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Convert Particle
This commit is contained in:
parent
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commit
eacaa45dbe
5 changed files with 242 additions and 157 deletions
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@ -1,164 +1,144 @@
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package org.bukkit;
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import com.google.common.base.Preconditions;
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import com.google.common.collect.Lists;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import org.bukkit.util.OldEnum;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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public enum Particle {
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EXPLOSION_NORMAL,
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EXPLOSION_LARGE,
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EXPLOSION_HUGE,
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FIREWORKS_SPARK,
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WATER_BUBBLE,
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WATER_SPLASH,
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WATER_WAKE,
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SUSPENDED,
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SUSPENDED_DEPTH,
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CRIT,
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CRIT_MAGIC,
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SMOKE_NORMAL,
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SMOKE_LARGE,
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SPELL,
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SPELL_INSTANT,
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SPELL_MOB,
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SPELL_MOB_AMBIENT,
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SPELL_WITCH,
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DRIP_WATER,
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DRIP_LAVA,
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VILLAGER_ANGRY,
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VILLAGER_HAPPY,
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TOWN_AURA,
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NOTE,
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PORTAL,
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ENCHANTMENT_TABLE,
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FLAME,
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LAVA,
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CLOUD,
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public abstract class Particle<D> extends OldEnum<Particle<D>> implements Keyed {
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public static final Particle<Void> POOF = getParticle("poof");
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public static final Particle<Void> EXPLOSION = getParticle("explosion");
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public static final Particle<Void> EXPLOSION_EMITTER = getParticle("explosion_emitter");
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public static final Particle<Void> FIREWORK = getParticle("firework");
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public static final Particle<Void> BUBBLE = getParticle("bubble");
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public static final Particle<Void> SPLASH = getParticle("splash");
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public static final Particle<Void> FISHING = getParticle("fishing");
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public static final Particle<Void> UNDERWATER = getParticle("underwater");
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public static final Particle<Void> CRIT = getParticle("crit");
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public static final Particle<Void> ENCHANTED_HIT = getParticle("enchanted_hit");
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public static final Particle<Void> SMOKE = getParticle("smoke");
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public static final Particle<Void> LARGE_SMOKE = getParticle("large_smoke");
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public static final Particle<Void> EFFECT = getParticle("effect");
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public static final Particle<Void> INSTANT_EFFECT = getParticle("instant_effect");
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public static final Particle<Void> ENTITY_EFFECT = getParticle("entity_effect");
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public static final Particle<Void> AMBIENT_ENTITY_EFFECT = getParticle("ambient_entity_effect");
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public static final Particle<Void> WITCH = getParticle("witch");
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public static final Particle<Void> DRIPPING_WATER = getParticle("dripping_water");
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public static final Particle<Void> DRIPPING_LAVA = getParticle("dripping_lava");
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public static final Particle<Void> ANGRY_VILLAGER = getParticle("angry_villager");
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public static final Particle<Void> HAPPY_VILLAGER = getParticle("happy_villager");
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public static final Particle<Void> MYCELIUM = getParticle("mycelium");
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public static final Particle<Void> NOTE = getParticle("note");
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public static final Particle<Void> PORTAL = getParticle("portal");
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public static final Particle<Void> ENCHANT = getParticle("enchant");
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public static final Particle<Void> FLAME = getParticle("flame");
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public static final Particle<Void> LAVA = getParticle("lava");
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public static final Particle<Void> CLOUD = getParticle("cloud");
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/**
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* Uses {@link Particle.DustOptions} as DataType
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*/
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REDSTONE(DustOptions.class),
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SNOWBALL,
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SNOW_SHOVEL,
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SLIME,
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HEART,
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public static final Particle<DustOptions> DUST = getParticle("dust");
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public static final Particle<Void> ITEM_SNOWBALL = getParticle("item_snowball");
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public static final Particle<Void> ITEM_SLIME = getParticle("item_slime");
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public static final Particle<Void> HEART = getParticle("heart");
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/**
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* Uses {@link ItemStack} as DataType
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*/
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ITEM_CRACK(ItemStack.class),
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public static final Particle<ItemStack> ITEM = getParticle("item");
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/**
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* Uses {@link BlockData} as DataType
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*/
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BLOCK_CRACK(BlockData.class),
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public static final Particle<BlockData> BLOCK = getParticle("block");
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public static final Particle<Void> RAIN = getParticle("rain");
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public static final Particle<Void> ELDER_GUARDIAN = getParticle("elder_guardian");
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public static final Particle<Void> DRAGON_BREATH = getParticle("dragon_breath");
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public static final Particle<Void> END_ROD = getParticle("end_rod");
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public static final Particle<Void> DAMAGE_INDICATOR = getParticle("damage_indicator");
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public static final Particle<Void> SWEEP_ATTACK = getParticle("sweep_attack");
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/**
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* Uses {@link BlockData} as DataType
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*/
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BLOCK_DUST(BlockData.class),
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WATER_DROP,
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MOB_APPEARANCE,
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DRAGON_BREATH,
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END_ROD,
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DAMAGE_INDICATOR,
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SWEEP_ATTACK,
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/**
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* Uses {@link BlockData} as DataType
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*/
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FALLING_DUST(BlockData.class),
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TOTEM,
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SPIT,
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SQUID_INK,
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BUBBLE_POP,
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CURRENT_DOWN,
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BUBBLE_COLUMN_UP,
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NAUTILUS,
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DOLPHIN,
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SNEEZE,
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CAMPFIRE_COSY_SMOKE,
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CAMPFIRE_SIGNAL_SMOKE,
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COMPOSTER,
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FLASH,
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FALLING_LAVA,
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LANDING_LAVA,
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FALLING_WATER,
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DRIPPING_HONEY,
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FALLING_HONEY,
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LANDING_HONEY,
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FALLING_NECTAR,
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SOUL_FIRE_FLAME,
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ASH,
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CRIMSON_SPORE,
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WARPED_SPORE,
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SOUL,
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DRIPPING_OBSIDIAN_TEAR,
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FALLING_OBSIDIAN_TEAR,
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LANDING_OBSIDIAN_TEAR,
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REVERSE_PORTAL,
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WHITE_ASH,
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public static final Particle<BlockData> FALLING_DUST = getParticle("falling_dust");
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public static final Particle<Void> TOTEM_OF_UNDYING = getParticle("totem_of_undying");
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public static final Particle<Void> SPIT = getParticle("spit");
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public static final Particle<Void> SQUID_INK = getParticle("squid_ink");
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public static final Particle<Void> BUBBLE_POP = getParticle("bubble_pop");
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public static final Particle<Void> CURRENT_DOWN = getParticle("current_down");
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public static final Particle<Void> BUBBLE_COLUMN_UP = getParticle("bubble_column_up");
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public static final Particle<Void> NAUTILUS = getParticle("nautilus");
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public static final Particle<Void> DOLPHIN = getParticle("dolphin");
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public static final Particle<Void> SNEEZE = getParticle("sneeze");
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public static final Particle<Void> CAMPFIRE_COSY_SMOKE = getParticle("campfire_cosy_smoke");
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public static final Particle<Void> CAMPFIRE_SIGNAL_SMOKE = getParticle("campfire_signal_smoke");
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public static final Particle<Void> COMPOSTER = getParticle("composter");
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public static final Particle<Void> FLASH = getParticle("flash");
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public static final Particle<Void> FALLING_LAVA = getParticle("falling_lava");
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public static final Particle<Void> LANDING_LAVA = getParticle("landing_lava");
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public static final Particle<Void> FALLING_WATER = getParticle("falling_water");
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public static final Particle<Void> DRIPPING_HONEY = getParticle("dripping_honey");
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public static final Particle<Void> FALLING_HONEY = getParticle("falling_honey");
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public static final Particle<Void> LANDING_HONEY = getParticle("landing_honey");
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public static final Particle<Void> FALLING_NECTAR = getParticle("falling_nectar");
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public static final Particle<Void> SOUL_FIRE_FLAME = getParticle("soul_fire_flame");
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public static final Particle<Void> ASH = getParticle("ash");
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public static final Particle<Void> CRIMSON_SPORE = getParticle("crimson_spore");
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public static final Particle<Void> WARPED_SPORE = getParticle("warped_spore");
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public static final Particle<Void> SOUL = getParticle("soul");
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public static final Particle<Void> DRIPPING_OBSIDIAN_TEAR = getParticle("dripping_obsidian_tear");
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public static final Particle<Void> FALLING_OBSIDIAN_TEAR = getParticle("falling_obsidian_tear");
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public static final Particle<Void> LANDING_OBSIDIAN_TEAR = getParticle("landing_obsidian_tear");
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public static final Particle<Void> REVERSE_PORTAL = getParticle("reverse_portal");
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public static final Particle<Void> WHITE_ASH = getParticle("white_ash");
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/**
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* Uses {@link DustTransition} as DataType
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*/
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DUST_COLOR_TRANSITION(DustTransition.class),
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public static final Particle<DustTransition> DUST_COLOR_TRANSITION = getParticle("dust_color_transition");
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/**
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* Uses {@link Vibration} as DataType
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*/
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VIBRATION(Vibration.class),
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FALLING_SPORE_BLOSSOM,
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SPORE_BLOSSOM_AIR,
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SMALL_FLAME,
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SNOWFLAKE,
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DRIPPING_DRIPSTONE_LAVA,
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FALLING_DRIPSTONE_LAVA,
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DRIPPING_DRIPSTONE_WATER,
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FALLING_DRIPSTONE_WATER,
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GLOW_SQUID_INK,
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GLOW,
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WAX_ON,
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WAX_OFF,
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ELECTRIC_SPARK,
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SCRAPE,
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SONIC_BOOM,
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SCULK_SOUL,
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SCULK_CHARGE(Float.class),
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SCULK_CHARGE_POP,
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SHRIEK(Integer.class),
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public static final Particle<Vibration> VIBRATION = getParticle("vibration");
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public static final Particle<Void> FALLING_SPORE_BLOSSOM = getParticle("falling_spore_blossom");
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public static final Particle<Void> SPORE_BLOSSOM_AIR = getParticle("spore_blossom_air");
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public static final Particle<Void> SMALL_FLAME = getParticle("small_flame");
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public static final Particle<Void> SNOWFLAKE = getParticle("snowflake");
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public static final Particle<Void> DRIPPING_DRIPSTONE_LAVA = getParticle("dripping_dripstone_lava");
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public static final Particle<Void> FALLING_DRIPSTONE_LAVA = getParticle("falling_dripstone_lava");
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public static final Particle<Void> DRIPPING_DRIPSTONE_WATER = getParticle("dripping_dripstone_water");
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public static final Particle<Void> FALLING_DRIPSTONE_WATER = getParticle("falling_dripstone_water");
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public static final Particle<Void> GLOW_SQUID_INK = getParticle("glow_squid_ink");
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public static final Particle<Void> GLOW = getParticle("glow");
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public static final Particle<Void> WAX_ON = getParticle("wax_on");
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public static final Particle<Void> WAX_OFF = getParticle("wax_off");
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public static final Particle<Void> ELECTRIC_SPARK = getParticle("electric_spark");
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public static final Particle<Void> SCRAPE = getParticle("scrape");
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public static final Particle<Void> SONIC_BOOM = getParticle("sonic_boom");
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public static final Particle<Void> SCULK_SOUL = getParticle("sculk_soul");
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public static final Particle<Float> SCULK_CHARGE = getParticle("sculk_charge");
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public static final Particle<Void> SCULK_CHARGE_POP = getParticle("sculk_charge_pop");
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public static final Particle<Integer> SHRIEK = getParticle("shriek");
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@MinecraftExperimental
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@ApiStatus.Experimental
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DRIPPING_CHERRY_LEAVES,
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public static final Particle<Void> DRIPPING_CHERRY_LEAVES = getParticle("dripping_cherry_leaves");
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@MinecraftExperimental
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@ApiStatus.Experimental
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FALLING_CHERRY_LEAVES,
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public static final Particle<Void> FALLING_CHERRY_LEAVES = getParticle("falling_cherry_leaves");
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@MinecraftExperimental
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@ApiStatus.Experimental
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LANDING_CHERRY_LEAVES,
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public static final Particle<Void> LANDING_CHERRY_LEAVES = getParticle("landing_cherry_leaves");
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/**
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* Uses {@link BlockData} as DataType
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*/
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BLOCK_MARKER(BlockData.class),
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// ----- Legacy Separator -----
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/**
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* Uses {@link MaterialData} as DataType
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*/
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LEGACY_BLOCK_CRACK(MaterialData.class),
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/**
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* Uses {@link MaterialData} as DataType
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*/
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LEGACY_BLOCK_DUST(MaterialData.class),
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/**
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* Uses {@link MaterialData} as DataType
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*/
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LEGACY_FALLING_DUST(MaterialData.class);
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public static final Particle<BlockData> BLOCK_MARKER = getParticle("block_marker");
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private final Class<?> dataType;
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Particle() {
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dataType = Void.class;
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}
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Particle(/*@NotNull*/ Class<?> data) {
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dataType = data;
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@NotNull
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private static <D> Particle<D> getParticle(@NotNull String key) {
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NamespacedKey namespacedKey = NamespacedKey.minecraft(key);
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Particle<D> particle = Registry.PARTICLE_TYPE.get(namespacedKey);
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Preconditions.checkNotNull(particle, "No particle found for %s. This is a bug.", namespacedKey);
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return particle;
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}
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/**
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@ -166,9 +146,7 @@ public enum Particle {
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* @return the required data type
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*/
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@NotNull
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public Class<?> getDataType() {
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return dataType;
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}
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public abstract Class<D> getDataType();
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/**
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* Options which can be applied to redstone dust particles - a particle
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@ -229,4 +207,105 @@ public enum Particle {
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return toColor;
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}
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}
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/**
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* @param name of the particle.
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* @return the particle with the given name.
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* @deprecated only for backwards compatibility, use {@link Registry#get(NamespacedKey)} instead.
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*/
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@NotNull
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@Deprecated
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public static Particle<?> valueOf(@NotNull String name) {
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name = convertLegacy(name);
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Particle<?> particle = Registry.PARTICLE_TYPE.get(NamespacedKey.fromString(name.toLowerCase()));
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Preconditions.checkArgument(particle != null, "No particle found with the name %s", name);
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return particle;
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}
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/**
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* @return an array of all known particles.
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* @deprecated use {@link Registry#iterator()}.
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*/
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@NotNull
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@Deprecated
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public static Particle<?>[] values() {
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return Lists.newArrayList(Registry.PARTICLE_TYPE).toArray(new Particle[0]);
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}
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private static String convertLegacy(String from) {
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if (from == null) {
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return null;
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}
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switch (from.toLowerCase()) {
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case "explosion_normal":
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return "poof";
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case "explosion_large":
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return "explosion";
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case "explosion_huge":
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return "explosion_emitter";
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case "fireworks_spark":
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return "firework";
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case "water_bubble":
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return "bubble";
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case "water_splash":
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return "splash";
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case "water_wake":
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return "fishing";
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case "suspended":
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return "underwater";
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case "suspended_depth":
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return "underwater";
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case "crit_magic":
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return "enchanted_hit";
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case "smoke_normal":
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return "smoke";
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case "smoke_large":
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return "large_smoke";
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case "spell":
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return "effect";
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case "spell_instant":
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return "instant_effect";
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case "spell_mob":
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return "entity_effect";
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case "spell_mob_ambient":
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return "ambient_entity_effect";
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case "spell_witch":
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return "witch";
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case "drip_water":
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return "dripping_water";
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case "drip_lava":
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return "dripping_lava";
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case "villager_angry":
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return "angry_villager";
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case "villager_happy":
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return "happy_villager";
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case "town_aura":
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return "mycelium";
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case "enchantment_table":
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return "enchant";
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case "redstone":
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return "dust";
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case "snowball":
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return "item_snowball";
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case "snow_shovel":
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return "item_snowball";
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case "slime":
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return "item_slime";
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case "item_crack":
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return "item";
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case "block_crack":
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return "block";
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case "block_dust":
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return "block";
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case "water_drop":
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return "rain";
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case "mob_appearance":
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return "elder_guardian";
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case "totem":
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return "totem_of_undying";
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}
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return from;
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}
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}
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@ -146,6 +146,12 @@ public interface Registry<T extends Keyed> extends Iterable<T> {
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*/
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@Deprecated
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Registry<Material> MATERIAL = new SimpleRegistry<>(Material.class, (mat) -> !mat.isLegacy());
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/**
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* Server particle types.
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*
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* @see Particle
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*/
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Registry<Particle> PARTICLE_TYPE = Objects.requireNonNull(Bukkit.getRegistry(Particle.class), "No registry present for Particle. This is a bug.");
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/**
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* Server statistics.
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*
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@ -2278,7 +2278,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param location the location to spawn at
|
||||
* @param count the number of particles
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2290,7 +2290,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param z the position on the z axis to spawn at
|
||||
* @param count the number of particles
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2303,7 +2303,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, @Nullable T data);
|
||||
|
||||
|
||||
/**
|
||||
|
@ -2319,7 +2319,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2334,7 +2334,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param offsetY the maximum random offset on the Y axis
|
||||
* @param offsetZ the maximum random offset on the Z axis
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2351,7 +2351,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param offsetY the maximum random offset on the Y axis
|
||||
* @param offsetZ the maximum random offset on the Z axis
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2369,7 +2369,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2389,7 +2389,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2406,7 +2406,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param extra the extra data for this particle, depends on the
|
||||
* particle used (normally speed)
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2425,7 +2425,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param extra the extra data for this particle, depends on the
|
||||
* particle used (normally speed)
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2445,7 +2445,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2467,7 +2467,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2490,7 +2490,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* range and encourage their client to render it regardless of
|
||||
* settings
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data, boolean force);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data, boolean force);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -2515,7 +2515,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
* range and encourage their client to render it regardless of
|
||||
* settings
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data, boolean force);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data, boolean force);
|
||||
|
||||
/**
|
||||
* Find the closest nearby structure of a given {@link StructureType}.
|
||||
|
|
|
@ -126,14 +126,14 @@ public interface AreaEffectCloud extends Entity {
|
|||
* @return particle the set particle type
|
||||
*/
|
||||
@NotNull
|
||||
Particle getParticle();
|
||||
Particle<?> getParticle();
|
||||
|
||||
/**
|
||||
* Sets the particle which this cloud will be composed of
|
||||
*
|
||||
* @param particle the new particle type
|
||||
*/
|
||||
void setParticle(@NotNull Particle particle);
|
||||
void setParticle(@NotNull Particle<?> particle);
|
||||
|
||||
/**
|
||||
* Sets the particle which this cloud will be composed of
|
||||
|
@ -143,7 +143,7 @@ public interface AreaEffectCloud extends Entity {
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
<T> void setParticle(@NotNull Particle particle, @Nullable T data);
|
||||
<T> void setParticle(@NotNull Particle<T> particle, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Sets the underlying potion data
|
||||
|
|
|
@ -1445,7 +1445,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param location the location to spawn at
|
||||
* @param count the number of particles
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1457,7 +1457,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param z the position on the z axis to spawn at
|
||||
* @param count the number of particles
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1470,7 +1470,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, @Nullable T data);
|
||||
|
||||
|
||||
/**
|
||||
|
@ -1486,7 +1486,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1501,7 +1501,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param offsetY the maximum random offset on the Y axis
|
||||
* @param offsetZ the maximum random offset on the Z axis
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1518,7 +1518,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param offsetY the maximum random offset on the Y axis
|
||||
* @param offsetZ the maximum random offset on the Z axis
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1536,7 +1536,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1556,7 +1556,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1573,7 +1573,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param extra the extra data for this particle, depends on the
|
||||
* particle used (normally speed)
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1592,7 +1592,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param extra the extra data for this particle, depends on the
|
||||
* particle used (normally speed)
|
||||
*/
|
||||
public void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
public void spawnParticle(@NotNull Particle<?> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1612,7 +1612,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, @NotNull Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Spawns the particle (the number of times specified by count)
|
||||
|
@ -1634,7 +1634,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
* @param data the data to use for the particle or null,
|
||||
* the type of this depends on {@link Particle#getDataType()}
|
||||
*/
|
||||
public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
public <T> void spawnParticle(@NotNull Particle<T> particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
|
||||
|
||||
/**
|
||||
* Return the player's progression on the specified advancement.
|
||||
|
|
Loading…
Add table
Reference in a new issue