spigot/CraftBukkit-Patches/0060-Fix-race-condition-that-could-kill-connections-befor.patch
2021-11-22 09:00:00 +11:00

63 lines
3 KiB
Diff

From 07aa1caae00f1442776ffed4a9474cea6ff6f096 Mon Sep 17 00:00:00 2001
From: Jonas Konrad <me@yawk.at>
Date: Fri, 25 Apr 2014 23:46:46 +0200
Subject: [PATCH] Fix race condition that could kill connections before they
were initiated
Because NetworkManagers are registered before they get their channel in
channelActive, the ServerConnection would remove them sometimes because
it thought they were disconnected. This commit fixes this by introducing
a 'preparing' variable that is true while the NetworkManager is not
initialized. The ServerConnection does not remove NetworkManagers with
this flag.
diff --git a/src/main/java/net/minecraft/network/NetworkManager.java b/src/main/java/net/minecraft/network/NetworkManager.java
index 476073cf6..46108420c 100644
--- a/src/main/java/net/minecraft/network/NetworkManager.java
+++ b/src/main/java/net/minecraft/network/NetworkManager.java
@@ -71,6 +71,7 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
// Spigot Start
public java.util.UUID spoofedUUID;
public com.mojang.authlib.properties.Property[] spoofedProfile;
+ public boolean preparing = true;
// Spigot End
private PacketListener packetListener;
private IChatBaseComponent disconnectedReason;
@@ -91,6 +92,9 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
super.channelActive(channelhandlercontext);
this.channel = channelhandlercontext.channel();
this.address = this.channel.remoteAddress();
+ // Spigot Start
+ this.preparing = false;
+ // Spigot End
try {
this.setProtocol(EnumProtocol.HANDSHAKING);
@@ -272,6 +276,9 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
}
public void disconnect(IChatBaseComponent ichatbasecomponent) {
+ // Spigot Start
+ this.preparing = false;
+ // Spigot End
if (this.channel.isOpen()) {
this.channel.close(); // We can't wait as this may be called from an event loop.
this.disconnectedReason = ichatbasecomponent;
diff --git a/src/main/java/net/minecraft/server/network/ServerConnection.java b/src/main/java/net/minecraft/server/network/ServerConnection.java
index b4be33ac6..479d21f1f 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnection.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnection.java
@@ -184,6 +184,10 @@ public class ServerConnection {
networkmanager.setReadOnly();
}
} else {
+ // Spigot Start
+ // Fix a race condition where a NetworkManager could be unregistered just before connection.
+ if (networkmanager.preparing) continue;
+ // Spigot End
iterator.remove();
networkmanager.handleDisconnection();
}
--
2.25.1