3b1b-manim/manimlib/shaders
2021-08-28 06:21:32 -07:00
..
image Fixes issues #1436 2021-06-14 09:55:40 -07:00
inserts Remove redundant relic 2021-08-26 11:42:32 -07:00
poly_fractal Add MAX_DEGREE to poly_fractal 2021-08-28 06:21:32 -07:00
quadratic_bezier_fill Fix aliasing issue on filled VMobject by calling get_unit_normal on reduced control points 2021-02-03 13:41:02 -08:00
quadratic_bezier_stroke Converted 0 to 0.0 in sdf() and angle_between_vectors() 2021-02-03 17:22:28 +05:45
surface Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
textured_surface Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
true_dot Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
simple_vert.glsl Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00