From 2c2e9325ffa6aa9a36a0bd5b7f7da37b4d6f45ce Mon Sep 17 00:00:00 2001 From: md_5 Date: Wed, 22 Jul 2015 19:04:37 +1000 Subject: [PATCH] Clear Packet Queue on Disconnect diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java index 4d4b5a3b..94e6a3db 100644 --- a/src/main/java/net/minecraft/server/NetworkManager.java +++ b/src/main/java/net/minecraft/server/NetworkManager.java @@ -329,6 +329,7 @@ public class NetworkManager extends SimpleChannelInboundHandler> { } else if (this.i() != null) { this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0])); } + this.packetQueue.clear(); // Free up packet queue. } } diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 27a9394d..76dfd7d8 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -1407,7 +1407,7 @@ public class PlayerConnection implements PacketListenerPlayIn { } // CraftBukkit start - if (packet == null) { + if (packet == null || this.processedDisconnect) { // Spigot return; } else if (packet instanceof PacketPlayOutSpawnPosition) { PacketPlayOutSpawnPosition packet6 = (PacketPlayOutSpawnPosition) packet; -- 2.20.1