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Added JOCKEY and CHUNK_GEN SpawnReasons.
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@ -80,6 +80,14 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
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* When something spawns from natural means
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*/
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NATURAL,
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/**
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* When an entity spawns as a jockey of another entity (mostly spider jockeys)
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*/
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JOCKEY,
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/**
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* When a creature spawns due to chunk generation
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*/
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CHUNK_GEN,
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/**
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* When a creature spawns from a spawner
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*/
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