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![]() If we add an updater to the frame of the camera, and have not added the frame into the scene before, the updater will not work. So, I suggest to add the frame to the objects of the scene at the initilization stage. |
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.. | ||
animation | ||
camera | ||
event_handler | ||
mobject | ||
once_useful_constructs | ||
scene | ||
shaders | ||
tex_templates | ||
utils | ||
__init__.py | ||
__main__.py | ||
config.py | ||
constants.py | ||
default_config.yml | ||
extract_scene.py | ||
shader_wrapper.py | ||
window.py |