spigot/CraftBukkit-Patches/0050-Limit-block-placement-interaction-packets.patch
2025-07-01 00:10:00 +10:00

92 lines
4.7 KiB
Diff

From 7ca0826898215df51629c5699c79a0ffdec37544 Mon Sep 17 00:00:00 2001
From: Thinkofdeath <thinkofdeath@spigotmc.org>
Date: Sun, 29 Jun 2014 21:10:34 +0100
Subject: [PATCH] Limit block placement/interaction packets
diff --git a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInBlockPlace.java b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInBlockPlace.java
index 774be58a0..3267f98e3 100644
--- a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInBlockPlace.java
+++ b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInBlockPlace.java
@@ -14,6 +14,7 @@ public class PacketPlayInBlockPlace implements Packet<PacketListenerPlayIn> {
private final int sequence;
private final float yRot;
private final float xRot;
+ public long timestamp; // Spigot
public PacketPlayInBlockPlace(EnumHand enumhand, int i, float f, float f1) {
this.hand = enumhand;
@@ -23,6 +24,7 @@ public class PacketPlayInBlockPlace implements Packet<PacketListenerPlayIn> {
}
private PacketPlayInBlockPlace(PacketDataSerializer packetdataserializer) {
+ this.timestamp = System.currentTimeMillis(); // Spigot
this.hand = (EnumHand) packetdataserializer.readEnum(EnumHand.class);
this.sequence = packetdataserializer.readVarInt();
this.yRot = packetdataserializer.readFloat();
diff --git a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInUseItem.java b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInUseItem.java
index 92a182668..66ac250db 100644
--- a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInUseItem.java
+++ b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInUseItem.java
@@ -14,6 +14,7 @@ public class PacketPlayInUseItem implements Packet<PacketListenerPlayIn> {
private final MovingObjectPositionBlock blockHit;
private final EnumHand hand;
private final int sequence;
+ public long timestamp; // Spigot
public PacketPlayInUseItem(EnumHand enumhand, MovingObjectPositionBlock movingobjectpositionblock, int i) {
this.hand = enumhand;
@@ -22,6 +23,7 @@ public class PacketPlayInUseItem implements Packet<PacketListenerPlayIn> {
}
private PacketPlayInUseItem(PacketDataSerializer packetdataserializer) {
+ this.timestamp = System.currentTimeMillis(); // Spigot
this.hand = (EnumHand) packetdataserializer.readEnum(EnumHand.class);
this.blockHit = packetdataserializer.readBlockHitResult();
this.sequence = packetdataserializer.readVarInt();
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 17fc557ee..7c33d0539 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1739,10 +1739,30 @@ public class PlayerConnection extends ServerCommonPacketListenerImpl implements
}
}
+ // Spigot start - limit place/interactions
+ private int limitedPackets;
+ private long lastLimitedPacket = -1;
+
+ private boolean checkLimit(long timestamp) {
+ if (lastLimitedPacket != -1 && timestamp - lastLimitedPacket < 30 && limitedPackets++ >= 4) {
+ return false;
+ }
+
+ if (lastLimitedPacket == -1 || timestamp - lastLimitedPacket >= 30) {
+ lastLimitedPacket = timestamp;
+ limitedPackets = 0;
+ return true;
+ }
+
+ return true;
+ }
+ // Spigot end
+
@Override
public void handleUseItemOn(PacketPlayInUseItem packetplayinuseitem) {
PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinuseitem, this, this.player.level());
if (this.player.isImmobile()) return; // CraftBukkit
+ if (!checkLimit(packetplayinuseitem.timestamp)) return; // Spigot - check limit
if (this.player.hasClientLoaded()) {
this.ackBlockChangesUpTo(packetplayinuseitem.getSequence());
WorldServer worldserver = this.player.level();
@@ -1805,6 +1825,7 @@ public class PlayerConnection extends ServerCommonPacketListenerImpl implements
public void handleUseItem(PacketPlayInBlockPlace packetplayinblockplace) {
PlayerConnectionUtils.ensureRunningOnSameThread(packetplayinblockplace, this, this.player.level());
if (this.player.isImmobile()) return; // CraftBukkit
+ if (!checkLimit(packetplayinblockplace.timestamp)) return; // Spigot - check limit
if (this.player.hasClientLoaded()) {
this.ackBlockChangesUpTo(packetplayinblockplace.getSequence());
WorldServer worldserver = this.player.level();
--
2.49.0