Commit graph

24 commits

Author SHA1 Message Date
Thinkofdeath
9b45d9fa8d Upstream merge 2014-12-15 15:53:27 +00:00
Suddenly
a3168ab2ce Fix the BiomeDecorator going missing due to the mc-dev-imports patch 2014-12-15 11:44:03 +00:00
Thinkofdeath
edf691c2e9 Full rebuild 2014-12-10 19:55:03 +00:00
md_5
6669d6ecd2 Rebuild patches / add deploy repo 2014-12-07 11:56:39 +11:00
Thinkofdeath
da32fe1d54 Increase the max scoreboard objective size 2014-12-02 15:52:36 +00:00
Thinkofdeath
068df64aee Rebuild all patches 2014-11-30 21:22:49 +00:00
Thinkofdeath
e6a3911057 Upstream merge 2014-11-30 21:12:35 +00:00
Thinkofdeath
5a0150f586 Fix ITEM_BREAK 2014-11-29 20:44:07 +00:00
Thinkofdeath
89d3fcbdfa Regen the patches 2014-11-28 23:29:40 +00:00
Thinkofdeath
6b9c932ab4 Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
2014-11-28 17:17:53 +11:00
md_5
23b5964225 Fix Some Meory Leaks.
Also remove LongHash "Tweaks".
2014-09-21 10:08:37 +10:00
md_5
0410a40c1f Add obfuscation helper patch to assist update process. 2014-04-14 10:42:54 +10:00
md_5
83ce6724ca Stage 1 2014-04-12 14:18:37 +10:00
Thinkofdeath
ded44c47f0 Upstream merge 2014-04-03 21:12:44 +01:00
md_5
5164642604 Remove async op catcher to its own class 2014-03-25 16:11:45 +11:00
Thinkofdeath
69324bba91 Update to 1.7.5 2014-03-23 00:06:43 +00:00
md_5
254df64f1b Rebuild patch hashes, fix build. 2014-03-10 09:14:45 +11:00
Thinkofdeath
5284bd1a74 Upstream merge 2014-02-12 14:06:33 +00:00
md_5
53f2f7499c Don't allow plugins to create scoreboards async - this can crash the server. 2014-01-25 15:23:21 +11:00
md_5
31c9311b07 Redo previous getCubes removal. 2013-12-22 10:05:27 +11:00
md_5
b47555dc7a Revert "Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time."
This reverts commit 06233ce472.
2013-12-22 10:03:57 +11:00
md_5
06233ce472 Remove getCubes patch as under some circumstances it can loop around itself forever. For anyone wishing to reimplement this patch, the rationale behind it is quite simple, get all cubes within each chunk at the same time. 2013-12-22 09:59:17 +11:00
md_5
d7b0d9b514 Split out getCubes patch 2013-06-11 12:18:55 +10:00
md_5
2fee804892 Split out the better save queue patch 2013-06-11 12:10:31 +10:00
Renamed from CraftBukkit-Patches/0009-Async-Operation-Catching.patch (Browse further)