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Add EnderCrystal#isShowingBottom and EnderCrystal#setShowingBottom(boolean)
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@ -4,4 +4,20 @@ package org.bukkit.entity;
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* A crystal that heals nearby EnderDragons
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*/
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public interface EnderCrystal extends Entity {
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/**
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* Return whether or not this end crystal is showing the
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* bedrock slate underneath it.
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*
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* @return true if the bottom is being shown
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*/
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boolean isShowingBottom();
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/**
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* Sets whether or not this end crystal is showing the
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* bedrock slate underneath it.
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*
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* @param showing whether the bedrock slate should be shown
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*/
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void setShowingBottom(boolean showing);
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}
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