3b1b-manim/manimlib/window.py

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import moderngl_window as mglw
from moderngl_window.context.pyglet.window import Window as PygletWindow
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from moderngl_window.timers.clock import Timer
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from manimlib.constants import DEFAULT_PIXEL_WIDTH
from manimlib.constants import DEFAULT_PIXEL_HEIGHT
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from manimlib.utils.config_ops import digest_config
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class Window(PygletWindow):
size = (DEFAULT_PIXEL_WIDTH, DEFAULT_PIXEL_HEIGHT)
fullscreen = False
resizable = True
gl_version = (3, 3)
vsync = True
samples = 1
cursor = True
def __init__(self, scene, **kwargs):
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digest_config(self, kwargs)
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super().__init__(**kwargs)
self.scene = scene
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self.title = str(scene)
# Put at the top of the screen
self.position = (self.position[0], 0)
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mglw.activate_context(window=self)
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self.timer = Timer()
self.config = mglw.WindowConfig(ctx=self.ctx, wnd=self, timer=self.timer)
self.timer.start()
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# Delegate event handling to scene
def pixel_coords_to_space_coords(self, px, py, relative=False):
return self.scene.camera.pixel_coords_to_space_coords(px, py, relative)
def on_mouse_motion(self, x, y, dx, dy):
super().on_mouse_motion(x, y, dx, dy)
point = self.pixel_coords_to_space_coords(x, y)
d_point = self.pixel_coords_to_space_coords(dx, dy, relative=True)
self.scene.on_mouse_motion(point, d_point)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
super().on_mouse_drag(x, y, dx, dy, buttons, modifiers)
point = self.pixel_coords_to_space_coords(x, y)
d_point = self.pixel_coords_to_space_coords(dx, dy, relative=True)
self.scene.on_mouse_drag(point, d_point, buttons, modifiers) # Do a conversion?
def on_mouse_press(self, x: int, y: int, button, mods):
super().on_mouse_press(x, y, button, mods)
point = self.pixel_coords_to_space_coords(x, y)
self.scene.on_mouse_press(point, button, mods)
def on_mouse_release(self, x: int, y: int, button, mods):
super().on_mouse_release(x, y, button, mods)
point = self.pixel_coords_to_space_coords(x, y)
self.scene.on_mouse_release(point, button, mods)
def on_mouse_scroll(self, x, y, x_offset: float, y_offset: float):
super().on_mouse_scroll(x, y, x_offset, y_offset)
point = self.pixel_coords_to_space_coords(x, y)
offset = self.pixel_coords_to_space_coords(x_offset, y_offset, relative=True)
self.scene.on_mouse_scroll(point, offset)
def on_key_release(self, symbol, modifiers):
super().on_key_release(symbol, modifiers)
self.scene.on_key_release(symbol, modifiers)
def on_key_press(self, symbol, modifiers):
super().on_key_press(symbol, modifiers)
self.scene.on_key_press(symbol, modifiers)
def on_resize(self, width: int, height: int):
super().on_resize(width, height)
self.scene.on_resize(width, height)
def on_show(self):
super().on_show()
self.scene.on_show()
def on_hide(self):
super().on_hide()
self.scene.on_hide()
def on_close(self):
super().on_close()
self.scene.on_close()