craftbukkit/src/main/java/net/minecraft/server/EntityGhast.java
Wesley Wolfe b00de5f176 Cleaned up CraftBukkit comments in NMS.
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00

231 lines
7.4 KiB
Java

package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.entity.EntityTargetEvent;
// CraftBukkit end
public class EntityGhast extends EntityFlying implements IMonster {
public int a = 0;
public double b;
public double c;
public double d;
private Entity target = null;
private int h = 0;
public int e = 0;
public int f = 0;
public EntityGhast(World world) {
super(world);
this.texture = "/mob/ghast.png";
this.b(4.0F, 4.0F);
this.fireProof = true;
this.aA = 5;
}
public boolean damageEntity(DamageSource damagesource, int i) {
if ("fireball".equals(damagesource.l()) && damagesource.getEntity() instanceof EntityHuman) {
super.damageEntity(damagesource, 1000);
((EntityHuman) damagesource.getEntity()).a((Statistic) AchievementList.y);
return true;
} else {
return super.damageEntity(damagesource, i);
}
}
protected void b() {
super.b();
this.datawatcher.a(16, Byte.valueOf((byte) 0));
}
public int getMaxHealth() {
return 10;
}
public void F_() {
super.F_();
byte b0 = this.datawatcher.getByte(16);
this.texture = b0 == 1 ? "/mob/ghast_fire.png" : "/mob/ghast.png";
}
protected void d_() {
if (!this.world.isStatic && this.world.difficulty == 0) {
this.die();
}
this.aG();
this.e = this.f;
double d0 = this.b - this.locX;
double d1 = this.c - this.locY;
double d2 = this.d - this.locZ;
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
if (d3 < 1.0D || d3 > 60.0D) {
this.b = this.locX + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.c = this.locY + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
this.d = this.locZ + (double) ((this.random.nextFloat() * 2.0F - 1.0F) * 16.0F);
}
if (this.a-- <= 0) {
this.a += this.random.nextInt(5) + 2;
if (this.a(this.b, this.c, this.d, d3)) {
this.motX += d0 / d3 * 0.1D;
this.motY += d1 / d3 * 0.1D;
this.motZ += d2 / d3 * 0.1D;
} else {
this.b = this.locX;
this.c = this.locY;
this.d = this.locZ;
}
}
if (this.target != null && this.target.dead) {
// CraftBukkit start
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), null, EntityTargetEvent.TargetReason.TARGET_DIED);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (event.getTarget() == null) {
this.target = null;
} else {
this.target = ((CraftEntity) event.getTarget()).getHandle();
}
}
// CraftBukkit end
}
if (this.target == null || this.h-- <= 0) {
// CraftBukkit start
Entity target = this.world.findNearbyVulnerablePlayer(this, 100.0D);
if (target != null) {
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.CLOSEST_PLAYER);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
if (event.getTarget() == null) {
this.target = null;
} else {
this.target = ((CraftEntity) event.getTarget()).getHandle();
}
}
}
// CraftBukkit end
if (this.target != null) {
this.h = 20;
}
}
double d4 = 64.0D;
if (this.target != null && this.target.j(this) < d4 * d4) {
double d5 = this.target.locX - this.locX;
double d6 = this.target.boundingBox.b + (double) (this.target.length / 2.0F) - (this.locY + (double) (this.length / 2.0F));
double d7 = this.target.locZ - this.locZ;
this.V = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
if (this.h(this.target)) {
if (this.f == 10) {
this.world.a((EntityHuman) null, 1007, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
}
++this.f;
if (this.f == 20) {
this.world.a((EntityHuman) null, 1008, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
EntityFireball entityfireball = new EntityFireball(this.world, this, d5, d6, d7);
double d8 = 4.0D;
Vec3D vec3d = this.f(1.0F);
entityfireball.locX = this.locX + vec3d.a * d8;
entityfireball.locY = this.locY + (double) (this.length / 2.0F) + 0.5D;
entityfireball.locZ = this.locZ + vec3d.c * d8;
this.world.addEntity(entityfireball);
this.f = -40;
}
} else if (this.f > 0) {
--this.f;
}
} else {
this.V = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
if (this.f > 0) {
--this.f;
}
}
if (!this.world.isStatic) {
byte b0 = this.datawatcher.getByte(16);
byte b1 = (byte) (this.f > 10 ? 1 : 0);
if (b0 != b1) {
this.datawatcher.watch(16, Byte.valueOf(b1));
}
}
}
private boolean a(double d0, double d1, double d2, double d3) {
double d4 = (this.b - this.locX) / d3;
double d5 = (this.c - this.locY) / d3;
double d6 = (this.d - this.locZ) / d3;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
for (int i = 1; (double) i < d3; ++i) {
axisalignedbb.d(d4, d5, d6);
if (this.world.getCubes(this, axisalignedbb).size() > 0) {
return false;
}
}
return true;
}
protected String i() {
return "mob.ghast.moan";
}
protected String j() {
return "mob.ghast.scream";
}
protected String k() {
return "mob.ghast.death";
}
protected int getLootId() {
return Item.SULPHUR.id;
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int j = this.random.nextInt(2) + this.random.nextInt(1 + i);
int k;
if (j > 0) {
loot.add(new CraftItemStack(Item.GHAST_TEAR.id, j));
}
j = this.random.nextInt(3) + this.random.nextInt(1 + i);
if (j > 0) {
loot.add(new CraftItemStack(Item.SULPHUR.id, j));
}
org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, loot);
// CraftBukkit end
}
protected float p() {
return 10.0F;
}
public boolean canSpawn() {
return this.random.nextInt(20) == 0 && super.canSpawn() && this.world.difficulty > 0;
}
public int q() {
return 1;
}
}