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SPIGOT-4194: Call BlockFadeEvent for coral
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@ -13,6 +13,7 @@ import org.bukkit.event.HandlerList;
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* <li>Snow melting due to being near a light source.
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* <li>Snow melting due to being near a light source.
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* <li>Ice melting due to being near a light source.
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* <li>Ice melting due to being near a light source.
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* <li>Fire burning out after time, without destroying fuel block.
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* <li>Fire burning out after time, without destroying fuel block.
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* <li>Coral fading to dead coral due to lack of water</li>
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* </ul>
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* </ul>
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* <p>
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* <p>
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* If a Block Fade event is cancelled, the block will not fade, melt or
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* If a Block Fade event is cancelled, the block will not fade, melt or
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