md_5
69cf961d83
Repackage patches
2021-03-16 09:00:00 +11:00
md_5
3af81c7179
Update to Minecraft 1.16.4
2020-11-03 07:00:00 +11:00
md_5
bf3d720714
Update to Minecraft 1.16.3
2020-09-11 07:00:00 +10:00
Brokkonaut
3c7143e7b4
SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order
2020-08-28 18:32:44 +10:00
md_5
9c9fb593f5
Update to Minecraft 1.16.2
2020-08-12 07:00:00 +10:00
md_5
2f18108123
Improve physics code
2020-07-07 09:35:47 +10:00
md_5
c99846cc76
Add configuration options for water_ambient spawning
2020-06-26 18:39:42 +10:00
md_5
7ea3c040bc
Update to Minecraft 1.16.1
2020-06-25 10:00:00 +10:00
md_5
5838285d60
SPIGOT-5657: BlockPlaceEvent not cancelling for tripwire hooks
2020-04-05 17:19:03 +10:00
Phoenix616
fc24934098
SPIGOT-5484: Add more spawn tick settings
2020-03-08 19:43:47 +11:00
md_5
6515ea4957
SPIGOT-5537: Bee nests generated by growing trees near flower have no bees
2020-01-28 09:48:28 +11:00
md_5
6881a10803
Update to Minecraft 1.15.2
2020-01-22 08:00:00 +11:00
md_5
75fac431cf
SPIGOT-5472: Spurious warning when using clone command on tile entities
2019-12-23 11:59:51 +11:00
md_5
30a1b6911f
Update to Minecraft 1.15.1
2019-12-18 08:00:00 +11:00
md_5
e43416a342
SPIGOT-5455: Mobs do not ignite due to sun in extra worlds
2019-12-15 15:33:11 +11:00
md_5
de42aa13f3
Update to Minecraft 1.15
2019-12-11 09:00:00 +11:00
Spottedleaf
3fe3746012
SPIGOT-5378: Fix TileEntity fixer deadlock
...
Chunk loading logic can make getTileEntity calls, and these can
be off of the main thread (i.e lighting). The TileEntity fixer
makes a getType call, which will block on chunk load. Thus a
deadlock can occur between a lighting thread and the server thread.
2019-10-20 19:16:35 +11:00
md_5
e73aabd666
Update to Minecraft 1.14.4
2019-07-20 09:00:00 +10:00
md_5
cb3d14c5a7
Update to Minecraft 1.14.2
2019-05-28 06:30:00 +10:00
md_5
89c52b7b0e
Update to Minecraft 1.14.1
2019-05-14 10:00:00 +10:00
md_5
8ad02cd9c7
SPIGOT-4900: Rearchitect multiworld support for better compat with new villager AI
2019-05-12 11:15:48 +10:00
md_5
4f420d8274
Revert "SPIGOT-4825: Clearly error on asynchronous tile access"
...
This reverts commit 5a37f43059
.
2019-05-01 08:51:01 +10:00
md_5
5a37f43059
SPIGOT-4825: Clearly error on asynchronous tile access
2019-05-01 06:59:38 +10:00
md_5
ed20842bcf
Update to Minecraft 1.14
2019-04-25 12:00:00 +10:00
md_5
a2d787f6eb
Update to Minecraft 1.14-pre5
2019-04-23 12:00:00 +10:00
bloodshot
822ff72934
SPIGOT-4637: Add source block to BlockPhysicsEvent.
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Allows a plugin to lookup the source block of event. For example, a protection plugin may want to determine what caused the physics event to be triggered.
2019-02-25 19:29:43 +11:00
md_5
d05c8b1481
Mappings Update
2018-12-26 08:00:00 +11:00
md_5
dff66dfccd
Reduce copying of positions from block states
2018-12-22 11:32:11 +11:00
md_5
38cf676e32
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
2018-12-17 12:36:12 +11:00
md_5
c64fe5080c
Mappings Update
2018-12-13 11:00:00 +11:00
md_5
aa36c8417b
Mappings Update
2018-12-06 10:00:00 +11:00
md_5
b4230a9a7e
Update to Minecraft 1.13.2
2018-10-23 06:00:00 +11:00
md_5
6166843699
SPIGOT-4378: Fix mistakenly included code
2018-09-16 08:16:03 +10:00
md_5
bf1c82731c
SPIGOT-4370: Remove vehicle if its passenger spawn event was cancelled
2018-09-15 15:25:27 +10:00
md_5
c2cbdc5ab4
SPIGOT-4316: Do even less processing when block placement without physics requested
2018-08-27 18:29:28 +10:00
md_5
ce1af0c348
Update to Minecraft 1.13.1
2018-08-26 12:00:00 +10:00
md_5
f68afdb0ca
SPIGOT-4178: Add another BlockPhysicsEvent call site
2018-07-29 09:37:16 +10:00
md_5
1a6b4f5392
Update to Minecraft 1.13
2018-07-22 12:00:00 +10:00
md_5
421c1728c8
Update to Minecraft 1.13-pre7
2018-07-15 10:00:00 +10:00
md_5
70cc3820cf
SPIGOT-3686: Move entity event call earlier in method
2017-12-09 17:32:19 +11:00
md_5
9a1f5ee80a
Update to Minecraft 1.12.2
2017-09-18 20:00:00 +10:00
md_5
2a927e8638
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
5c4864398d
SPIGOT-3463: Spurious item drops from event
2017-07-28 17:23:39 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
md_5
cda27c992d
SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions.
2017-05-20 11:28:38 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
257d6cd04f
Process entity portalling towards the end of a tick.
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Cross world teleportation works by taking a copy of an entity and moving it to a new world. After this happens the original entity is marked as dead so as to be removed from the original world, however it still undergoes one further tick in the main world, but with some information from the new world. It is not so easy to break out of this tick cycle if needed, so instead we move the portalling process towards the end of an existing tick. This ensures that the entity will not be spuriously ticked.
2017-03-20 15:41:15 +11:00
md_5
2aa5ac6c92
SPIGOT-3128: Shift VehicleCreateEvent calling.
2017-03-15 20:48:47 +11:00