Commit graph

4803 commits

Author SHA1 Message Date
TonyCrane
844d139ed4
update changelog 2022-06-28 09:04:57 +08:00
YishiMichael
cbffbfa019
Add back mismatched indices (#1820)
* Fix a logistic bug

* Add back mismatched indices
2022-05-25 14:12:54 +08:00
Grant Sanderson
07a8274cb1
Merge pull request #1821 from 3b1b/video-work
Video work
2022-05-24 15:20:07 -07:00
Grant Sanderson
83b4aa6b88 Let defaullt text alignment be decided in default_config 2022-05-24 15:16:59 -07:00
Grant Sanderson
117a34dc67 Change crosshair behavior 2022-05-23 11:08:08 -07:00
Grant Sanderson
ca523c8a5e Fix bubble direction 2022-05-23 11:07:51 -07:00
Grant Sanderson
ad58a9e6c1 Tiny refactor 2022-05-23 11:07:39 -07:00
YishiMichael
cfded00f13
Fix a logistic bug (#1815) 2022-05-20 18:56:40 +08:00
YishiMichael
49723f54cb
Add necessary imports (#1804)
* Add necessary imports

* Add necessary imports

* Add necessary imports

* Add `from __future__ import annotations`
2022-05-19 22:07:06 +08:00
Grant Sanderson
cece830349 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-05-17 09:19:47 -07:00
Grant Sanderson
cd240f2a80
Merge pull request #1795 from YishiMichael/refactor
Refactor StringMobject and relevant classes
2022-05-17 09:17:53 -07:00
Grant Sanderson
6decb0c32a Rename frame_rate -> fps 2022-05-14 17:47:31 -07:00
Grant Sanderson
fb3cf308df Make sure init_customization matches default_config.yml 2022-05-14 17:42:07 -07:00
Grant Sanderson
dd5d239971 Change convention for how camera_qualities are represented in default_config.yml 2022-05-14 17:29:07 -07:00
Grant Sanderson
25de729bb3 Only lock data for mobjects without updaters 2022-05-14 17:28:31 -07:00
Grant Sanderson
5f56778cdf Don't update frame during window closing on cell execution 2022-05-14 17:28:11 -07:00
Grant Sanderson
2e26d66454 Merge branch 'master' of github.com:3b1b/manim into video-work 2022-05-11 12:48:59 -07:00
Grant Sanderson
f741217c34 Make sure keyboard interrupted renders don't overwrite pre-existing video files 2022-05-11 12:48:08 -07:00
Grant Sanderson
11d19b6d57 Update frame at the end of each checkpoint_paste 2022-05-11 12:47:42 -07:00
Grant Sanderson
97643d788d Default to showing animation progress in embedded runs 2022-05-11 12:47:21 -07:00
Grant Sanderson
cef7c383a5 Add scene time to information that can be displayed with the appropriate key press 2022-05-11 12:46:56 -07:00
Grant Sanderson
0060a4860c Bug fix to VMobject.match_style 2022-05-11 12:46:15 -07:00
Grant Sanderson
4fdaeb1547 Fix(?) issue with numbers forgetting style info when resetting value 2022-05-11 12:45:51 -07:00
Grant Sanderson
48689c8c7b Add DecimalNumber.get_tex 2022-05-11 12:45:27 -07:00
Grant Sanderson
cd866573b5 Add about_edge argument to arrange_to_fit_width, etc. 2022-05-11 12:45:06 -07:00
Grant Sanderson
584e259b44 Bug fix for mirrored directories 2022-05-11 12:44:51 -07:00
YishiMichael
cdadaf8a8c
Rename LabelledString to StringMobject 2022-05-06 22:09:58 +08:00
YishiMichael
7cf0e0ba10
Refactor LabelledString and relevant classes 2022-05-06 17:56:27 +08:00
YishiMichael
b509f62010
Refactor LabelledString and relevant classes 2022-05-06 16:43:20 +08:00
YishiMichael
642602155d
[WIP] Refactor LabelledString and relevant classes 2022-05-05 23:03:02 +08:00
Grant Sanderson
41b811a5e7 Update frame on all play calls when skipping animations, so as to provide a rapid preview during scene loading 2022-05-04 21:22:48 -07:00
Grant Sanderson
93fc81ac9d Add show_progress option to checkpoint_paste 2022-05-04 21:22:22 -07:00
Grant Sanderson
d662971559 Larger cursor location label 2022-05-04 21:22:00 -07:00
Grant Sanderson
c4d452248a Move mirror output path logic to config.py 2022-05-04 21:21:49 -07:00
Grant Sanderson
181038e2f3 More curves to cross by default 2022-05-04 09:30:54 -07:00
YishiMichael
511a3aab3d
[WIP] Remove comments 2022-05-04 22:18:19 +08:00
YishiMichael
1cb7401141
[WIP] Refactor LabelledString and relevant classes 2022-05-04 21:56:13 +08:00
Grant Sanderson
a9a151d4ef Have presenter mode hold before first play call 2022-05-03 12:45:16 -07:00
Grant Sanderson
22c5e79f5f Some cleanups to the way scenes end 2022-05-03 12:41:44 -07:00
Grant Sanderson
a87d3b5f59 Add Mobject.arrange_to_fit_dim 2022-05-03 12:40:43 -07:00
YishiMichael
ab8f78f40f
[WIP] Refactor LabelledString and relevant classes 2022-05-03 23:39:37 +08:00
Grant Sanderson
a6fcfa3b40 Add time_span option to Animation 2022-05-02 11:40:42 -07:00
Grant Sanderson
fddb0b29e1 Remove unnecessary import 2022-05-02 11:38:58 -07:00
Grant Sanderson
57b7af3bf1 Remove old-style method building from ExampleScenes 2022-05-02 11:13:18 -07:00
Grant Sanderson
a09c440281 Slight tweaks to crosshair 2022-05-02 11:13:05 -07:00
Grant Sanderson
c019210015 Have InteractiveScene ignore state of crosshair and selection_highlight 2022-05-02 11:12:04 -07:00
Grant Sanderson
75e1cff579 Reorganize how scene state is managed 2022-05-02 11:11:18 -07:00
Grant Sanderson
feab79c260 Get rid of overly complicated anims_from_play_args (which means old style method building is no longer supported) 2022-05-02 11:10:57 -07:00
Grant Sanderson
308aadcec5 Make show_animation_progress effective 2022-05-02 11:09:09 -07:00
YishiMichael
03cb42ba15
[WIP] Refactor LabelledString and relevant classes 2022-05-02 22:40:06 +08:00