Michael W
ec620fa849
Support the elliptical arc command for SVGMobject
2021-08-08 20:53:50 +08:00
Grant Sanderson
fd8904ec83
Merge pull request #1557 from naveen521kk/add-markuptext
...
Add MarkupText
2021-07-28 07:45:50 -07:00
Wallbreaker5th
2ed78c6e0f
Rewrite earclip_triangulation
2021-07-28 17:06:43 +08:00
Naveen M K
5986d0e7d2
Add MarkupText
...
This would use a Pango specific markup which looks like html.
There are some specific implementation here about `<color>`
and `<gradient>`
Pango doesn't support `<gradient>` or `<color> ` instead it works
with `color` attribute and gradient isn't supported.
Since, `SVGMobject` doesn't know about parsing colors from SVG image
and implmentation of `<color>` and `<gradient>` is added.
Co-authored-by: Philipp Imhof <52650214+PhilippImhof@users.noreply.github.com>
Signed-off-by: Naveen M K <naveen@syrusdark.website>
2021-06-20 01:13:13 +05:30
Grant Sanderson
8aedb8f33e
Merge branch 'master' into master
2021-06-19 09:48:53 -07:00
TonyCrane
663c57ba74
a little fix to TEXT_MOB_SCALE_FACTOR
2021-06-19 19:33:53 +08:00
Wallbreaker5th
a99ccea02c
Add some comments about the temporary hack
2021-06-19 16:00:39 +08:00
鹤翔万里
d14f22c5ba
Revert "Fixed the default size of Text"
2021-06-19 13:11:36 +08:00
Grant Sanderson
128178b46e
Merge branch 'master' into master
2021-06-18 12:25:00 -07:00
Naveen M K
5765ab9055
Move 0.3 constant to DEFAULT_LINE_SPACING_SCALE
2021-06-19 00:43:01 +05:30
Naveen M K
6eb7edc664
Scale Text Correctly
...
Change TEXT_MOB_SCALE_FACTOR value
Also deprecate `size` parameter
Also, now text isn't scaled when increasing font size
instead it is passed to the underlying enging
for handling. Though always a Text object is scaled
with a default value so that it fits the screen.
Signed-off-by: Naveen M K <naveen@syrusdark.website>
2021-06-18 17:59:15 +05:30
Wallbreaker5th
e836c3bb42
Temporary hack for showing text correctly
2021-06-18 14:43:09 +08:00
TonyCrane
17d75bd336
Fixed the size of Text on different machines
2021-06-15 18:14:06 +08:00
Grant Sanderson
607ef334e9
Fix Lightbulb
2021-06-14 09:56:35 -07:00
Grant Sanderson
e9ea5fbea0
Merge pull request #1481 from libinglong/lbl-fix-tex
...
fix issue #1480
2021-06-14 09:50:20 -07:00
Grant Sanderson
d279272762
Small cleanup for TexMobject, and remove {{ }} separation convention
2021-04-28 08:50:50 -07:00
libinglong
29e5a8bc90
fix issue #1480
2021-04-17 22:30:08 +08:00
Grant Sanderson
c45ff910f0
Remove double brace convention, since it causes errors with a number of tex strings
2021-04-08 14:46:03 -07:00
Grant Sanderson
ca9f4357fa
Allow configuration in Brace.get_text
2021-03-31 23:23:34 -07:00
Grant Sanderson
e95aa69c4c
Change arg_separator default
2021-03-31 23:22:54 -07:00
Grant Sanderson
88f0c24c69
Decompose ellipse manipulations
2021-03-24 14:00:46 -07:00
Grant Sanderson
fd18e4a21f
Fixed missing arg in self.get_parts_by_text
2021-03-19 10:55:04 -07:00
Grant Sanderson
933b7fd3da
Use Text not TexText for Brace
2021-03-18 17:35:23 -07:00
Grant Sanderson
15f3b359ae
Added Text.get_parts_by_text
2021-03-18 17:34:57 -07:00
Naveen M K
ba3bb64bce
register_font is available for macOS
...
https://github.com/ManimCommunity/ManimPango/pull/26
2021-02-19 00:49:50 +05:30
Tony031218
c9e223485c
fix Text incorrect coloring
2021-02-13 17:51:43 +08:00
Grant Sanderson
8f502f2790
Small style changes
2021-02-12 13:34:16 -08:00
Syrus Dark
ad332c5863
Use manimpango for Text rendering
2021-02-12 12:28:08 +05:30
Tony031218
cbe016391b
delete old entry point file and add __init__ for folders
2021-02-07 17:48:51 +08:00
Grant Sanderson
729dae1376
Fix triangulation issue for polygons with many holes
2021-02-02 15:35:03 -08:00
Grant Sanderson
5fb06e77b5
Don't save triangulations to file, as this introduces unwanted errors
2021-01-30 22:51:15 -08:00
Grant Sanderson
3c0f8abe5f
Only display writing message when a new tex file is actually being written
2021-01-30 22:12:44 -08:00
Grant Sanderson
53cfbacab4
Improve how brace sets its width
2021-01-30 22:11:48 -08:00
Grant Sanderson
b353c4f21c
Change comment
2021-01-30 17:51:14 -08:00
Grant Sanderson
baab9ddf02
Included fix for Text(%), though the underlying bug for rending these persists.
2021-01-28 12:01:49 -08:00
Grant Sanderson
e218105f73
Merge custom defaults recursively rather than overriding manim's with the local one
2021-01-18 10:58:33 -08:00
Grant Sanderson
f91c81dd6a
Rename TexMobject -> Tex and TextMobject -> TexText
2021-01-18 08:20:14 -10:00
Grant Sanderson
68a8114d7a
Remove unused Rectangle import
2021-01-18 08:13:18 -10:00
Tony031218
453ccc2765
remove unnecessary comment
2021-01-16 10:23:11 +08:00
Tony031218
3d118a5bb6
change the method of reset submobjects
2021-01-16 10:20:41 +08:00
Tony031218
7f27e926f2
replace single quotes with double quotes
2021-01-16 09:37:54 +08:00
Tony031218
5f6b653803
improve Text's handling of non-display characters
2021-01-16 09:35:13 +08:00
Grant Sanderson
b423a423b5
Make customization more accessible
2021-01-15 10:16:37 -10:00
Tony031218
7c04edcced
improve Text's size
2021-01-15 23:39:24 +08:00
Tony031218
f696ba4100
add an example for Text
2021-01-15 21:11:17 +08:00
Tony031218
1d1706039e
remove an unnecessary import
2021-01-15 20:25:17 +08:00
Tony031218
79b8136330
fix Text in shaders
2021-01-15 20:21:17 +08:00
Grant Sanderson
d65a915e7b
Initialize colors properly with new TexMobject structure
2021-01-13 08:18:24 -10:00
Grant Sanderson
bf3571c103
Have DecimalMobject look to the same cache that TexMobjects do
2021-01-13 00:24:40 -10:00
Grant Sanderson
6537258f24
Cache already computed TexMobjects
2021-01-13 00:11:27 -10:00