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EvilSeph b4713855e2 Added useExactLoginLocation(). Closes BUKKIT-145
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.

If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.

If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:31:59 -05:00
src Added useExactLoginLocation(). Closes BUKKIT-145 2012-01-29 12:31:59 -05:00
.gitignore IntelliJ is awesome. 2011-07-05 00:14:31 -04:00
LICENCE.txt We're GPL. 2011-01-02 10:57:42 +01:00
pom.xml Updated version to 1.1-R2-SNAPSHOT for development towards next release. 2012-01-25 04:39:46 -05:00
README.md Updated README for line-ending demands, also fixed line-endigs. 2011-04-25 13:24:32 +02:00

Bukkit

A Minecraft Server API.

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out this repo and: mvn clean install

Coding and Pull Request Conventions

  • We generally follow the Sun/Oracle coding standards.
  • No tabs; use 4 spaces instead.
  • No trailing whitespaces.
  • No 80 column limit or midstatement newlines.
  • No CRLF lineendigs, LF only, put your gits 'core.autocrlf' on 'true'
  • Proper javadoc for each method added/changed to describe what it does.
  • The number of commits in a pull request should be kept to a minimum (squish them into one most of the time - use common sense!).
  • No merges should be included in pull requests unless the pull request's purpose is a merge.
  • Pull requests should be tested (does it compile? AND does it work?) before submission.

Follow the above conventions if you want your pull requests accepted.