Document PlayerInteractEvent's behavior for air

This commit is contained in:
Thinkofdeath 2015-02-12 14:06:51 +00:00
parent 5bfe821f3d
commit be1f87c571

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@ -11,6 +11,9 @@ import org.bukkit.event.block.Action;
/**
* Called when a player interacts with an object or air.
* <p>
* This event will fire as cancelled if the vanilla behavior
* is to do nothing (e.g interacting with air)
*/
public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();