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87 lines
4.2 KiB
Java
87 lines
4.2 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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public class WorldGenWitchHut extends WorldGenScatteredPiece {
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private boolean e;
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public WorldGenWitchHut() {}
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public WorldGenWitchHut(Random random, int i, int j) {
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super(random, i, 64, j, 7, 5, 9);
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}
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protected void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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nbttagcompound.setBoolean("Witch", this.e);
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}
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protected void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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this.e = nbttagcompound.getBoolean("Witch");
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}
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public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) {
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if (!this.a(world, structureboundingbox, 0)) {
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return false;
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} else {
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this.a(world, structureboundingbox, 1, 1, 1, 5, 1, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 1, 4, 2, 5, 4, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 2, 1, 0, 4, 1, 0, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 2, 2, 2, 3, 3, 2, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 1, 2, 3, 1, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 5, 2, 3, 5, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 2, 2, 7, 4, 3, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false);
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this.a(world, structureboundingbox, 1, 0, 2, 1, 3, 2, Blocks.LOG, Blocks.LOG, false);
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this.a(world, structureboundingbox, 5, 0, 2, 5, 3, 2, Blocks.LOG, Blocks.LOG, false);
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this.a(world, structureboundingbox, 1, 0, 7, 1, 3, 7, Blocks.LOG, Blocks.LOG, false);
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this.a(world, structureboundingbox, 5, 0, 7, 5, 3, 7, Blocks.LOG, Blocks.LOG, false);
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this.a(world, Blocks.FENCE, 0, 2, 3, 2, structureboundingbox);
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this.a(world, Blocks.FENCE, 0, 3, 3, 7, structureboundingbox);
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this.a(world, Blocks.AIR, 0, 1, 3, 4, structureboundingbox);
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this.a(world, Blocks.AIR, 0, 5, 3, 4, structureboundingbox);
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this.a(world, Blocks.AIR, 0, 5, 3, 5, structureboundingbox);
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this.a(world, Blocks.FLOWER_POT, 7, 1, 3, 5, structureboundingbox);
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this.a(world, Blocks.WORKBENCH, 0, 3, 2, 6, structureboundingbox);
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this.a(world, Blocks.CAULDRON, 0, 4, 2, 6, structureboundingbox);
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this.a(world, Blocks.FENCE, 0, 1, 2, 1, structureboundingbox);
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this.a(world, Blocks.FENCE, 0, 5, 2, 1, structureboundingbox);
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int i = this.a(Blocks.WOOD_STAIRS, 3);
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int j = this.a(Blocks.WOOD_STAIRS, 1);
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int k = this.a(Blocks.WOOD_STAIRS, 0);
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int l = this.a(Blocks.WOOD_STAIRS, 2);
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this.a(world, structureboundingbox, 0, 4, 1, 6, 4, 1, Blocks.SPRUCE_WOOD_STAIRS, i, Blocks.SPRUCE_WOOD_STAIRS, i, false);
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this.a(world, structureboundingbox, 0, 4, 2, 0, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, k, Blocks.SPRUCE_WOOD_STAIRS, k, false);
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this.a(world, structureboundingbox, 6, 4, 2, 6, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, j, Blocks.SPRUCE_WOOD_STAIRS, j, false);
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this.a(world, structureboundingbox, 0, 4, 8, 6, 4, 8, Blocks.SPRUCE_WOOD_STAIRS, l, Blocks.SPRUCE_WOOD_STAIRS, l, false);
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int i1;
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int j1;
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for (i1 = 2; i1 <= 7; i1 += 5) {
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for (j1 = 1; j1 <= 5; j1 += 4) {
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this.b(world, Blocks.LOG, 0, j1, -1, i1, structureboundingbox);
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}
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}
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if (!this.e) {
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i1 = this.a(2, 5);
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j1 = this.a(2);
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int k1 = this.b(2, 5);
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if (structureboundingbox.b(i1, j1, k1)) {
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this.e = true;
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EntityWitch entitywitch = new EntityWitch(world);
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entitywitch.setPositionRotation((double) i1 + 0.5D, (double) j1, (double) k1 + 0.5D, 0.0F, 0.0F);
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entitywitch.a((GroupDataEntity) null);
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world.addEntity(entitywitch);
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}
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}
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return true;
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}
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}
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}
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