Fix null pointer when a skeleton shoots an item frame

This commit is contained in:
Thinkofdeath 2014-07-11 14:04:32 +01:00
parent 5fd2b7421a
commit ff6c58d83d

View file

@ -0,0 +1,22 @@
From e920cac71ab53976337d07ef5df4f3e9c82be836 Mon Sep 17 00:00:00 2001
From: Thinkofdeath <thinkofdeath@spigotmc.org>
Date: Fri, 11 Jul 2014 14:03:48 +0100
Subject: [PATCH] Fix null pointer when a skeleton shoots an item frame
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 808229b..0841c01 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -587,7 +587,7 @@ public class CraftEventFactory {
if (entity instanceof EntityEnderCrystal && !(source instanceof EntityDamageSource)) {
return false;
}
- EntityDamageEvent event = handleEntityDamageEvent(entity, source, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, (double) damage)), null);
+ EntityDamageEvent event = handleEntityDamageEvent(entity, source, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, (double) damage)), new EnumMap<DamageModifier, Function<? super Double, Double>>(ImmutableMap.of(DamageModifier.BASE, ZERO)));
if (event == null) {
return false;
}
--
1.9.1