {
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frag_color = texture(Texture, v_im_coords);
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frag_color.a = v_opacity;
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frag_color.a *= v_opacity;
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}
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