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![]() Also only prevent the movement event as the teleporting back it is done elsewhere. Finally fix the lag handling to work on the next tick when the movement packets come in |
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Bukkit@0d9771acf6 | ||
Bukkit-Patches | ||
CraftBukkit@3fd9db20a9 | ||
CraftBukkit-Patches | ||
MinecraftRelocate | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
applyPatches.sh | ||
pom.xml | ||
README.md | ||
rebuildPatches.sh | ||
upstreamMerge.sh |
Spigot 
High performance Minecraft server implementation
How To
Init a Craftbukkit and Bukkit module : git submodule update --init
Apply Patches : ./applyPatches.sh
Create patch for server
cd Spigot-Server
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Create patch for API
cd Spigot-API
Add your file for commit : git add <file>
Commit : git commit -m <msg>
cd ..
Create Patch ./rebuildPatches.sh
Compilation
We use maven to handle our dependencies.
- Install Maven 3
- Clone this repo and:
mvn clean install