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Improved FurnaceBurn event.
- Added the ability to set the burn time of the fuel. - Added the ability to set if a fuel should burn or not.
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1 changed files with 3 additions and 3 deletions
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@ -147,10 +147,10 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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return;
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return;
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}
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}
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this.ticksForCurrentFuel = this.fuelTime(this.items[1]);
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this.ticksForCurrentFuel = furnaceBurnEvent.getBurnTime();
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this.burnTime += this.ticksForCurrentFuel;
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this.burnTime += this.ticksForCurrentFuel;
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if (this.burnTime > 0 && furnaceBurnEvent.isBurning()) {
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// CraftBukkit end
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// CraftBukkit end
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if (this.burnTime > 0) {
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flag1 = true;
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flag1 = true;
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if (this.items[1] != null) {
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if (this.items[1] != null) {
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--this.items[1].count;
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--this.items[1].count;
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