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Added LivingEntity.getEyeLocation() for getting the eyes location.
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@ -3,6 +3,8 @@ package org.bukkit.entity;
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import java.util.HashSet;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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/**
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@ -38,6 +40,13 @@ public interface LivingEntity extends Entity {
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*/
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public double getEyeHeight(boolean ignoreSneaking);
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/**
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* Get a Location detailing the current eye position of the LivingEntity.
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*
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* @return a Location at the eyes of the LivingEntity.
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*/
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public Location getEyeLocation();
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/**
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* Gets all blocks along the player's line of sight
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* List iterates from player's position to target inclusive
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