md_5
e677c37045
Update ECJ version
2020-06-28 09:39:09 +10:00
md_5
5058a35dd5
SPIGOT-5860: Item.setItemStack should be NotNull
2020-06-28 08:50:31 +10:00
Parker Hawke
3284612a10
SPIGOT-5853: Add DragonBattle#generateEndPortal()
2020-06-27 11:08:59 +10:00
md_5
e4db04aeb2
SPIGOT-5841: New map colours broken
2020-06-27 09:04:58 +10:00
md_5
edc7a378c9
Add configuration options for water_ambient spawning
2020-06-26 18:39:34 +10:00
DiamondDagger590
8edeffe67d
SPIGOT-5735: Add EntityEnterLoveModeEvent
2020-06-26 11:12:21 +10:00
SydMontague
9a6a5a664c
#514 : Add visibility and fixed API for ItemFrames
2020-06-26 10:58:14 +10:00
Parker Hawke
84f9ec2072
#509 : Add support for PersistentDataContainer arrays
2020-06-26 10:49:24 +10:00
Parker Hawke
793c61eb40
#500 : Add PersistentDataContainer#getKeys()
2020-06-26 10:49:24 +10:00
Parker Hawke
fd413b21f1
Fix incorrect nullability annotation in BlockIgniteEvent constructor
2020-06-26 09:11:12 +10:00
md_5
00a4110070
SPIGOT-5811: Re-add + deprecate EnchantmentTarget.ALL
2020-06-26 08:15:44 +10:00
md_5
6f3c5f4a5a
SPIGOT-5803: Add Piglin/Zoglin Baby API
2020-06-25 19:58:19 +10:00
md_5
f42d62fb18
SPIGOT-5805: NPE when getting an Attribute from a Player
2020-06-25 13:19:09 +10:00
md_5
aec8ec33fc
SPIGOT-5802: Add SmithingRecipe API
2020-06-25 12:41:13 +10:00
Parker Hawke
32fcd349d4
#511 : Add missing EntityEffect constants
2020-06-25 10:00:00 +10:00
Phoenix616
ad52a4ec1d
SPIGOT-2106, SPIGOT-3942: Improve collidable API
2020-06-25 10:00:00 +10:00
md_5
eb5480423d
Update to Minecraft 1.16.1
2020-06-25 10:00:00 +10:00
md_5
149527f7b1
SPIGOT-5782: Set Arrow Launched From Crossbow
2020-06-24 10:05:28 +10:00
md_5
b2f1908c59
SPIGOT-5783: Add helpful info to UnknownDependencyException
2020-06-17 18:50:45 +10:00
blablubbabc
e4f46260b9
SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.
2020-06-13 20:56:29 +10:00
Lars Dormans
529a9a694d
SPIGOT-5751: Clarify behaviour of block drop-related API methods
2020-06-03 19:26:08 +10:00
md_5
e269963640
Move API notes to more obvious location
2020-06-01 19:23:49 +10:00
ben
d6db283966
#497 : Add Material#getCraftingRemainingItem() to get item left behind after crafting
2020-05-28 19:32:03 +10:00
WinX64
1c2eaf9686
SPIGOT-5748: Add instant effect potion break to the Effect enum
2020-05-26 19:34:25 +10:00
md_5
ffc8e4caa4
SPIGOT-5716: Clarify documentation of MultipleFacing
2020-05-09 16:12:11 +10:00
Parker Hawke
da9ef3c55f
#496 : Add methods to get/set ItemStacks in EquipmentSlots
2020-05-05 19:10:01 +10:00
Parker Hawke
3abebc9fbf
#492 : Let Tameable extend Animals rather than Entity
2020-05-02 17:52:20 +10:00
Parker Hawke
941111a02f
#495 : Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-02 17:48:02 +10:00
ShaneBeee
4fe19cae8b
#494 : InventoryView - Add missing Brewing FUEL_TIME
2020-05-02 17:45:05 +10:00
Parker Hawke
b999860d43
SPIGOT-2304: Add LootGenerateEvent
2020-04-30 19:15:54 +10:00
DiamondDagger590
220bc59467
#486 : Add method to get player's attack cooldown
2020-04-23 11:13:44 +10:00
md_5
21853d39dd
SPIGOT-5681: Increase max plugin channel size
2020-04-22 11:52:43 +10:00
md_5
5b972adcf3
Improve build process
2020-04-22 11:50:21 +10:00
md_5
b55e58d9e8
Note which custom generator is missing required method
2020-04-17 14:37:58 +10:00
md_5
7361a62ec7
SPIGOT-5641: Add Block.getDrops(ItemStack, Entity)
2020-04-05 16:51:54 +10:00
md_5
1dc91b1562
Add specific notes about what is not API
2020-04-05 16:16:35 +10:00
SydMontague
2b05ef880c
#484 : Allow statistics to be accessed for offline players
2020-04-05 15:58:39 +10:00
md_5
122289ff79
Add FaceAttachable interface to handle Grindstone facing in common with Switches
2020-04-01 09:19:09 +11:00
md_5
a6db750e7e
SPIGOT-5647: ZombieVillager entity should have getVillagerType()
2020-03-30 12:15:14 +11:00
Parker Hawke
564ed1522a
#482 : Add a DragonBattle API to manipulate respawn phases etc
2020-03-24 19:53:44 +11:00
Phoenix616
9f2fd967a4
#474 : Add ability to set other plugin names as provided API so others can still depend on it
2020-03-15 19:00:31 +11:00
Phoenix616
6148fca759
SPIGOT-5484: Add more spawn tick settings
2020-03-08 19:38:04 +11:00
konsolas
fd28180e18
#479 : Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
2020-02-23 18:59:25 +11:00
md_5
ae72ba3a43
SPIGOT-5591: Allow concurrent potion effects
2020-02-23 10:33:05 +11:00
md_5
f52c70ab17
Fix incorrect nullability in MultipleFacing
2020-02-21 13:34:56 +11:00
Lars Dormans
6af4c0b2cc
SPIGOT-5311: Add API to get/set item associated with throwable projectiles
2020-02-21 09:53:46 +11:00
konsolas
97aeae56ca
Add set/isAware to disable Vanilla AI components of a Mob
2020-02-20 09:11:35 +11:00
ShaneBee
337955e3aa
SPIGOT-5468: Improve Beehive TileEntity API
2020-02-09 10:47:09 +11:00
ysl3000
cd0da59db5
#473 : Add an API for passing the heightmap to getHighestBlockAt* method
2020-02-09 10:31:05 +11:00
konsolas
6a4242cb72
#468 : Allow delegation of certain elements to Vanilla when using a custom ChunkGenerator
...
Allows delegation of caves, decorations, mobs and structures to the Vanilla generation algorithms.
Overriding these methods to return true enables that aspect of Vanilla generation, which is applied after the ChunkGenerator's custom generation.
2020-02-02 19:27:08 +11:00