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#1095: Add CreatureSpawnEvent.SpawnReason.BUCKET
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@ -75,6 +75,10 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
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* When a creature spawns from a Spawner Egg
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*/
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SPAWNER_EGG,
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/**
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* When a creature spawns from a mob bucket
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*/
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BUCKET,
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/**
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* When a creature spawns because of a lightning strike
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*/
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