Grant Sanderson
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17b2efeb71
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Move where the Mobject.animate method lives
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2021-02-10 13:49:09 -08:00 |
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Grant Sanderson
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4ff876b536
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Merge pull request #1379 from friedkeenan/3b1b-animate
Add .animate syntax
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2021-02-10 13:43:08 -08:00 |
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friedkeenan
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d24ba30fde
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Add .animate syntax
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2021-02-10 07:43:46 -06:00 |
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Grant Sanderson
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3770fae6cf
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Small change for readability
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2021-02-09 10:52:45 -08:00 |
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Thierry Parmentelat
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f05f94fbf5
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spreading the change onto 2 more decorators
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2021-02-05 11:52:21 +01:00 |
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Grant Sanderson
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4b6a3a2599
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Code cleanup
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2021-02-04 12:35:45 -08:00 |
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Grant Sanderson
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65f4f4bd29
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Factor out computing bounding box
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2021-02-03 15:58:16 -08:00 |
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Grant Sanderson
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0726dccd0a
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Ensure get_height, etc. all return positive values
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2021-02-03 14:18:21 -08:00 |
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Sahil Makhijani
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7b614bc968
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Refactored Event Dispatching Mechanism
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2021-02-02 16:04:50 +05:30 |
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Grant Sanderson
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90293f3907
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Refresh bounding box after Mobject.become
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2021-01-30 22:10:32 -08:00 |
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Grant Sanderson
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367e243066
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Align families in a way that respects their family heirarchy depth
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2021-01-30 17:50:59 -08:00 |
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Grant Sanderson
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5a2a363a87
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Some cleanup for interactive mobjects
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2021-01-28 12:26:05 -08:00 |
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Sahil Makhijani
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a3754fa606
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Interactive Mobjects added
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2021-01-28 14:02:43 +05:30 |
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Grant Sanderson
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d04d451c6a
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Allow alignment/interpolation/etc. between mobjects with different data keys
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2021-01-23 16:19:16 -08:00 |
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Grant Sanderson
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59af903f14
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Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
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2021-01-18 16:39:29 -08:00 |
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Grant Sanderson
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b3c8940a18
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Bug fix to Mobject.align_family and Mobject.add_n_more_submobjects
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2021-01-18 08:06:12 -10:00 |
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Grant Sanderson
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c698c6ea44
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Fix Point.set_location
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2021-01-15 11:10:57 -10:00 |
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Grant Sanderson
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4e4a7b9886
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Have background rectangle match background color by default
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2021-01-15 10:20:50 -10:00 |
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Grant Sanderson
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08e22cf859
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Bug fix to apply_points_function
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2021-01-15 09:02:07 -10:00 |
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Grant Sanderson
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1f3b058aa9
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Simplify Point.set_location
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2021-01-15 08:55:40 -10:00 |
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Grant Sanderson
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f314054081
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Small cleanup/reorganizing of Mobject methods
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2021-01-14 15:07:35 -10:00 |
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Grant Sanderson
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7b67f4556b
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Reorganize Mobject methods and remove ones that are not longer needed
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2021-01-14 14:15:58 -10:00 |
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Grant Sanderson
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8f6b006cc8
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Speeds up Mobject.get_center and Mobject.get_corner
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2021-01-14 09:31:41 -10:00 |
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Grant Sanderson
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281b38b860
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Small fixes to make sure storing the bounding box works
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2021-01-14 01:38:40 -10:00 |
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Grant Sanderson
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f90e4147b6
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Save bounding box information, which speeds up most mobject manipulations
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2021-01-14 01:01:43 -10:00 |
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Grant Sanderson
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2c27511556
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Remove null_point_align
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2021-01-13 11:55:26 -10:00 |
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Grant Sanderson
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39cdae0983
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Match uniforms in Mobject.become
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2021-01-13 10:23:42 -10:00 |
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Grant Sanderson
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d29cfd842f
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Iterations and indexing into mobject should only look at submobjects, none of this sometimes self is included and sometimes it isn't business
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2021-01-13 09:20:47 -10:00 |
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Grant Sanderson
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5f69899e65
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Fix bug where all members of a family pointed to the same rgba array
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2021-01-13 08:17:43 -10:00 |
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Grant Sanderson
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dd2a459eaa
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Refresh shader data before aligning new data
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2021-01-13 00:08:40 -10:00 |
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Grant Sanderson
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bbe79e0026
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Tiny comment
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2021-01-12 16:08:35 -10:00 |
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Grant Sanderson
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f1c32b64cc
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Default to apply animations over family rather than family_members_with_points
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2021-01-12 13:08:01 -10:00 |
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Grant Sanderson
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d60ec48591
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Track/interpolate uniforms the same way data is
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2021-01-12 12:15:32 -10:00 |
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Grant Sanderson
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ba8fb4a6b7
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check_data_alignment by default
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2021-01-12 11:21:57 -10:00 |
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Grant Sanderson
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0d238417cb
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Allow locking data to speed up some animations
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2021-01-12 11:09:53 -10:00 |
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Grant Sanderson
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ddfc3a6567
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Replace lingering .points references
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2021-01-12 07:27:32 -10:00 |
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Grant Sanderson
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6b29691e0e
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Allow setting of multiple colors/opacities/stroke_widths
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2021-01-11 17:52:48 -10:00 |
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Grant Sanderson
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6b451dcc22
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Allow Mobject.get_family(recurse) for common recursive methods
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2021-01-11 17:03:12 -10:00 |
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Grant Sanderson
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4d9498322e
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Push more color functionality to Mobject
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2021-01-11 16:37:51 -10:00 |
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Grant Sanderson
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96fbac85ad
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Setup Image/Surface for new data formatting
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2021-01-11 12:39:14 -10:00 |
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Grant Sanderson
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9314dfd933
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Reframe Mobject, VMobject and SurfaceMobject with a data map
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2021-01-11 10:57:23 -10:00 |
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Grant Sanderson
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b3335c65fb
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Partial progress
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2021-01-10 18:51:47 -08:00 |
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Grant Sanderson
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fb0de62ef4
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Slight change to colormap
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2021-01-10 14:12:15 -08:00 |
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Grant Sanderson
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92b0953081
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Move around where colormap code lives
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2021-01-10 08:35:06 -08:00 |
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Grant Sanderson
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fdcc8d4257
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Add ability to manipulate a mobjects shader code from python, and in particular to give it a coloring function, e.g. with Mobject.set_color_by_xyz_func
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2021-01-09 18:52:54 -08:00 |
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Grant Sanderson
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a7af5e72c6
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Added Mobject.get_grid
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2021-01-09 10:48:45 -08:00 |
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Grant Sanderson
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cb87912203
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Remove import
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2021-01-08 22:27:15 -08:00 |
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Grant Sanderson
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c2b5595fae
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If replacing a null mobject, just scale by 0
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2021-01-07 11:49:03 -08:00 |
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Grant Sanderson
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065df65cf1
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Reorganize how shader files sit in the shaders folder
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2021-01-05 23:14:16 -08:00 |
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Grant Sanderson
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5b454a3ff7
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Remove rotate_in_place and scale_in_place methods, as they had the same functionality as rotate and scale
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2021-01-05 22:05:15 -08:00 |
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