2018-04-09 16:17:14 -07:00
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from big_ol_pile_of_manim_imports import *
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from once_useful_constructs.light import AmbientLight
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from once_useful_constructs.light import Lighthouse
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from once_useful_constructs.light import SwitchOn
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# from once_useful_constructs.light import LightSource
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2018-04-09 23:33:17 -07:00
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class IntroduceDistanceProduct(MovingCameraScene):
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2018-04-09 16:17:14 -07:00
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CONFIG = {
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"ambient_light_config": {
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"opacity_function": inverse_quadratic(1, 1.1, 1),
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"num_levels": 100,
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# "num_levels": 10,
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"light_radius": 10,
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# "radius": 1,
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"max_opacity": 0.4,
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2018-04-09 16:17:14 -07:00
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"color": YELLOW,
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},
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"num_lighthouses": 6,
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"circle_radius": 3,
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"observer_color": MAROON_B,
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"lighthouse_height": 0.5,
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"camera_class": MovingCamera,
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2018-04-09 16:17:14 -07:00
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}
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def construct(self):
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self.draw_circle_with_points()
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self.turn_into_lighthouses_and_observer()
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self.show_sum_of_inverse_squares()
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def draw_circle_with_points(self):
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circle = Circle(color=BLUE)
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circle.scale(self.circle_radius)
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lh_dots = self.lh_dots = VGroup(*[
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Dot().move_to(circle.point_from_proportion(alpha))
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for alpha in np.arange(0, 1, 1.0 / self.num_lighthouses)
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])
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lh_dot_arrows = VGroup(*[
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Arrow(*[
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interpolate(circle.get_center(), dot.get_center(), a)
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for a in 0.6, 0.9
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], buff=0)
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for dot in lh_dots
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])
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evenly_space_dots_label = TextMobject("Evenly-spaced \\\\ dots")
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evenly_space_dots_label.scale_to_fit_width(0.5 * circle.get_width())
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evenly_space_dots_label.move_to(circle)
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special_dot = self.special_dot = Dot(color=self.observer_color)
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special_dot.move_to(circle.point_from_proportion(0.04))
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special_dot_arrow = Vector(DL)
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special_dot_arrow.next_to(special_dot, UR, SMALL_BUFF)
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special_dot_arrow.match_color(special_dot)
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special_dot_label = TextMobject("Special dot")
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special_dot_label.next_to(
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special_dot_arrow.get_start(), UP, SMALL_BUFF)
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special_dot_label.match_color(special_dot)
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special_dot.save_state()
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special_dot.next_to(special_dot_arrow, UR)
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special_dot.set_fill(opacity=0)
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self.play(ShowCreation(circle))
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self.play(
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LaggedStart(ShowCreation, lh_dots),
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LaggedStart(GrowArrow, lh_dot_arrows),
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Write(evenly_space_dots_label)
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)
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self.wait()
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self.play(
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special_dot.restore,
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GrowArrow(special_dot_arrow),
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Write(special_dot_label, run_time=1),
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FadeOut(VGroup(lh_dot_arrows, evenly_space_dots_label))
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)
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self.wait()
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self.play(FadeOut(VGroup(special_dot_arrow, special_dot_label)))
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def turn_into_lighthouses_and_observer(self):
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lighthouses = self.lighthouses = VGroup()
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lights = self.lights = VGroup()
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for dot in self.lh_dots:
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point = dot.get_center()
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lighthouse = Lighthouse()
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lighthouse.scale_to_fit_height(self.lighthouse_height)
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lighthouse.move_to(point)
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lighthouses.add(lighthouse)
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light = AmbientLight(
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source_point=VectorizedPoint(point),
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**self.ambient_light_config
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)
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lights.add(light)
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2018-04-09 23:33:17 -07:00
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observer = self.observer = PiCreature(color=self.observer_color)
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observer.flip()
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observer.move_to(self.special_dot)
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observer.to_edge(RIGHT)
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self.play(
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LaggedStart(FadeOut, self.lh_dots),
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LaggedStart(FadeIn, lighthouses),
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LaggedStart(SwitchOn, lights),
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)
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self.wait()
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self.play(FadeIn(observer))
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self.play(
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observer.scale_to_fit_height, 0.25,
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observer.next_to, self.special_dot, RIGHT, 0.5 * SMALL_BUFF,
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)
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self.wait()
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def show_sum_of_inverse_squares(self):
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lines = VGroup(*[
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Line(self.special_dot.get_center(), dot.get_center())
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for dot in self.lh_dots
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])
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labels = VGroup(*[TexMobject("d_%d" % i) for i in range(len(lines))])
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for label, line in zip(labels, lines):
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label.scale(0.75)
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vect = rotate_vector(line.get_vector(), TAU / 4)
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vect *= 2 * SMALL_BUFF / np.linalg.norm(vect)
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label.move_to(line.get_center() + vect)
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sum_of_inverse_squares = TexMobject(*it.chain(*[
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["{1", "\\over", "(", "d_%d" % i, ")", "^2}", "+"]
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for i in range(len(lines))
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]))
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sum_of_inverse_squares.submobjects.pop(-1)
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sum_of_inverse_squares.to_edge(UP)
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d_terms = sum_of_inverse_squares.get_parts_by_tex("d_")
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d_terms.set_color(YELLOW)
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plusses = sum_of_inverse_squares.get_parts_by_tex("+")
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last_term = sum_of_inverse_squares[-6:]
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non_d_terms = VGroup(*filter(
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lambda m: m not in d_terms and m not in last_term,
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sum_of_inverse_squares
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))
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brace = Brace(sum_of_inverse_squares, DOWN)
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brace_text = brace.get_text("Total intensity of light")
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arrow = Vector(DOWN, color=WHITE).next_to(brace, DOWN)
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basel_sum = TexMobject(
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"{1 \\over 1^2} + ",
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"{1 \\over 2^2} + ",
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"{1 \\over 3^2} + ",
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"{1 \\over 4^2} + ",
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"\\cdots",
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)
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basel_sum.next_to(arrow, DOWN)
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basel_cross = Cross(basel_sum)
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useful_for = TextMobject("Useful for")
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useful_for.next_to(arrow, RIGHT)
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wallis_product = TexMobject(
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"{2 \\over 1} \\cdot", "{2 \\over 3} \\cdot",
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"{4 \\over 3} \\cdot", "{4 \\over 5} \\cdot",
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"{6 \\over 5} \\cdot", "{6 \\over 7} \\cdot",
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"\\cdots"
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)
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wallis_product.move_to(basel_sum)
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light_rings = VGroup(*it.chain(*self.lights))
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self.play(
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LaggedStart(ShowCreation, lines),
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LaggedStart(Write, labels),
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)
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circle_group = VGroup(*self.get_top_level_mobjects())
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self.wait()
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self.play(
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ReplacementTransform(labels[-1].copy(), last_term[3]),
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Write(VGroup(*it.chain(last_term[:3], last_term[4:])))
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)
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self.remove(last_term)
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self.add(last_term)
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self.wait()
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self.play(
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Write(non_d_terms),
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ReplacementTransform(
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labels[:-1].copy(),
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d_terms[:-1],
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),
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circle_group.scale, 0.8, {"about_edge": DOWN}
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)
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self.wait()
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self.play(LaggedStart(
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ApplyMethod, light_rings,
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lambda m: (m.set_fill, {"opacity": 2 * m.get_fill_opacity()}),
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rate_func=there_and_back,
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run_time=3,
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))
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self.wait()
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2018-04-09 16:17:14 -07:00
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2018-04-09 23:33:17 -07:00
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# Mention useful just to basel problem
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circle_group.save_state()
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self.play(
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circle_group.scale, 0.5,
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circle_group.to_corner, DL,
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)
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self.play(
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GrowFromCenter(brace),
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Write(brace_text)
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)
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self.wait()
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self.play(
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FadeOut(brace_text),
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GrowArrow(arrow),
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FadeIn(useful_for),
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FadeIn(basel_sum),
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)
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self.wait()
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self.play(
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ShowCreation(basel_cross),
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FadeOut(VGroup(arrow, useful_for, brace))
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)
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basel_group = VGroup(basel_sum, basel_cross)
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self.play(
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basel_group.scale, 0.5,
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basel_group.to_corner, DR,
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)
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self.play(Write(wallis_product))
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self.wait()
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# Transition to distance product
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self.play(
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circle_group.restore,
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wallis_product.match_width, basel_sum,
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wallis_product.next_to, basel_sum, UP, {"aligned_edge": RIGHT},
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)
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self.play(
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d_terms.shift, d_terms.get_height() * UP / 2,
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*[
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FadeOut(mob)
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for mob in sum_of_inverse_squares
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if mob not in d_terms and mob not in plusses
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]
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)
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self.wait()
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self.play(
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FadeOut(plusses),
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d_terms.arrange_submobjects, RIGHT, 0.5 * SMALL_BUFF,
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d_terms.move_to, sum_of_inverse_squares, DOWN,
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)
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self.wait()
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# Label distance product
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brace = Brace(d_terms, UP, buff=SMALL_BUFF)
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distance_product_label = brace.get_text("``Distance product''")
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self.play(
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GrowFromCenter(brace),
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Write(distance_product_label)
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)
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line_copies = lines.copy().set_color(RED)
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self.play(LaggedStart(ShowCreationThenDestruction, line_copies))
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self.wait()
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self.play(LaggedStart(
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ApplyFunction, light_rings,
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lambda mob: (
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lambda m: m.shift(MED_SMALL_BUFF * UP).set_fill(opacity=2 * m.get_fill_opacity()),
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mob
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),
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rate_func=wiggle,
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run_time=6,
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))
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self.wait()
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2018-04-09 16:17:14 -07:00
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