From 7bf8b03cacb56d625002fe8dcc4edf938080bcc1 Mon Sep 17 00:00:00 2001 From: Dylan Xaldin Date: Thu, 12 Dec 2013 18:05:03 -0600 Subject: [PATCH] Allow Disabling Zombie Villager Aggression Ability to configure if Zombies will be aggressive towards Villagers. diff --git a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java index 4f9d74bd8..dca81629b 100644 --- a/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java +++ b/src/main/java/net/minecraft/world/entity/monster/EntityZombie.java @@ -123,7 +123,7 @@ public class EntityZombie extends EntityMonster { this.goalSelector.a(7, new PathfinderGoalRandomStrollLand(this, 1.0D)); this.targetSelector.a(1, (new PathfinderGoalHurtByTarget(this, new Class[0])).a(EntityPigZombie.class)); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityHuman.class, true)); - this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)); + if ( level.spigotConfig.zombieAggressiveTowardsVillager ) this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityVillagerAbstract.class, false)); // Spigot this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget<>(this, EntityIronGolem.class, true)); this.targetSelector.a(5, new PathfinderGoalNearestAttackableTarget<>(this, EntityTurtle.class, 10, true, false, EntityTurtle.BABY_ON_LAND_SELECTOR)); } diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java index e1842e6de..d3a4779c2 100644 --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java @@ -230,4 +230,11 @@ public class SpigotWorldConfig tridentDespawnRate = getInt( "trident-despawn-rate", arrowDespawnRate ); log( "Arrow Despawn Rate: " + arrowDespawnRate + " Trident Respawn Rate:" + tridentDespawnRate ); } + + public boolean zombieAggressiveTowardsVillager; + private void zombieAggressiveTowardsVillager() + { + zombieAggressiveTowardsVillager = getBoolean( "zombie-aggressive-towards-villager", true ); + log( "Zombie Aggressive Towards Villager: " + zombieAggressiveTowardsVillager ); + } } -- 2.25.1