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SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
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parent
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1 changed files with 17 additions and 0 deletions
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@ -1,6 +1,7 @@
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package org.bukkit.event.entity;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.HandlerList;
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@ -12,6 +13,7 @@ public class ProjectileHitEvent extends EntityEvent {
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private static final HandlerList handlers = new HandlerList();
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private final Entity hitEntity;
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private final Block hitBlock;
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private final BlockFace hitFace;
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public ProjectileHitEvent(final Projectile projectile) {
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this(projectile, null, null);
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@ -26,9 +28,14 @@ public class ProjectileHitEvent extends EntityEvent {
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}
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public ProjectileHitEvent(final Projectile projectile, Entity hitEntity, Block hitBlock) {
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this(projectile, hitEntity, hitBlock, null);
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}
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public ProjectileHitEvent(final Projectile projectile, Entity hitEntity, Block hitBlock, BlockFace hitFace) {
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super(projectile);
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this.hitEntity = hitEntity;
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this.hitBlock = hitBlock;
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this.hitFace = hitFace;
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}
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@Override
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@ -45,6 +52,16 @@ public class ProjectileHitEvent extends EntityEvent {
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return hitBlock;
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}
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/**
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* Gets the block face that was hit, if it was a block that was hit and the
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* face was provided in the vent.
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*
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* @return hit face or else null
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*/
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public BlockFace getHitBlockFace() {
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return hitFace;
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}
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/**
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* Gets the entity that was hit, if it was an entity that was hit.
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*
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