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Always clear entityDamage on explosion
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1 changed files with 8 additions and 4 deletions
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@ -1,21 +1,25 @@
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From cff8e2420ee1c3aef0f01af3fced6a473983b47c Mon Sep 17 00:00:00 2001
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From e63b8d6cb4908fcf6c535c282883bf8c3fabfdf0 Mon Sep 17 00:00:00 2001
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From: Thinkofdeath <thinkofdeath@spigotmc.org>
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Date: Thu, 26 Jun 2014 14:29:11 +0100
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Subject: [PATCH] Fix explosions not moving invulnerable entities
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diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java
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index 4502f68..fd51102 100644
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index 4502f68..d876a63 100644
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--- a/src/main/java/net/minecraft/server/Explosion.java
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+++ b/src/main/java/net/minecraft/server/Explosion.java
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@@ -131,7 +131,6 @@ public class Explosion {
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@@ -130,9 +130,9 @@ public class Explosion {
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// CraftBukkit start
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CraftEventFactory.entityDamage = source;
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if (!entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 8.0D * (double) this.size + 1.0D)))) {
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CraftEventFactory.entityDamage = null;
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- CraftEventFactory.entityDamage = null;
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- continue;
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+
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}
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+ CraftEventFactory.entityDamage = null;
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// CraftBukkit end
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double d11 = EnchantmentProtection.a(entity, d10);
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--
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1.9.1
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