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SPIGOT-4253: Add way to prioritise item conversion
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2 changed files with 3 additions and 1 deletions
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@ -23,6 +23,8 @@ public interface UnsafeValues {
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Material fromLegacy(MaterialData material);
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Material fromLegacy(MaterialData material);
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Material fromLegacy(MaterialData material, boolean itemPriority);
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BlockData fromLegacy(Material material, byte data);
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BlockData fromLegacy(Material material, byte data);
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int getDataVersion();
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int getDataVersion();
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@ -451,7 +451,7 @@ public class ItemStack implements Cloneable, ConfigurationSerializable {
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type = Material.getMaterial(Material.LEGACY_PREFIX + (String) args.get("type"));
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type = Material.getMaterial(Material.LEGACY_PREFIX + (String) args.get("type"));
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byte dataVal = (type.getMaxDurability() == 0) ? (byte) damage : 0; // Actually durable items get a 0 passed into conversion
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byte dataVal = (type.getMaxDurability() == 0) ? (byte) damage : 0; // Actually durable items get a 0 passed into conversion
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type = Bukkit.getUnsafe().fromLegacy(new MaterialData(type, dataVal));
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type = Bukkit.getUnsafe().fromLegacy(new MaterialData(type, dataVal), true);
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// We've converted now so the data val isn't a thing and can be reset
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// We've converted now so the data val isn't a thing and can be reset
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if (dataVal != 0) {
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if (dataVal != 0) {
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