import numpy as np from constants import * from animation.animation import Animation from mobject.svg.tex_mobject import TextMobject from mobject.types.vectorized_mobject import VMobject from mobject.types.vectorized_mobject import VectorizedPoint from animation.transform import Transform from utils.bezier import interpolate from utils.config_ops import digest_config from utils.paths import counterclockwise_path from utils.rate_functions import double_smooth from utils.rate_functions import smooth # Drawing class ShowPartial(Animation): def update_submobject(self, submobject, starting_submobject, alpha): submobject.pointwise_become_partial( starting_submobject, *self.get_bounds(alpha) ) def get_bounds(self, alpha): raise Exception("Not Implemented") class ShowCreation(ShowPartial): CONFIG = { "submobject_mode": "one_at_a_time", } def get_bounds(self, alpha): return (0, alpha) class Uncreate(ShowCreation): CONFIG = { "rate_func": lambda t: smooth(1 - t), "remover": True } class DrawBorderThenFill(Animation): CONFIG = { "run_time": 2, "stroke_width": 2, "stroke_color": None, "rate_func": double_smooth, } def __init__(self, vmobject, **kwargs): if not isinstance(vmobject, VMobject): raise Exception("DrawBorderThenFill only works for VMobjects") self.reached_halfway_point_before = False Animation.__init__(self, vmobject, **kwargs) def update_submobject(self, submobject, starting_submobject, alpha): submobject.pointwise_become_partial( starting_submobject, 0, min(2 * alpha, 1) ) if alpha < 0.5: if self.stroke_color: color = self.stroke_color elif starting_submobject.stroke_width > 0: color = starting_submobject.get_stroke_color() else: color = starting_submobject.get_color() submobject.set_stroke(color, width=self.stroke_width) submobject.set_fill(opacity=0) else: if not self.reached_halfway_point_before: self.reached_halfway_point_before = True submobject.points = np.array(starting_submobject.points) width, opacity = [ interpolate(start, end, 2 * alpha - 1) for start, end in [ (self.stroke_width, starting_submobject.get_stroke_width()), (0, starting_submobject.get_fill_opacity()) ] ] submobject.set_stroke(width=width) submobject.set_fill(opacity=opacity) class Write(DrawBorderThenFill): CONFIG = { "rate_func": None, "submobject_mode": "lagged_start", } def __init__(self, mob_or_text, **kwargs): digest_config(self, kwargs) if isinstance(mob_or_text, str): mobject = TextMobject(mob_or_text) else: mobject = mob_or_text if "run_time" not in kwargs: self.establish_run_time(mobject) if "lag_factor" not in kwargs: if len(mobject.family_members_with_points()) < 4: min_lag_factor = 1 else: min_lag_factor = 2 self.lag_factor = max(self.run_time - 1, min_lag_factor) DrawBorderThenFill.__init__(self, mobject, **kwargs) def establish_run_time(self, mobject): num_subs = len(mobject.family_members_with_points()) if num_subs < 15: self.run_time = 1 else: self.run_time = 2 # Fading class FadeOut(Transform): CONFIG = { "remover": True, } def __init__(self, mobject, **kwargs): target = mobject.copy() target.fade(1) Transform.__init__(self, mobject, target, **kwargs) def clean_up(self, surrounding_scene=None): Transform.clean_up(self, surrounding_scene) self.update(0) class FadeIn(Transform): def __init__(self, mobject, **kwargs): target = mobject.copy() Transform.__init__(self, mobject, target, **kwargs) self.starting_mobject.fade(1) if isinstance(self.starting_mobject, VMobject): self.starting_mobject.set_stroke(width=0) self.starting_mobject.set_fill(opacity=0) class FadeInAndShiftFromDirection(Transform): CONFIG = { "direction": DOWN, } def __init__(self, mobject, direction=None, **kwargs): digest_config(self, kwargs) target = mobject.copy() if direction is None: direction = self.direction mobject.shift(direction) mobject.fade(1) Transform.__init__(self, mobject, target, **kwargs) class FadeInFrom(FadeInAndShiftFromDirection): """ Alternate name for FadeInAndShiftFromDirection """ class FadeInFromDown(FadeInAndShiftFromDirection): """ Essential a more convenient form of FadeInAndShiftFromDirection """ CONFIG = { "direction": DOWN, } class FadeOutAndShift(FadeOut): CONFIG = { "direction": DOWN, } def __init__(self, mobject, direction=None, **kwargs): FadeOut.__init__(self, mobject, **kwargs) if direction is None: direction = self.direction self.target_mobject.shift(direction) class FadeOutAndShiftDown(FadeOutAndShift): CONFIG = { "direction": DOWN, } class FadeInFromLarge(Transform): def __init__(self, mobject, scale_factor=2, **kwargs): target = mobject.copy() mobject.scale(scale_factor) mobject.fade(1) Transform.__init__(self, mobject, target, **kwargs) class VFadeIn(Animation): """ VFadeIn and VFadeOut only work for VMobjects, but they can be applied to mobjects while they are being animated in some other way (e.g. shifting then) in a way that does not work with FadeIn and FadeOut """ def update_submobject(self, submobject, starting_submobject, alpha): submobject.set_stroke( opacity=interpolate(0, starting_submobject.get_stroke_opacity(), alpha) ) submobject.set_fill( opacity=interpolate(0, starting_submobject.get_fill_opacity(), alpha) ) class VFadeOut(VFadeIn): CONFIG = { "remover": True } def update_submobject(self, submobject, starting_submobject, alpha): VFadeIn.update_submobject( self, submobject, starting_submobject, 1 - alpha ) # Growing class GrowFromPoint(Transform): CONFIG = { "point_color": None, } def __init__(self, mobject, point, **kwargs): digest_config(self, kwargs) target = mobject.copy() point_mob = VectorizedPoint(point) if self.point_color: point_mob.set_color(self.point_color) mobject.replace(point_mob) mobject.set_color(point_mob.get_color()) Transform.__init__(self, mobject, target, **kwargs) class GrowFromCenter(GrowFromPoint): def __init__(self, mobject, **kwargs): GrowFromPoint.__init__(self, mobject, mobject.get_center(), **kwargs) class GrowFromEdge(GrowFromPoint): def __init__(self, mobject, edge, **kwargs): GrowFromPoint.__init__( self, mobject, mobject.get_critical_point(edge), **kwargs ) class GrowArrow(GrowFromPoint): def __init__(self, arrow, **kwargs): GrowFromPoint.__init__(self, arrow, arrow.get_start(), **kwargs) class SpinInFromNothing(GrowFromCenter): CONFIG = { "path_func": counterclockwise_path() } class ShrinkToCenter(Transform): def __init__(self, mobject, **kwargs): Transform.__init__( self, mobject, mobject.get_point_mobject(), **kwargs )