3b1b-manim/manim_docs/modules/scene.md
2025-04-06 00:05:12 +05:30

2.9 KiB

Scene Module README

Overview

The scene module provides the framework for creating and managing animations in Manim. It handles the organization, timing, and rendering of animations and mobjects.

Key Components

1. Base Scene Class (scene.py)

  • Purpose: Base class for all scenes
  • Key Features:
    • Manages animation playback
    • Handles mobject organization
    • Controls scene timing
  • Methods:
    • play: Plays animations
    • wait: Pauses scene
    • add: Adds mobjects
    • remove: Removes mobjects
  • Usage:
    class CustomScene(Scene):
        def construct(self):
            # Scene implementation
            pass
    

2. Interactive Scene (interactive_scene.py)

  • Purpose: Handles user interaction
  • Key Features:
    • User input handling
    • Real-time updates
    • Interactive controls
  • Usage:
    class InteractiveExample(InteractiveScene):
        def construct(self):
            # Interactive implementation
            pass
    

3. Scene File Writer (scene_file_writer.py)

  • Purpose: Handles scene output
  • Key Features:
    • Video file generation
    • Frame rendering
    • Progress tracking
  • Usage:
    writer = SceneFileWriter(scene)
    writer.begin()
    # Scene rendering
    writer.finish()
    

4. Scene Embed (scene_embed.py)

  • Purpose: Embeds scenes in other contexts
  • Key Features:
    • Jupyter notebook support
    • Web embedding
    • Interactive previews
  • Usage:
    embed = SceneEmbed(scene)
    embed.display()
    

Scene Features

1. Animation Management

  • Sequence control
  • Timing management
  • Animation grouping

2. Mobject Management

  • Organization
  • Layering
  • State tracking

3. Output Control

  • Video generation
  • Frame rendering
  • Quality settings

Interaction with Other Modules

  1. Mobject Module:

    • Scenes contain and manage mobjects
    • Controls mobject updates
    • Handles mobject rendering
  2. Animation Module:

    • Scenes play animations
    • Manages animation timing
    • Controls animation sequence
  3. Camera Module:

    • Scenes control camera
    • Manages camera movements
    • Handles rendering

Best Practices

  1. Scene Organization:

    • Clear structure
    • Logical flow
    • Proper timing
  2. Animation Management:

    • Smooth transitions
    • Appropriate timing
    • Clear sequences
  3. Performance:

    • Efficient rendering
    • Proper cleanup
    • Resource management

Example Usage

class ExampleScene(Scene):
    def construct(self):
        # Create mobjects
        circle = Circle()
        square = Square()
        text = Text("Example")
        
        # Organize scene
        self.add(circle)
        self.wait()
        
        # Animate
        self.play(
            Transform(circle, square),
            Write(text)
        )
        self.wait()
        
        # Clean up
        self.play(
            FadeOut(square),
            FadeOut(text)
        )