3b1b-manim/animation/creation.py

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import numpy as np
from constants import *
from animation.animation import Animation
from mobject.svg.tex_mobject import TextMobject
from mobject.types.vectorized_mobject import VMobject
from mobject.types.vectorized_mobject import VectorizedPoint
from animation.transform import Transform
from utils.bezier import interpolate
from utils.config_ops import digest_config
from utils.paths import counterclockwise_path
from utils.rate_functions import double_smooth
from utils.rate_functions import smooth
# Drawing
class ShowPartial(Animation):
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.pointwise_become_partial(
starting_submobject, *self.get_bounds(alpha)
)
def get_bounds(self, alpha):
raise Exception("Not Implemented")
class ShowCreation(ShowPartial):
CONFIG = {
"submobject_mode": "one_at_a_time",
}
def get_bounds(self, alpha):
return (0, alpha)
class Uncreate(ShowCreation):
CONFIG = {
"rate_func": lambda t: smooth(1 - t),
"remover": True
}
class DrawBorderThenFill(Animation):
CONFIG = {
"run_time": 2,
"stroke_width": 2,
"stroke_color": None,
"rate_func": double_smooth,
}
def __init__(self, vmobject, **kwargs):
if not isinstance(vmobject, VMobject):
raise Exception("DrawBorderThenFill only works for VMobjects")
self.reached_halfway_point_before = False
Animation.__init__(self, vmobject, **kwargs)
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.pointwise_become_partial(
starting_submobject, 0, min(2 * alpha, 1)
)
if alpha < 0.5:
if self.stroke_color:
color = self.stroke_color
elif starting_submobject.stroke_width > 0:
color = starting_submobject.get_stroke_color()
else:
color = starting_submobject.get_color()
submobject.set_stroke(color, width=self.stroke_width)
submobject.set_fill(opacity=0)
else:
if not self.reached_halfway_point_before:
self.reached_halfway_point_before = True
submobject.points = np.array(starting_submobject.points)
width, opacity = [
interpolate(start, end, 2 * alpha - 1)
for start, end in [
(self.stroke_width, starting_submobject.get_stroke_width()),
(0, starting_submobject.get_fill_opacity())
]
]
submobject.set_stroke(width=width)
submobject.set_fill(opacity=opacity)
class Write(DrawBorderThenFill):
CONFIG = {
"rate_func": None,
"submobject_mode": "lagged_start",
}
def __init__(self, mob_or_text, **kwargs):
digest_config(self, kwargs)
if isinstance(mob_or_text, str):
mobject = TextMobject(mob_or_text)
else:
mobject = mob_or_text
if "run_time" not in kwargs:
self.establish_run_time(mobject)
if "lag_factor" not in kwargs:
if len(mobject.family_members_with_points()) < 4:
min_lag_factor = 1
else:
min_lag_factor = 2
self.lag_factor = max(self.run_time - 1, min_lag_factor)
DrawBorderThenFill.__init__(self, mobject, **kwargs)
def establish_run_time(self, mobject):
num_subs = len(mobject.family_members_with_points())
if num_subs < 15:
self.run_time = 1
else:
self.run_time = 2
# Fading
class FadeOut(Transform):
CONFIG = {
"remover": True,
}
def __init__(self, mobject, **kwargs):
target = mobject.copy()
target.fade(1)
Transform.__init__(self, mobject, target, **kwargs)
def clean_up(self, surrounding_scene=None):
Transform.clean_up(self, surrounding_scene)
self.update(0)
class FadeIn(Transform):
def __init__(self, mobject, **kwargs):
target = mobject.copy()
Transform.__init__(self, mobject, target, **kwargs)
self.starting_mobject.fade(1)
if isinstance(self.starting_mobject, VMobject):
self.starting_mobject.set_stroke(width=0)
self.starting_mobject.set_fill(opacity=0)
class FadeInAndShiftFromDirection(Transform):
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CONFIG = {
"direction": DOWN,
}
def __init__(self, mobject, direction=None, **kwargs):
digest_config(self, kwargs)
target = mobject.copy()
if direction is None:
direction = self.direction
mobject.shift(direction)
mobject.fade(1)
Transform.__init__(self, mobject, target, **kwargs)
class FadeInFrom(FadeInAndShiftFromDirection):
"""
Alternate name for FadeInAndShiftFromDirection
"""
class FadeInFromDown(FadeInAndShiftFromDirection):
"""
Essential a more convenient form of FadeInAndShiftFromDirection
"""
CONFIG = {
"direction": DOWN,
}
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class FadeOutAndShift(FadeOut):
CONFIG = {
"direction": DOWN,
}
def __init__(self, mobject, direction=None, **kwargs):
FadeOut.__init__(self, mobject, **kwargs)
if direction is None:
direction = self.direction
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self.target_mobject.shift(direction)
class FadeOutAndShiftDown(FadeOutAndShift):
CONFIG = {
"direction": DOWN,
}
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class FadeInFromLarge(Transform):
def __init__(self, mobject, scale_factor=2, **kwargs):
target = mobject.copy()
mobject.scale(scale_factor)
mobject.fade(1)
Transform.__init__(self, mobject, target, **kwargs)
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class VFadeIn(Animation):
"""
VFadeIn and VFadeOut only work for VMobjects, but they can be applied
to mobjects while they are being animated in some other way (e.g. shifting
then) in a way that does not work with FadeIn and FadeOut
"""
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.set_stroke(
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opacity=interpolate(0, starting_submobject.get_stroke_opacity(), alpha)
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)
submobject.set_fill(
opacity=interpolate(0, starting_submobject.get_fill_opacity(), alpha)
)
class VFadeOut(VFadeIn):
CONFIG = {
"remover": True
}
def update_submobject(self, submobject, starting_submobject, alpha):
VFadeIn.update_submobject(
self, submobject, starting_submobject, 1 - alpha
)
# Growing
class GrowFromPoint(Transform):
CONFIG = {
"point_color": None,
}
def __init__(self, mobject, point, **kwargs):
digest_config(self, kwargs)
target = mobject.copy()
point_mob = VectorizedPoint(point)
if self.point_color:
point_mob.set_color(self.point_color)
mobject.replace(point_mob)
mobject.set_color(point_mob.get_color())
Transform.__init__(self, mobject, target, **kwargs)
class GrowFromCenter(GrowFromPoint):
def __init__(self, mobject, **kwargs):
GrowFromPoint.__init__(self, mobject, mobject.get_center(), **kwargs)
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class GrowFromEdge(GrowFromPoint):
def __init__(self, mobject, edge, **kwargs):
GrowFromPoint.__init__(
self, mobject, mobject.get_critical_point(edge), **kwargs
)
class GrowArrow(GrowFromPoint):
def __init__(self, arrow, **kwargs):
GrowFromPoint.__init__(self, arrow, arrow.get_start(), **kwargs)
class SpinInFromNothing(GrowFromCenter):
CONFIG = {
"path_func": counterclockwise_path()
}
class ShrinkToCenter(Transform):
def __init__(self, mobject, **kwargs):
Transform.__init__(
self, mobject, mobject.get_point_mobject(), **kwargs
)