spigot/CraftBukkit-Patches/0034-Configurable-Amount-of-Netty-Threads.patch

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From 2c34c7a7eccca92747a14f7187a335c38b6a423d Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
Date: Fri, 13 Dec 2013 11:58:58 +1100
Subject: [PATCH] Configurable Amount of Netty Threads
This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 84bf913c2..34a53a249 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -342,7 +342,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
usercache.a((Executor) this);
}
- this.connection = new ServerConnection(this);
+ // this.connection = new ServerConnection(this); // Spigot
this.progressListenerFactory = worldloadlistenerfactory;
this.storageSource = convertable_conversionsession;
this.playerDataStorage = convertable_conversionsession.b();
@@ -1607,7 +1607,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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@Nullable
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public ServerConnection getServerConnection() {
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- return this.connection;
+ return this.connection == null ? this.connection = new ServerConnection(this) : this.connection; // Spigot
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}
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public boolean ag() {
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 642f3a39a..a7bf7f860 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -224,4 +224,11 @@ public class SpigotConfig
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}
bungee = getBoolean( "settings.bungeecord", false );
}
+
+ private static void nettyThreads()
+ {
+ int count = getInt( "settings.netty-threads", 4 );
+ System.setProperty( "io.netty.eventLoopThreads", Integer.toString( count ) );
+ Bukkit.getLogger().log( Level.INFO, "Using {0} threads for Netty based IO", count );
+ }
}
--
2.25.1
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