spigot/CraftBukkit-Patches/0009-Fix-Mob-Spawning-Relative-to-View-Distance.patch
2025-06-18 01:15:00 +10:00

104 lines
5 KiB
Diff

From ec5715b7ffc31b515617c49215d3b215f5cb831c Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Fri, 21 Jun 2013 17:29:54 +1000
Subject: [PATCH] Fix Mob Spawning Relative to View Distance
Changes the mob spawning algorithm to properly account for view distance and the range around players.
Needs better documentation.
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
index 196e383e6..248027280 100644
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
@@ -483,7 +483,7 @@ public class ChunkProviderServer extends IChunkProvider {
}
if (!list.isEmpty()) {
- if (this.level.canSpawnEntitiesInChunk(chunkcoordintpair)) {
+ if (this.level.canSpawnEntitiesInChunk(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
SpawnerCreature.spawnForChunk(this.level, chunk, spawnercreature_d, list);
}
diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
index 8d197013e..8487d9861 100644
--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
@@ -1060,14 +1060,31 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
}
boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
+ // Spigot start
+ return anyPlayerCloseEnoughForSpawning(chunkcoordintpair, false);
+ }
+
+ boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
+ // Spigot end
TriState tristate = this.distanceManager.hasPlayersNearby(chunkcoordintpair.toLong());
- return tristate == TriState.DEFAULT ? this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair) : tristate.toBoolean(true);
+ return tristate == TriState.DEFAULT ? this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, reducedRange) : tristate.toBoolean(true); // Spigot
}
private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkCoordIntPair chunkcoordintpair) {
+ // Spigot start
+ return anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, false);
+ }
+
+ private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
+ int chunkRange = level.spigotConfig.mobSpawnRange;
+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
+ chunkRange = (chunkRange > 8) ? 8 : chunkRange;
+
+ double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
+ // Spigot end
for (EntityPlayer entityplayer : this.playerMap.getAllPlayers()) {
- if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair)) {
+ if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)) { // Spigot
return true;
}
}
@@ -1084,7 +1101,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
ImmutableList.Builder<EntityPlayer> immutablelist_builder = ImmutableList.builder();
for (EntityPlayer entityplayer : this.playerMap.getAllPlayers()) {
- if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair)) {
+ if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, 16384.0D)) { // Spigot
immutablelist_builder.add(entityplayer);
}
}
@@ -1093,13 +1110,13 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.b, Gener
}
}
- private boolean playerIsCloseEnoughForSpawning(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair) {
+ private boolean playerIsCloseEnoughForSpawning(EntityPlayer entityplayer, ChunkCoordIntPair chunkcoordintpair, double range) { // Spigot
if (entityplayer.isSpectator()) {
return false;
} else {
double d0 = euclideanDistanceSquared(chunkcoordintpair, entityplayer.position());
- return d0 < 16384.0D;
+ return d0 < range; // Spigot
}
}
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index acaf90301..0c0c29efe 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -180,4 +180,11 @@ public class SpigotWorldConfig
log( "Simulation Distance: " + simulationDistance );
}
+
+ public byte mobSpawnRange;
+ private void mobSpawnRange()
+ {
+ mobSpawnRange = (byte) getInt( "mob-spawn-range", 6 );
+ log( "Mob Spawn Range: " + mobSpawnRange );
+ }
}
--
2.49.0