Grant Sanderson
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e151334675
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Alternate fix to Decimal scaling issue
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2021-08-09 16:06:19 -07:00 |
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Grant Sanderson
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bbeba108bc
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Merge branch 'master' of github.com:3b1b/manim into revert-scale-changes
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2021-08-09 15:42:41 -07:00 |
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Grant Sanderson
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77ce17679c
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Change back to simpler Mobject.scale implementation
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2021-08-09 15:42:32 -07:00 |
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slowy07
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1e621e8278
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fix: fix typo spelling grammar
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2021-08-07 22:25:26 +07:00 |
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AStarySky
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b0fd520382
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Update mobject.py
emmm i forgot to swap those
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2021-08-04 23:38:21 +08:00 |
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AStarySky
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c1e14ef5b6
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Update mobject.py
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2021-08-04 23:32:59 +08:00 |
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AStarySky
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e9470b6bde
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Update mobject.py
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2021-08-04 23:04:35 +08:00 |
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AStarySky
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5c0a1e4b76
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fix put_start_and_end_on
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2021-08-04 22:52:13 +08:00 |
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TonyCrane
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3d5642f3d7
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little improvement to Mobject.scale
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2021-08-03 15:25:13 +08:00 |
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sahilmakhijani
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01670cf823
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Fix ControlsExample Scene (#1551)
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2021-06-20 15:37:06 +08:00 |
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TonyCrane
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26e9b9cd7c
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added the missing import line in mobject.py
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2021-06-19 18:30:23 +08:00 |
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Grant Sanderson
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6997cc9501
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Have Mobject.match_points return self
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2021-03-27 11:57:50 -07:00 |
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Grant Sanderson
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6c3e4b94ea
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Add min_scale_factor to keep Mobjects from shrinking to 0, and hence losing all shape information, unless its purposeful
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2021-03-23 08:50:10 -07:00 |
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Grant Sanderson
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d06b3769b8
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Added Mobject.set_color_by_rgba_func
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2021-02-25 08:46:56 -08:00 |
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Grant Sanderson
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c700a27cad
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Remove alignment_vect, as per #1353
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2021-02-10 16:49:23 -08:00 |
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Grant Sanderson
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d7f3f5ad24
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Buf fixes for #1378
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2021-02-10 16:45:23 -08:00 |
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Grant Sanderson
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17b2efeb71
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Move where the Mobject.animate method lives
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2021-02-10 13:49:09 -08:00 |
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Grant Sanderson
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4ff876b536
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Merge pull request #1379 from friedkeenan/3b1b-animate
Add .animate syntax
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2021-02-10 13:43:08 -08:00 |
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friedkeenan
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d24ba30fde
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Add .animate syntax
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2021-02-10 07:43:46 -06:00 |
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Grant Sanderson
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3770fae6cf
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Small change for readability
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2021-02-09 10:52:45 -08:00 |
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Thierry Parmentelat
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f05f94fbf5
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spreading the change onto 2 more decorators
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2021-02-05 11:52:21 +01:00 |
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Grant Sanderson
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4b6a3a2599
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Code cleanup
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2021-02-04 12:35:45 -08:00 |
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Grant Sanderson
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65f4f4bd29
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Factor out computing bounding box
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2021-02-03 15:58:16 -08:00 |
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Grant Sanderson
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0726dccd0a
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Ensure get_height, etc. all return positive values
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2021-02-03 14:18:21 -08:00 |
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Sahil Makhijani
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7b614bc968
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Refactored Event Dispatching Mechanism
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2021-02-02 16:04:50 +05:30 |
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Grant Sanderson
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90293f3907
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Refresh bounding box after Mobject.become
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2021-01-30 22:10:32 -08:00 |
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Grant Sanderson
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367e243066
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Align families in a way that respects their family heirarchy depth
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2021-01-30 17:50:59 -08:00 |
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Grant Sanderson
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5a2a363a87
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Some cleanup for interactive mobjects
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2021-01-28 12:26:05 -08:00 |
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Sahil Makhijani
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a3754fa606
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Interactive Mobjects added
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2021-01-28 14:02:43 +05:30 |
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Grant Sanderson
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d04d451c6a
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Allow alignment/interpolation/etc. between mobjects with different data keys
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2021-01-23 16:19:16 -08:00 |
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Grant Sanderson
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59af903f14
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Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
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2021-01-18 16:39:29 -08:00 |
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Grant Sanderson
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b3c8940a18
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Bug fix to Mobject.align_family and Mobject.add_n_more_submobjects
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2021-01-18 08:06:12 -10:00 |
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Grant Sanderson
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c698c6ea44
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Fix Point.set_location
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2021-01-15 11:10:57 -10:00 |
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Grant Sanderson
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4e4a7b9886
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Have background rectangle match background color by default
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2021-01-15 10:20:50 -10:00 |
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Grant Sanderson
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08e22cf859
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Bug fix to apply_points_function
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2021-01-15 09:02:07 -10:00 |
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Grant Sanderson
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1f3b058aa9
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Simplify Point.set_location
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2021-01-15 08:55:40 -10:00 |
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Grant Sanderson
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f314054081
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Small cleanup/reorganizing of Mobject methods
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2021-01-14 15:07:35 -10:00 |
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Grant Sanderson
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7b67f4556b
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Reorganize Mobject methods and remove ones that are not longer needed
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2021-01-14 14:15:58 -10:00 |
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Grant Sanderson
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8f6b006cc8
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Speeds up Mobject.get_center and Mobject.get_corner
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2021-01-14 09:31:41 -10:00 |
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Grant Sanderson
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281b38b860
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Small fixes to make sure storing the bounding box works
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2021-01-14 01:38:40 -10:00 |
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Grant Sanderson
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f90e4147b6
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Save bounding box information, which speeds up most mobject manipulations
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2021-01-14 01:01:43 -10:00 |
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Grant Sanderson
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2c27511556
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Remove null_point_align
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2021-01-13 11:55:26 -10:00 |
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Grant Sanderson
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39cdae0983
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Match uniforms in Mobject.become
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2021-01-13 10:23:42 -10:00 |
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Grant Sanderson
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d29cfd842f
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Iterations and indexing into mobject should only look at submobjects, none of this sometimes self is included and sometimes it isn't business
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2021-01-13 09:20:47 -10:00 |
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Grant Sanderson
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5f69899e65
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Fix bug where all members of a family pointed to the same rgba array
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2021-01-13 08:17:43 -10:00 |
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Grant Sanderson
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dd2a459eaa
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Refresh shader data before aligning new data
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2021-01-13 00:08:40 -10:00 |
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Grant Sanderson
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bbe79e0026
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Tiny comment
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2021-01-12 16:08:35 -10:00 |
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Grant Sanderson
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f1c32b64cc
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Default to apply animations over family rather than family_members_with_points
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2021-01-12 13:08:01 -10:00 |
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Grant Sanderson
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d60ec48591
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Track/interpolate uniforms the same way data is
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2021-01-12 12:15:32 -10:00 |
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Grant Sanderson
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ba8fb4a6b7
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check_data_alignment by default
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2021-01-12 11:21:57 -10:00 |
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